TRANSCENDENCE XIX

TRANSCENDENCE XIX

Main Content

Muster Card which gives you the authorization to explore Forgottem Temple B3F,

an academy which was built during a Honorable Age.

Dungeon Name: Forgotten Temple B3F

Requirements: Level 190 or above

Complete DP: 20

Location: Forgotten Ruin (X:193 Y:36)

There had been a discovery of narrow pathway on Forgotten Temple B2F, leading to the deeper part of the dungeon. At the end of the starcase, unknown monster was guarding the huge door.

Most of the Explorers could not proceed because of the fear, then ‘Lmin’ claimed that he would solve the mystery of the Forgotten Temple and enter the door on B3F. However, Lmin never returned.

Few years after, Sage Capella and Sage Procyon combined the force to solve the mystery, sending the top Explorers to study the dungeon.

With difficulty, Explorers finally reached B3F, but they only found ‘Lmin’ who lost any control of himself. Bare escaping the attack of Lmin, the Explorers met Mutant Researcher.

Mutant Researcher explained that the research was explanded to human beyond experiment on the Mutant monsters by the ‘Dr.’ who created the Temple during the Honorable Age.

After the long research, ‘Dr.’ finally solved the mystery of eternal life, reaching the peak of his study. As a result, obedient Mutant monsters were created, including Lmin.

The Explorers promised Mutant Researcher to stop this crazy ‘Dr.’ and with his help, returned to their nations.

Both Capella and Procyon joined their force to stop the ‘Dr.’ at the Forgotten Temple B3F, gathering brave warriors all over the Nevareth.

Boss

Edge of Phantom (DX Dungeon)

Epaulet allowing you to enter Edge of Phantom, new base of defeated Undead clan.

Dungeon Name: Edge of Phantom

Requirements: Level 190 or above

Complete DP: 7

Location: Undead Ground (X:146 Y:244)

Etherno Calligo Thanatos.

He was second in command when Undead Clan overpowered Nevareth under Tempus’ command.

When Thanatos was away with the mission, Warriors defeated Tempus and the Undead Clan was dissolved quickly.

From then, Thanatos started to make detailed plans for revival of the Undead Clan.

Thanatos secretly established the base, Edge of Phantom, at the forest of Undead Ground and gathered remaining Undead Clan.

Reports flooded over about Undead monsters being more and more ferocious and acting in order. Instructor O’Conner in Bloody Ice recruited Warriors to investigate the Undead GRound and found the ‘Edge of Phantom’.

Are you prepared to prevent the Undead monsters and Thanatos with his evil conspriracy?

Costumes & Skins

Hats and Masks

Avatar Costumes

Guardian of Light Weapon Skins

Cabal Maintenance 3/15/2018

Cabal Maintenance 3/15/2018


Attention CABALists!

Please be informed that we will be having our scheduled maintenance tomorrow March 15, 2018 (Thursday) from 10am onwards.

Thank you for your continued support and cooperation.

– CABAL PH Team

NEW SERVER CRUX

NEW SERVER CRUX

A new world is ready for domination. Can you rule the battlefields?
Prove yourselves in Cabal Online’s brand new server – CRUX.
Fitted with all the necessities of war, experience CRUX for that classic look and feel.

SUMMARY

  1. Level Cap Lv. 119 only
  2. War Bracket Lv. 80-119 only
  3. Upgrade Cap +12
  4. Gladiator and Force Gunner Class Available
  5. Basic Maps and Dungeons

NOT available:

  • Extreme Upgrade
  • Chaos Upgrade
  • Alz Capsules
  • Potion of Luck
  • Chaos Upgraded Items
  • Minesta’s Charm
  • All Blue and RW3 bikes.
  • Wormhole Generator
  • Server Transfer (temporarily unavailable)

MAIN CONTENT

A. Character Class

  • Class Rank: Completer
  • Class Grade: 10
  • Honor Rank: 20
  • Level CAP: Lv.119

GLADIATOR

The Gladiator is a powerful melee class that relies on the Rage resource to deal close and long-range damage. Rage is accumulated through the continued use of skills, sending the Gladiator into a frenzy. The Gladiator excels at dealing Area of Effect damage and utilizes the unique Chakram weapon, wears heavy armor, and benefits greatly from the Strength Stat.

CORE SKILLS

  • RAGE SHIELD Shield of rage which absorbs damage.
  • ADRENALINE OF RAGE The inner rage boosts the secretion of adrenaline, sending the character berserk immune to pain.
  • GENOCIDER Change into a Genocider with ultimate powers.

WARRIOR

Following the philosophy that strength is the greatest asset in battle, the Warrior is a melee class that focuses on physical strength and heavy armor to defeat their enemies. This class utilizes Greatswords and their main stat is Strength.

CORE SKILLS

  • WHIRLWIND Scorches the path with a deadly storm.
  • CAT’S RECOVERY Increase your health restoration speed. 
  • BLOODY SPIRIT Blood-shedding warrior whose mind is consumed by uncontrollable anger.

FORCE SHIELDER

Putting defense above all else, the Force Shielder is a heavy armor class that utilizes force to make themselves impregnable to damage. Capable of creating powerful Astral Shields, Force Shielders are best on the front lines of war, protecting themselves and their allies from harm. They benefit highly from a balance between Strength, Intelligence, and Dexterity in their Stats.

CORE SKILLS

  • ART OF DEFENSE Stand firm on your spot, and use a reinforced shield to guard yourself.
  • SHADOW SHIELD Your shadow that absorbs damage for a party member.
  • MORTAL BANE Use Astral Shield’s energy to inflict critical damage to an enemy in the exchange of decreased defense.

BLADER

The true masters of martial arts, the Blader is a class that utilizes the unique dual blade style to render their foes helpless. Utilizing speed and agility, this melee class is a high damage dealing choice. The Blader wears light armor and benefits highly from Dexterity and Strength Stats.

CORE SKILLS

  • ART OF FIERCENESS A powerful attack skill that violently shakes the air.
  • INTENSE BLADE Awaken a weapon’s latent ability to improve the effect of sword skills.
  • INTUITION Increase your intuition, and increase the perfect evasion rate.

WIZARD

Focusing on dealing tremendous damage from afar, the Wizard is a long-range class that utilizes magic to both attacks and defend themselves. Wizards can manifest force to channel powerful single target and Area of Effect skills to rain destruction before they can be harmed. They wear light armor and greatly benefit from the Intelligence Stat.

CORE SKILLS

  • ART OF FORCE CONTROL Increase force controller’s amplification and improve your magic attack strength.
  • SPIRIT INTENSION Reinforce the defense strength of your party member and increase his immunity to attacks.
  • RAISE SPIRIT Reinforce the mind of your party member and restore his SP.

 

FORCE BLADER

A master of both blade and magic, a Force Blader utilizes both to strike deep at their enemies. This class focuses on speed and precision to overcome any obstacles, and are considered master swordsman, using both Katanas and sharp Blades to their highest form. A Force Blader wears medium armor and benefits highly from Strength and Dexterity Stats.

CORE SKILLS

  • ART OF CURSE My curse will sail against the wind, and enrage the earth.
  • EXECRATION Concentrate your energy, to curse a target, and bind the target on one spot.
  • MANA FREEZE Temporarily limits a target’s adjustable maximum mana.

FORCE ARCHER

A rare branch from the Wizard class, the Force Archer is capable of honing in the force of magic to bring dedicated single target damage from a long distance. They strike a delicate balance between physical and magical damage and can support their allies through any danger. A Force Archer wears medium armor and benefits from both Intelligence and Dexterity Stats.

CORE SKILLS

  • ART OF SNIPING Stand firm on your spot, and concentrate your energy to increase the chance of hitting an enemy’s vital point.
  • SHARPNESS Increase damage with sword class weapons.
  • VITAL FORCE Increase the target’s maximum HP.

FORCE GUNNER

A special force driven battle style created in secrecy, the Force Gunner specializes in long-ranged sniping skills and powerful Area of Effect damage. Focusing on higher attack speeds and critical attacks, Force Gunners weave physical and magical attacks to destroy their enemies from afar. Force Gunners wear medium armor and benefit from Intelligence and Dexterity Stats.

CORE SKILLS

  • ART OF DESPERADO Strengthen your skills with the invisible un-bounding force.
  • LOCK ON Leaves a mark on the target to attack the weak points.
  • REACTIVE TECHNIQUE Dodge and block enemy’s attacks by using a new lightweight material that reacts to damage.

B. Items

Upgrade CAP: +12 ONLY

WEAPON AND ARMORS

LOW

  • Weapons: Iron, Damascus, Shadowsteel, Crude, Red, Coraleye, and Citrine
  • Armors: Reinforced, Iron, Shadowsteel, Silk, and Aramid

MEDIUM

  • Weapons and Armors: Bluestin, Titanium, and Shadow Titanium
  • Bike: Astral Bike Card – Blue

HIGH

  • Weapons and Armors: Osmium
  • Bike: Astral Bike Card – Rw3

PET

  • Normal – Level 1 ~ 10
  • Covenant – Level 11 ~ 20

– Pet Level 1 ~ 10: Normal Section (Phase)

– Pet Level 11 ~ 20 “New”: Covenant Section (Phase)

Notes

  • No Extreme Upgrade as items are only up to +12
  • No Chaos Upgrade as chaos items are not yet usable
  • Mergaheph’s Ring is dropped but no quest

 

3. Quests

  • Scenario Quests(Part.1) (Level 30 ~60)
    • Use of Battle Mode 2
    • Astral Board/Bike can be obtained
    • Lake in Dusk
  • Scenario Quests(Part.1) (Level 60 ~80)
    • Players will need equipment upgrade at this level phase*
    • Scenario Quests rewards high amount of EXP *
    •  Ruina Station
  • Level UP – Scenario Quests / Mission Dungeon(MD)
    • Complete Scenario Quests(Part.1) (Level 80 ~100)
    • Unique Item “Mergaheph’s Ring”
    • Tower of the Dead B1F
    • Volcanic Citadel

4. Maps

  • Bloody Ice

  • Desert Scream

  • Green Despair

  • Port Lux

  • Fort Ruina

  • Undead Ground

  • Forgotten Ruin

5. Dungeons

CHAOS ARENA LV.1

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

 

  • Entry Level: Lvl 30~64
  • Difficulty: 1
  • Entry Class Grade: 4
  • Entry item: Key of Chaos Lv.1
  • Drop Item Grades: Medium (Core)/ High (Core)

 

LAKE IN DUSK

Also known as “LID” this dungeon is difficult for players <75, however, its a good place to level your character by killing the Orc. It is a short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 55
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Map Part
  • Drop Item Grades: Low / Medium (Titanium)

 

CHAOS ARENA LV.2

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  •  Entry Level: Lvl 65~94
  •  Difficulty: 1
  •  Entry Class Grade: 7
  •  Entry item: Key of Chaos Lv.2
  •  Drop Item Grades: Medium (Core)/ High (Core)

 

RUINA STATION

Also known as “RS” this dungeon is difficult for players <85 however it is the easiest dungeon to level by grinding at the Invader Mechbuffalo (See guide below). It is a relatively short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 70
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Muster Card: Ruina Station
  • Drop Item Grades: Low / Medium (Shadow Titanium)

 

FROZEN TOWER OF UNDEAD (B1F)

Also known as “EOD” is a relatively long dungeon and a party of 2-4 people is recommended depending on how strong the party members are. You can begin to solo this dungeon ~110 depending on your strength.

  •  Entry Level: Lvl 85
  • Difficulty: 2
  • Entry Class Grade: 9
  •  Entry item: Epaulet of the Dead
  • Drop Item Grades: Medium(Shadow Titanium)
  •  Special/Unique Item Drop: Mergaheph’s Ring

CHAOS ARENA LV.3

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  • Entry Level: Lvl 95~124
  • Difficulty: 1
  • Entry Class Grade: 10
  • Entry item: Key of Chaos Lv.3
  • Drop Item Grades: High(Core) / Highest(Core)

MISSION WAR (Tiera Gloriosa)

Mission War is a capture-the-flag type game that pits up to 200 players against each other in a single arena. Generally, the nation that uses the best teamwork wins. Players are usually effective only in groups of 3 or more.

  • Level Bracket: 80-119 Only
  • Rank Required: A Master

M.War Schedule

Server Time Everyday
0200 H Tiera Gloriosa
0600 H Tiera Gloriosa
1000 H Tiera Gloriosa
1400 H Tiera Gloriosa
1800 H Tiera Gloriosa
2200 H Tiera Gloriosa

-CABAL ONLINE PH Team

[EP 18] Patch Notes

[EP 18] Patch Notes

.Main Content

1) Pet Level Expanded

● Combined Some Pet Training Stats

A. Attack and Magic Attack combined to All Attack

B. Sword Skill Amp and Magic Skill Amp combined to All Skill Amp

* Already applied stats will be automatically combined by above rules

● Pet Max Level and Slot Extend

A. Changed pet max level to 20 and divided by sections

– Pet Level 1 ~ 10: Normal Section (Phase)

– Pet Level 11 ~ 20 “New”: Covenant Section (Phase)

B. Expanding pet training slot to maximum of 20

● Pet Training Cost Changed

● Pet Training Stats (Options)

A. Pet Training Stats differ in stat (option) types and possibilities.

B. Pet training stats and possibilities in ‘Covenant Section (Phase)’

● Pet Sleeping Kit Changed

– Pet Level 1 ~ 10 Normal Section (Phase): Use Pet Sleeping Kit (Normal)

– Pet Level 11 ~ 20 “New” Covenant Section (Phase): Use Pet Sleeping Kit (Covenant)

● Pet Training UI, Pet Inventory UI: Divided to Normal/ Covenant

● Combined Pet Untrained UI

A. Right Clicking any of Pet Untrained Kit, Pet Untrained Kit – Option Selective and Safety Kit will activate Pet Untrained UI

B. Select untrained item and choose desired phase (normal/covenant) or option

● Pet Options only obtainable at covenant phase added

A. Option Types

i) Ignore resist Critical DMG

ii) Ignore resist Skill Amp

B. Above two options can be obtained in covenant phase of the pet training

C. Details

i) The options only apply when the resist value is above 0, value does not apply below 0

ii) Options only applied in Mission Battle or PVP

● Pet Covenant Phase related Achievements Added

 

2) Game Loading Screen & Channel/Character Selection UI Changed

 

● Changed loading display to a simple circle bar type

● Changed Log-in screen, Server/Channel selection UI

● Character selection screen

A. Relocated the system message to the upper center from left side of the screen

B. Added display of chosen server by the player

● Character Creation Screen

A. When creating a new character, player will choose the battle style first and move to the next screen for appearances setting

B. Added/modified the character movement animation and videos by battle style

C. Changed displaying character’s gear to Archridium when creating a character

● Added BGM On/Off check box to the bottom right side of the log-in screen

 

3) Cabal Graphic Engine Improved

● Option – Preferences – Graphics ‘advanced display effects (For Optimal/recommended system requirement)’ Added

● Below will be improved for checking ‘advanced display effects’

A. Shadow improved

i) Display new objects (land, ground objects, etc.,)

ii) Divided the preferences up to 8 levels (originally 5 steps)

● Notes

A. The changes will apply after restarting the client

i) Unchecking the option during the play, the system will use the original rendering

ii) Changing the option will ask for client restart

B. Default will have the option ‘unchecked’

● Advanced display effects option added to the launcher graphics – preferences setting

 

4) Event Agent Yul NPC Modified

● Appearance modified

● Relocated the NPC to Bloody Ice

● Dialog Bubble will appear during event period

5) Honor Medal System Added

● Only usable by confederative characters of Honor Rank(grade) 20

A. Once confederative character accomplish Honor Rank(grade) 20, the character will achieve Honor Medal grade 1.

B. If the character has already accomplished Honor Rank(grade) 20, the character will achieve Honor Medal grade 1 when connecting to the game (for once).

● Related UI and icon added

A. UI Open: Short-Cut (Shift + M) or in menu ‘Honor Medal’

B. Medal icon added to the character information UI

* Icon may differ by the nation and the honor medal grade

● Distinguish the title by Confederative Captain / General / Commander / Hero

● Medal grade will rank up as the Honor Medal score gets higher

● Honor Medal Scores

A. Honor Medal Score is based on the points earned in Mission War (Lv.170 ~ 200)

B. Potion of Honor Medal

i) Available at : Port Lux grocer Hampric

ii) Price : 500 AP

iii) Effect : Medal Score +120

iv) Usable Condition

– Honor Rank 20

– Honor Medal grade “Captain” (Unable to use it on other grades)

● Slot Unlock

A. Lock icon will display on locked slots

B. Only able to unlock the slots within the grade

C. Each grade will have maximum slots of 4 / 6 / 8 / 10

D. Unlocking slots will require Chaos Core and Divine Stone

● Options

A. Able to select option from the opened slots of the Honor Medal grade

B. Option given randomly when clicking the slot

C. Given option will differ by the current Honor Medal grade

Ex) HP gain value is 3 when Honor Medal of Captain grade 1, HP gain value is 30 when Honor Medal of Captain grade 30

D. Applying option will require 100AP + 100WExp (for all options)

E. Honor Medal options and values

● Reset Honor Medal Options

A. Players can reset the Honor Medal option given in each medal grade

B. Players can reset the Honor Medal option using Force gem and the number of Force gem required differ by grade.

● Honor Medal Option Chest added

A. Usable Condition

i) When sealing the Honor Medal Option

– It is only usable by confederative character of Honor rank 20

– Have at least 1 option with available option slot

ii) When using the sealed Honor Medal Option

– It is only usable by confederative character of Honor rank 20

– Item with same grade of the sealed option

– Item with open slots of the sealed option

– Option slots of same category must be empty before applying the sealed option

B. Honor Medal Chest Name and Color

i) Honor Medal Chest: (Stored Medal)

ii) Change the Honor Medal Chest color to match the Medal grade color

C. Stored Item’s Tooltip will display the sealed option and icon

i) Option value will display based on the applying character’s medal grade

* In other words, the option value differ for characters of a different medal grade

ii) “Cannot Apply” tooltip will display (option will not display) if the character cannot use the sealed options

D. Item category added to the Agent Shop : Unbind/Seal – Honor Medal Chest

6) New two “Apocrypha” Dungeons Added

● Illusion Castle Underworld “Apocrypha”

A. Entry Information

i) Entry Level : LV.190 +

ii) Entry Item

– Item Name : Illusive Apocalypse “Apocrypha”

– Available at : Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice

– Price : 4,500,000 Alz (*Can be localized)

iii) Entry Location : Lake side(171, 175)

iv) Maximum players allowed : 3

B. Dungeon Information

i) Time Allowed: 15min

ii) Dungeon mission reward : 7DP

iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Underworld Dungeon

iv) Dungeon Clear/Fail

– Clear : Defeat the final boss and obtain the Legendary Box

– Fail : Fail to clear dungeon within the time limit

v) Drop Item

– Archridium(Normal) Equipment

– Palladium(Normal/Epic) Equipment

● Illusion Castle Radiant Hall

A. Entry Information

i) Entry Level : LV.190 +

ii) Entry Item

– Item Name : Apocalypse of Other Dimension “Apocrypha”

– Available at : Remote Item Shop (Short-cut Key: N), Grocer Deighton in Bloody Ice

– Price : 4,500,000 Alz (*Can be localized)

iii) Entry Location : Lake side(171, 175)

iv) Maximum players allowed : 3

B. Dungeon Information

i) Time Allowed: 15min

ii) Dungeon mission reward : 7DP

iii) Other Dungeon features including ‘dungeon booster’ are same as Illusion Castle Radiant Hall Dungeon

iv) Dungeon Clear/Fail

– Clear : Defeat the final boss and obtain the Legendary Box

– Fail : Fail to clear dungeon within the time limit

v) Drop Item

– Archridium(Normal) Equipment

– Palladium(Normal/Epic) Equipment

7) Craftsman’s Palladium Item Added

● Craft added

A. Equipment: Weapon/Helmet/Body Armor/Gloves/Boots

B. Craft Material

– Equipment with 2 slots x 1

– Shape Cartridge (Highest) x 1

– Quartz Core (Palladium) x 45

– Disc for each part of Equipment x 21

– Force Core (Crystal) x 19

– Upgrade Core (Crystal) x 19

C. Craft results with item option

● Craftsman’s Palladium Equipment Categories added to the Agent Shop

8) Extreme Upgrade Seal Stone Added

● Extract Extreme Upgrade Options applied to the item and save(seal) à apply

● Types

A. Extreme Upgrade Seal Stone (Normal) : Seal Stone for Lv2 Extreme Upgrade

B. Extreme upgrade Seal Stone (Master) : Seal Stone for Lv3 ~ 6 Extreme Upgrade

● Total 4-Types of Seal Stone: One-Handed Weapon, Two-Handed Weapon, Armors, Bike

● Extracted seal stone can be apply to any equipment regardless of their grade

Ex) Option extracted from SIGMetal equipment can be applied to Mithril grade equipment

● Seal Stone drops low rate at Legendary Box from DX Dungeon Premium (Normal/Elite)

● Items unable to use/apply the Extreme Upgrade Seal Stone

A. Unable to seal the option

– Item with Extreme Upgrade level of 0 or 1

– Periodical Item

– Item unable to equip due to Extreme Upgrade failure

B. Unable to apply the sealed option

– Periodical Item

– Character-Binding Item

– Item unable to equip due to Extreme Upgrade failure

– Item with Extreme Upgrade level of 1 or higher (※ Item with extreme upgrade options)

– Item which has lower maximum extreme upgrade level than the sealed level

Ex) Extreme Upgrade lv6 Seal stone cannot be apply to SIGMetal equipment(0/3)

9) AP Saver Request Recipe and Material Item Sales Added(Request Recipe deleted on GLB services)

● AP Saver Request Recipe

* AP Saver can be used when the character has less than 700 AP

● Material Item added to the NPC Shop

A. Item Name : Saver Force

B. Sell NPC : Port Lux’s Craft Merchant Chloe

C. Sell Price : 1,000,000 Alz (*Can be localized)

 

10) Enchant Safeguard Improved

● Enchant Safeguard related information added to the enchant UI

A. Safeguard select option and apply option added to enchant UI

B. When Safeguard is registered and applied, the ‘applying’ message will display

C. Clicking ‘register’ button will automatically register the safeguard

● Normal Enchant

A. Enchant Safeguard can be used for normal enchant level 16+

B. Required Safeguard count for each enchant level

* Same amount will require when enchanting with Enchant Token

● Chaos Upgrade(Enchant)

A. Chaos Safeguard for each Chaos accessories added

i) Chaos Safeguard prevents destruction of Chaos Items during upgrade

ii) 5 Types of Chaos Safeguard

– Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws

iii) Request Recipe Added

iv) Related Categories added to the Agent Shop

– Upgrade Items > Chaos Safeguard > Chaos Safeguard – Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws

B. Chaos Guardian Essence

i) 5 Types of Chaos Guardian Essence

ii) Possible to obtain above items from Eternal Chaos Arena – Treasure Chest of Eternity

iii) Related Categories added to the Agent Shop

– Craft Items > Enchant Safeguard Material > Chaos Guardian Essence(Chaos Belt / Chaos Talisman / Carnelian / Arcana of Chaos / Arcana of Laws)

C. Required safeguard count for each enchant level

* Enchant token cannot be used for Chaos Safeguard

D. Already existing Chaos Safeguard can be used at any type of Chaos Items

 

● Divine Enchant

A. Enchant Safeguard(Divine) added

i) Safeguard prevents enchant degradation of Divine Enchant lv6 +

ii) Request recipe added

* Divine Purification Scroll drops from Legendary Box – Illusion Castel Underworld ‘Apocrypha’ and Unpurified Divine Essence drops from Legendary Box – Illusion디바인 정화 스크Castle Radiant Hall ‘Apocrypha’ with High Chance

ii) Related Categories added to the Agent Shop

– Upgrade Items > Divine Enchantment> Enchant Safeguard (Divine)

B. Required Safeguard Amount for enchant level

* Required amount same for High, Highest Item

11) Combo Timing Difficulty Lowered

● Modified Combo difficulty change level

● Combo success related broadcasting message changed from 15 combo to 30 combo.

 2. Corrections/Fixes

1) Saint’s Forcecalibur owner related error fixed

● Error notes

A. Displayed information of previous owner when ownership didn’t change

B. Ownership information not changed when deleting character/guild or changing character name

C. Ownership information not displayed in mission wars

i) System message showing owner name and owner’s guild

ii) Display the location of owner in Map

● Improved notes

A. Receiving Saint Forcecalibur ownership information time changed

i) Before : When Vikalitan of Golden Sunset is summoned, When Saint Forcecalibur owner appeared (looted)

ii) After : When Saint Forcecalibur owner appeared (looted), when owner information received

B. Reset Saint Forcecalibur ownership information changed

i) Before : When Vikalitan of Golden Sunset is summoned, When Saint Forcecalibur owner appeared (looted)

ii) After : when owner information received

C. Separated reset ownership information time and receive ownership information time

i) Before : at start and when ownership is reset

ii) After : at start and when ownership changed

D. Saints Forcecalibur ownership change time modified

i) Chacter name, nation, guild name

– Guild Name : Create, Delete, Join, Quit, Name change

– Character Name : Create, Delete, Name change

ii) Character Nation : When setting the ownership, only check for possibility (in mission wars, nation information of owners check when entering the channel)

iii) Delete related DB when ownership changed

2) Fixed the error of Abyss Thenes Wienelander in Tower of Undead B3F – not moving after certain pattern of attack

3) Fixed the error of certain boss monster’s pattern in Senillinea

● Enthiud

A. Problem of not performing certain attack patterns

B. Patterns will now activate after certain time has passed

C. Enthiud Attack Pattern (3 types) : Right attack / Stand-strike attack / Fly-hammer attack

● Giant Wolf Leader

A. Not properly performing the self-buff “increase evasion”

i) Self-buff condition/requirement doesn’t fulfill, not performing patterns based on time order

ii) Giant Wolf Leader’s attack pattern(4 types) : shoot / warp / air-spin attack / debuff attack

B Changed the self-buff of increase evasion to debuff character decrease 500 accuracy for 5 second

i) Display debuff icon above character’s head

ii) Debuff related message changed

– Before : Giant Wolf Leader is getting faster

– After : Giant Wolf Leader reduces character’s accuracy with dazzling movement

4) Fixed the on and off error of Force Archer’s BattleMode 2 motion

5) Fixed the error of pet option not displaying at applied order

– When training pet linked in chat, the two options seem to be applied when clicking the link while slot is spinning

6) Fixed the error of camera not shaking at certain situations

● If the skill is activated before previous skill’s FX is finished, camera doesn’t shake

● Force Gunner’s Sunset Missile, Strom Blitz, Revenger skill combos

7) Fixed the error of displaying different ownership period when item from cash inventory is linked to chat

8) Fixed the error of epaulet obtaining achievement name and condition displaying the previously owned epaulet

9) Fixed the error of unable to sell item in NPC Yul shop due to item holding

10)  BattleMode2 Attack Option Added

● Added option to select 1st ~ 4th hit motion when Sword Type Class activate BattleMode2

● BattleMode2 Attack Option UI added

A. Display the UI when Sword Type Character (WA/BL/FS/FB/GL) activate BattleMode2

i) Attack Option Control Feature

– Repeat the chosen attack motion phase.

Ex) If player choses 2nd hit motion, the character will only repeat1st and 2nd hit motion

– chosen attack option automatically saved

ii) Can chose from 1st to 4th hit motion

– Force Shielder only has up to 3rd motion so related UI will only display 1st to 3rd hit motion option

iii) Default UI location is bottom mid screen. Players can change the UI location

– UI’s current location is automatically saved

B. UI will disappear when BattleMode2 is finished or de-buffed

 

11) Pet Safety Kit Usage(use of method) Changed

● Divided to Normal and Covenant section

A. Anima Gem will be create when safety kit is used in Pet Untrained UI.

B. Created Anima Gem will only have the options from chosen section (Normal/ Covenant) and will only apply to the same section

C. Only options of chosen section (normal/covenant) will display in Anima Gem

* Use Safety Kit based on the sections

– 1~10 lv Anima Gem and Pet: Use the sleeping Kit of the pet’s level

– 11~20 lv Anima Gem and Pet: Use Pet Sleeping Kit (Covenant)

 

12) Some Drops / Extraction and Others Changed

● Black Board

A. Drop removed from all fields

B. Drop added on several dungeons

– Lake in Dusk / Ruina Station / Tower of Undead B1F / Tower of Undead B2F / Volcanic Citadel / Forgotten Temple B1F

● Hard Shell, Sticky Red Liquid drops changed

A. Drop removed from several fields

– Port Lux / Port Ruina / Undead Ground / Forgotten Ruin

B. Drop added on several dungeons

– Forgotten Temple B1F / Forgotten Temple B2F / Forgotten Temple B2F (Awakened) / Forbidden Island / Forbidden Island (Awakened) / Altar of Siena B1F / Altar of Siena B2F / Illusion Castle Underworld / Illusion Castle Radiant Hall / Maquinas Outpost / Tower of Undead B3F / Abandoned City

● Familiar Mineral / Silver Jewel / Powerless Core

A. Drop removed from several fields

– All field above Port Lux

B. Items available at craft merchant Chloe’s shop

– 30,000 Alz each / total 3,810,000 Alz for 127 count

● Disc (Lv.2) drop removed from Port Lux and Port Ruina

● Increased chance for Material Core and Quartz core when extracting Archridium / Palladium equipment

● When extracting item, extracted item (count 1/5/10/20 possible) chance increased for 10/20 counts

● 2 Slot item chance increased when crafting craftsman’s weapon and equipment

3. Changes

1) Beads effect changed from Character to Account (Character Bind -> Account Bind)

● Details

A. Before: Beads (Customizing/Item) only applied to characters

B. After: Beads apply to all characters in accounts within the server

● Changes made to the beads already being used

A. Remaining time for same type of Beads will be added

B. If same type of Beads but different % were being used, only the highest value of Beads will be used. (Beads with lesser value will be removed)

C. Expired Beads are removed (during Maintenance)

● Note : Bead Item Information

2) XP Increased for some Eternal Chaos Arena Monsters

3) Option – Preferences – Graphics ‘advanced display effects (Graphic Engine Improved)

● Option – Preferences – Graphics ‘advanced display effects (For Optimal/recommended system requirement)’ Added

● Below will be improved for checking ‘advanced display effects’

A. Shadow improved

i) Display new objects (land, ground objects, etc.,)

ii) Divided the preferences up to 8 levels (originally 5 steps)

● Notes

A. The changes will apply after restarting the client

i) Unchecking the option during the play, the system will use the original rendering

ii) Changing the option will ask for client restart

B. Default will have the option ‘unchecked’

● Advanced display effects option added to the launcher graphics – preferences setting

 

4) Force Blader Buff for BattleMode1 use method changed

● Changed buff to immediately apply without requesting the server

● Changed buff to apply without mastering the below skills

A. Magic Cannon Lv.20

B. Stone Cannon Lv.20

C. Aqua Cannon Lv.20

D. Wind Cannon Lv.20

 

5)  Tower of Undead B3F (Part2) Some Boss Monsters modified

6) Changed auto attack to continue while activating the instant cast skills

7) Completing ‘repeated request’ items will automatically received

8) Event Agent NPC Yul modified

9) Changed HP recovery of Training Dummy from 0 to 100,000 per 2 sec

10) Pop up message related to deleting all messages in the mail box changed

● Before: When checking “Ask no more” in the mail delete dialogue, the message will not pop up until client is restarted.

● After: Deleted the check box for “Ask no more” so the message always pops up.

11) Only maximum of 3 sound of same kind can be casted at a same time

* Sound of different kind can overlap at the same time

12) Changed the tool-tip message condition about unable to enchant divine level upgrades on rare grade and upper grade items

● Changed tool-tip from “unable to divine upgrade” to “Divine Upgrade (0/15)” on Rare grade items with less than 15+ upgrades

13) Changed name color of AP saver with more than AP 701 saved to Orange

4. Added Features

1) Force Gunner Battle Style Change Added

● Added Force Gunner to the list when using the Battle Style Change Kit

● Item use result

A. Change to Force Gunner Battle Style and BattleMode

B. Sword type essence/blended runes will automatically change to magic type

C. Provide Force Gunner Skill Book Package

2) Agent Shop “Potion > Elixir” categories added by elixir type

– Elixir of Experience / Elixir of Skill / Elixir of Training / Elixir of Honor

3) New Costume Added

● Space Costume

● Snow Star – Weapon Costume – Chakram

5. Mission War

1) Fixed an error displaying ‘Remote Shop’ message when using ‘Remote Request Cart.’

● Changed Message: You cannot use remote request cart in Mission war world

2) Mission War Channel related server manager UI improved

● Changed the status value in channel property window

– ON/OFF → Open/Close

● UI improved for displaying the channel Open/Close

 

[EP17] Force Gunner Patch Update

[EP17] Force Gunner Patch Update

Behold — a new force era has begun. Among the great soldiers in the lands of Pastur, new heroes were born, calibrating a unique weapon that will reinvent the force.

Force Gunner, the eight battle style in Cabal Online.


PATCH CONTENTS

  1. Main Contents
    • New Class “Force Gunner
    • New Defense Dungeon “Glacies Inferna
    • New Upgrade System “Divine Upgrade
    • Maximum Upgrade Level Extended to Lv. 20
    • New Costumes
    • New Platinum Buff
  2. Bug Correction
  3. Changes

MAIN CONTENTS

NEW CLASS “FORCE GUNNER”

1. EQUIPMENT: Orb / Crystal

2. SKILL INFORMATION

20 Offense Skill
Buff Skill (Skill Level 20 / Based on BSLV 21)
Force Gunner Buff Skills

3. BATTLE MODE

Battle Mode 1: Ranger
Battle Mode 2: Heavy Launcher + Surface Impact
Force Gunner BM2
Battle Mode 3: Hitman
Force Gunner BM3
Battle Mode 3 Synergy
Force Gunner BM3 Synergy

4. ARMOR AND SKILL BOOK CRAFTING

Armor Craft only for Force Gunner
(Craft ingredient and options are equal to the previous craft method)
Force Gunner Armor Craft

Battle Mode 3 Craft Request

Force Gunner BM3 Craft Request

5. FORCE GUNNER EFFECTOR ADDED

Art of Desperado Effector
Value per Level
Art of Desperado Effector

Lock-On Effector
Value per Level
Lock-On Effector


NEW DEFENSE DUNGEON “GLACIES INFERNA” [2nd Update]

  1. Dungeon Entrance: Bloody Ice
    • Requirements: Lv. 190 and above
    • Entry Limit: Max 7 players
    • Dungeon Entry Item: Frozen Fire Crystal
      • Remote item shop OR Bloody Ice Grocer NPC Deighton
      • Price: 3,500,000 Alz + 100 AP
  2. End Dungeon
    • Dungeon Complete
      • Kill the ‘Glacial and Blazing Diablos’ and destroy the reward box
      • Defend Seal Stone in the middle of map until killing the final boss (Defend at least 1 Seal Stone)
    • Dungeon Fail
      • All of 2 Seal Stone destroyed
      • Dungeon time over
    • 3. Dungeon Reward
  3. Piece of Divine Stone
    • Dropped after killing dungeon monster and boss box
      • Extra 2 boxes will be dropped after killing the final boss
      • Can be used as ingredient for ‘Divine Stone’ craft request
    • Gain 10 DP for completing dungeon
  4. Dungeon Timer
    • Display time lapse and HP of Seal Stone in real time
    • Display HP of Seal Stone black-and-white when it becomes 0%
  5. Dungeon Flow
    • Monsters marked in red only attack Seal Stone object
  6. Wave Pattern
    • Spawn location is Fire Land 1,2,3 and Ice Land 4,5,6 in opposite way from the dungeon entrance

NEW UPGRADE SYSTEM “DIVINE UPGRADE” [2nd Update]

  1. Upgrade level over 15 & Equipment over high is able for Divine Upgrade
  2. Divine Upgrade up to level 15
  3. Required item for Divine Upgrade and upgrade result
  4. Divine Converter Item Added
    • For early stage of divine upgrade(Used for equipment of divine level 0)
      • Divine Converter – Weapon
      • Divine Converter – Armor
    •  Price
      • 20,000,000 Alz
      • Bloody Ice Grocer NPC Deighton
  5. Divine Stone
    • Can be made through craft quest with Divine Stone pieces dropped at new dungeon ‘Glacies Inferna’
    • Required Amity is same as ‘Chaos Core’
  6. Divine Seal Stone Added

    • Requirements
      • Divine Level extracted
        • Item with over Divine Level 1 (Item applied with Divine Converter)
      • Apply Divine Level on item
        • Item with Divine Level 0 (Item before using Divine Converter)
          • Item with Divine Level should be extracted or destroyed
        • Item with same Divine Level
          • When extracted Divine Level of item is high, it is only applicable to high level item (same as highest level)
        • Item with same part of equipment
          • One-Handed Weapon / Two-Handed Weapon / Suit / Gloves / Boots / Helmet
    • How to Use
      • Extract Divine Level
        • Right click and select extract item for Divine Level
        • Save the item’s Divine Level, item level, item’s part
      • Apply Divine Level on item
        • Right click and select the item to apply sealed Divine Level
        • The Divine Seal Stone disappears after use and the level in Divine Seal Stone is applied to the item
    • When player’s mouse curser is over Divine Seal Stone which extracted Divine Level, description of original divine information will be displayed at Tool tip.
      • Ex) Divine Upgrade (1/15) High One Hand Weapon
    • Agent Shop register
      • Unbinding / Sealing Tab – Divine Seal Stone
  7. Stats per upgrade level

MAXIMUM UPGRADE LEVEL EXTENDED TO LEVEL 20

  1. Upgrade UI combined
    • Open : Right click on Upgrade Core Items / Click inventory’s [Item Upgrade] button
    • Available upgrade at UI: Normal equipment upgrade, Chaos upgrade
  2. How to upgrade
    • List of all types of available upgrade cores will be displayed after equipment is registered for upgrade
    • After selecting the core type and clicking [Core Register], cores will be automatically registered from the inventory
      • When upgrading, only one type of core is available for upgrade at a time
      • Required cores will automatically registered according to the type of cores being used
    • Result will be displayed in icon on bottom of the upgrade UI
  3. Required Core Count

  1. Stats
  2. Fail Penalty
    • Item with enchant level lower than 15: Same as existing penalty
    • Item with enchant level over 15: Enchant level drops as -1, -2, -3
      * Enchant level will not drop under +15
  3. Restriction
    • Item with enchant level over 15 cannot use “Enchant Safeguard”
    • Added info in Item tool tips that Enchant Safequard(Low~Highest) cannot be used over Enchant Level 15
    • Item with Enchant Level 19 cannot use Superior Core
  4. Additional Info
    • Superior Core can be used at +16
    • When succeeded, Enchant Level is upgraded to 15 or 16
    • When failed to use Superior Core between Enchant level 16-20, only 1 Enchant level drops
    • Deleted penalty of 2 Enchant Level drop

NEW COSTUMES

BODY COSTUMES

1. [Costume] Bounty Hunter
Images: Male, Female, and Character Inventory

2. [Costume] Jiangshi(강시)
Images: Male, Female, and Character Inventory

HELMET COSTUMES

1. [Costume] Bounty Hunter Helmet
Images: Male, Female, and Character Inventory

2. [Costume] Jiangshi(강시) Helmet
Images: Male, Female, and Character Inventory

WEAPON COSTUME

1. [Costume] Magic Tech

  • [Costume] Magic Tech – Orb (Staff, Bow, Shield, Gun (Shared))
  • [Costume] Magic Tech – Katana (Katana Only)
  • [Costume] Magic Tech – Blade (Blade Only)
  • [Costume] Magic Tech – Crystal (Staff, Bow, Shield, Gun (Shared))
  • [Costume] Magic Tech – Daikatana (Daikatana Only)
  • [Costume] Magic Tech – Great Sword (Great Sword Only)
  • [Costume] Magic Tech – Chakram (Chakram Only)

NEW PLATINUM BUFF

  1. Click Platinum Buff and choose Platinum Buff Upgrade UI and level for Platinum Buff
  2. Force Gem is consumed for buff
  3. Platinum Buff and Merit Stats will not apply in PVP Battle (No item)
  4. Buff and required Force Gem is based on 1 day
    * 10 percent off on number of consumed Force Gem (For only more than 10 Force Gem)
  5. Platinum Buff Effect via level & consumption of number of Force Gem
  6. Able to extend Platinum Buff duration within remaining Platinum period

BUG CORRECTION

  1. Fixed error of slow server response
  2. Fixed error of multiple item display when searching for Upgrade Core at Agent Shop
  3. Fixed error of gaining skill EXP in certain situation
  4. Fixed error with checking option settings when auto registering item at Personal Shop
  5. Fixed error with releasing root effect after using Art Skill
    • Force Archer’s ‘Art of Sniping’
    • Force Shielder’s ‘Art of Defense’
  6. Fixed error with item drop
  7. Error: HP potion is dropped in Lava Hellfire dungeon
  8. Fixed error to start game client via VMware
  9. Fixed error with changing guild name & master delegation & delete
  10. Fixed error of receiving WExp reward gained by personal mission war score over 5,000
  11. Fixed error of display in stat change while comparing unique item stat
  12. Fixed error of client not displaying regained HP of Kias Rodon(1st Boss) in Forbidden Island Dungeon(Awakened)
  13. Fixed error of disconnection in server when using dungeon entrance item with duration
  14. Fixed error of disconnection with client when using voice chat (Examining basic function of voice chat)
  15. Fixed error that quest could not be completed when script page is forcibly closed in Illusion Castle Underworld
    • Related Quest: Piece of Glorious/Luminous/Beautiful Illusion Stone quest
    • Notice: These quests cannot be re-started when 2nd script page is forcibly closed by ESC or X button

CHANGES

  1. Modification of Battle Style Balance
    • Moving distance displayed on Tool tip for Dash / Fade / Blink
    • Warrior
      • Upgraded stats for Soul Blade
      • Merge of Art of Shout & Fury Shout
        • Deleted ‘Fury Shout’ skill
        • Fury Shout Skill Book automatically changed into Art of Shout Skill Book
      • Range for Battle Mode 3 attack A/B slightly increased
    • Blader
      • Upgraded stats for Soul Blade
        * Same as Warrior
      • Battle Mode 3 Attack A/B side range largely increased
      • Battle Mode 3 Special skill BFX changed to ‘Down’ from ‘Knock-back’
      • Battle Mode 2 Normal Attack
        • Side range slightly increased
        • Magic Amp. upgraded from 30% to 45%
        • Single-Target Amplification increased
    • Wizard
      • Blink: Maximum Attack Range increased from 8 to 9
      • Magic Attack stat increased
      • Art of Force Control stats changed (based on Level 20)
        • Shorter Cool-time: 180 → 150
        • Higher Penetration: 200 → 250
        • Higher Attack Rate: 400 → 600
        • Lower Defense Rate: 400 → 600
        • Piercing Spell stats Changed (based on Level 2)
          • Penetration: 40 → 60
        • ‘Hardness’ & ‘Force Increase’ skill merged to ‘Force Hardness’

          • ‘Hardness’ skill deleted
          • Skill name changed into ‘Force Hardness’
          • ‘Hardness’ Skill Book automatically changed into ‘Force Hardness’ Skill Book
    • Force Archer
      • Battle Mode 3 Launcher Attack A/B Accuracy rate decreased and critical damage added
      • Changes in Battle Mode 3 Synergy Sharp Shooting (AABA)
        • Name: Sharp Shooting →Mass Fire
        • Enemy Resist Amp: -5%
        • Enemy Resist Critical DMG: -10%
        • Self HP: -300 / MP: -300
        • Sharpness, Offensive Bless, Precision merged to single skill

          • Offensive Bless, Precision skill deleted
          • Precision Skill Book automatically changed into Sharpness Skill Book
          • Blind, Lower Defense skill merged

            • Blind skill deleted
            • Skill name changed to Curse of Wither
            • Blind Skill Book automatically changed into Lower Defense Skill Book
    • Force Shielder
      • Art of Defense upgraded
        • When using Art of Defense, ‘Immobility’ changes to ‘Root +100%’ (Movement skill not usable)
        • Debuff of Root duration time: 36sec (Extra time by effecter is not included)
      • Shield Harden upgraded
      • Mighty Wish upgraded
    • Force Blader
      • Fire/Ice/Lighting Blade skill motion changes to immediate cast
      • ‘Mana Freeze’ skill Changed

        • Skill name changed into ‘Curse of Freeze’
    • Gladiator
      • New skill ‘Adrenalin of Rage’ added
        • New force code ‘Resist Ultimate Damage(ADVR)’ option applied
          • * Target which is applied with this force code only gets certain damage by ignoring original calculation
        • All rooting skills are judged equal to original status (Stun / Immobility / Knock Back / Down)
        • Duration
          • BSLV 0 ~ 8: 6 sec
          • BSLV 9 ~ 15: 12 sec
          • BSLV 16 ~ 18 sec
          • Vital Charge(Heal) upgraded
            • Normal amount of heal added even when there’s no rage
            • Normal amount of heal: 150
          • Battle Mode 3 Genocider Attack 1/2/3 minimum attack range changed to 1
  2. Warrior / Blader Skill Balance Changed
    •  Warrior
      • Battle Mode3 Axe Attack A/B’s attack area extended
      • Damage Reduction +800 effect added to Bear’s Vitality skill
    •  Blader
      • Battle Mode 3 Knucklet Attack B’s attack area extended
  3. Score Ratio of Legend Arena Changed
    • Score ratio of Wizard changed from 1.6 to 1.4
    • Score ratio of Gladiator changed from 1.2 to 1.3
  4. Conditions for skill rank up (Battle style level) deleted
  5. Modifications in item drop
    • Dungeon Entrance Item
      • Delete all drop of dungeon entrance item in field of Arcane Trace and Senillinea
      • Field lower than Porta Inferno drops dungeon entrance item for field easier than Altar of Siena B1F
      • No drop of DX dungeon entrance item at any the field
      • DX dungeon entrance item only dropped at Hazardous Valley(Easy/Normal/Hard)
      • Drop of Chaos Arena entrance item is same as before
      • Minesta Training Book
    • Minesta Training Book is not dropped any more in all field
      • Delete of daily quest which gives Minesta Training Book as reward
      • Minesta Training Book is only dropped inside of DX dungeon
        • Panic Cave (Easy/Normal/Hard): Chapter 13/14/15
        • Steamer Crazy (Easy/Normal/Hard): Chapter 16/17/18
        • Catacomb Frost (Easy/Normal/Hard): Chapter 19/20/21
        • Lava Hellfire (Easy/Normal/Hard): Chapter 22/23/24
        • Hazardous Valley (Easy/Normal/Hard): Chapter 25/26/27
      • Drop of Minesta Training Book deleted except for DX dungeon
    • Addition of Item Drop
      • Essence Rune(HP) item drop added in Legendary Box of Forbidden Island(Awakened)
      • Essence Rune(HP) item drop deleted in all field
      • Drop of Effect Core(Piece), Minesta’s Diamond Charm Item added by killing dungeon monsters in Forbidden Island, Illusion Castle Radiant Hall
      • Drop of Effect Core(Piece), Minesta’s Diamond Charm deleted in all field
    • Drop of armor item (FG) added in dungeon and field
      • Deleted drop system in game
      • Lotto Coin item drop system deleted
      • Lamp of Dazzlement item drop system deleted
    • Changed quality of some of drop item
      • ‘Piece of Siena’s Bracelet’ dropped in Altar of Siena B2F dungeon is now tradable
      • ‘Sealed Mergaheph’s Ring’ dropped in Tower of the Dead is now tradable
        * Status of existing piece or ring item do not change
  6. Changes in quest
    • Reward Alz for Scenario quest changed
      • Less reward Alz for Lv. 1 ~ 100
      • Reward Alz for 3 Lv UP
    • Less reward Alz for Lv. 101 ~ 199

      • Reward Alz for 5 Lv UP
    • Higher EXP reward for scenario quest
      • EXP gained in LV 1 ~ 99 is changed to 50 ~ 60% of whole EXP in ongoing level
    • Skill Book reward added for clearing quest
      • By completing LV 130 rank-up test, Battle Mode 3 skill of each battle style is registered automatically
      • Skill Book is given for completing certain scenario quest
    • Changed scenario quest mission
    • Upgraded reward for Glory Plate quest

      • Decreased number of required Stain Clone (Battle Mode request recipe)
        • Battle Mode 3 LV 2: 40 to 10
        • Battle Mode 3 LV 3: 50 to 15
  7. Higher Amity rewarded when completing request
  8. Change of Epaulet
    • Name of Epaulet changed
    • Upgrade stats of Palladium Epaulet
  9. UI Change of Merit Mastery
    • Additional stat display on the right side of Merit Mastery UI
      • (Left) White number: Sum of additional stat by Merit Mastery (stats applied only for war
      • (Right) Orange number: Sum of stats applied by extending Merit Mastery
    • Addition of displayed stats
      • Attack stat: Attack Rate / Add. DMG / Accuracy / Penetration / Ignore Evasion / Ignore Damage Reduction
      • Defense stat: Defense / Defense Rate / Evasion / Damage Reduction / Ignore Penetration / Ignore Accuracy / Dissolve Ignore Damage Reduction / Dissolve Ignore Evasion
  10. Change in comparing equipment in upgrade mode(Upgrade UI)
    • Fixing non-existing stat of equipment to ‘0’
      • Before: When comparing item with equipped one, the stats are displayed same as comparing one
      • After: Fixing following stat and displaying it to 0
        • Ex) A(Equipped Item), B(Comparing Item). When ‘Sword Skill Amp. + 7%’ option is only for comparing equipment B
          Before: Sword Skill Amp. +7% (▲7%)
          After: Sword Skill Amp. +0% (▲7%)
    • Chaos Equipment changed to display stats after upgrade
      • When mouse-over on the upgrading equipment while upgrading Chaos Equipment, changed stats are displayed
  11. Changes of Training Dummy at Villages for Beginner
    • Upgraded HP stats & Damage Reduction stats of Training Dummy
      • Pet EXP can be gained from Training Dummy
  12. When class level reaches maximum, stats needed for rank-up is not displayed
    • When BSLV is max, needed stats for rank-up not displayed on character info status
  13. Fixed success rate of Minesta’s Unbinding Stone & Arcane Golem’s Unbinding Stone
    • Max success rate is fixed for item over 15 of Enchant Level
    • Max success rate
      • Minesta’s Unbinding Stone
        • Max success rate: 90%
        • Addition of increase rate for +1 upgrade level (based on upgrade level 0)
      • Arcane Golem’s Unbinding Stone
        • Max success rate: 70%
        • Addition of increase rate for +1 upgrade level (based on +10)
  14. Shortened regen time for boss monster in low-level dungeon
    • The Ruina Station
      • Kill Invader MechaSpiderR→ Kill after Mecha Spider’s appearing → Shortened appear time of Mecha Spider
    • Tower of the Dead B2F
      • Appear time of Ekzane
      • Appear time of button for next step after killing ghost of 3 color in room of Printz Verzen
      • Appear time of Jumar Carbo after clicking button of killing ghost
      • Appear time of Andreas Schultz after killing Seed monster
  15. Addition of entry craft related message in some of dungeon entry item tool tip
  16. Extended Rune Slot
    • Max number of Rune Slot extended from 16 to 30
    • Rune Slot Extender – Extendable by using Essence Item
    • Rune Slot Extender – Remaining extendable rune slot number in Tool tip message of Essence Item changed from (x/3) to (x/14)
  17. Addition of message related to limit of trade level
    • When self / other player’s character has limited level
      • Message: ‘Both players need to reach ** level for trade’
    • When self / other player’s character has class grade limit
      • Message: ‘Both players need to reach ** class grade for trade’
  18. Change of Disk Dice Register

    • Disk Dice Creating Item Changed
      • Before: Number of disk randomly created from 1-6
      • After: Number of disk randomly created from 20-120
  19. Changed price of ‘Empty Bottle’ sold by Port Lux Craft Merchant Chloe
    • 1 bottle: 100 Alz→ 30,000 Alz
    • 127 bottle bundle: 12,700 Alz→ 3,810,000 Alz
  20. Blessing Bead – Upgraded Stat of Blessing Bead Plus/Supreme/Ultimate

  21. ‘Prevent Camera Shaking’ option added in game option’s effect section
    • Camera option in the game option tab
    • Default Value: Not checked
    • Option
      • If not checked, all of effects are displayed by camera shaking
      • If Checked
        • Equal to original camera shaking effect
        • All effects display camera shaking in Battle Mode
        • If not in Battle Mode, when there is critical attack, only first effect makes camera shaking
        • If not in Battle Mode, when there is no critical attack, camera shaking does not happen
  22. Dungeon EXP upgraded
    • Dungeon level divided into Easy/Normal/Hard/Extreme
    • Each dungeon’s EXP graded similar to Eternal Chaos Arena Wave 3/6/9
  23. Guild Warehouse & Bike Inventory function improved
    • Guild Warehouse
      • Item Drag & Drop function change
        • Original delivery/storage page deleted when doing drag & drop in original item
        • Dragged item moved from Guild Warehouse to inventory without additional pop-up page
      • Mass deposit / withdraw function added
        • Shortcut: Alt + Left Click
        • Shortcut for mass deposit / withdraw added in item Tool tip during warehouse opening
    • RW5 Bike Inventory Upgraded
      • Mass storage / delivery function added
        • Shortcut: Alt + Left Click
        • Shortcut for mass storage / delivery added in item tooltip during warehouse opening
      • Error system message added when trying to store item in full warehouse
        • Message: ‘The warehouse is already full to store item’
  24. Buff skill target extended
    • Buff skill target extended
      • When using buff skill once in party mode, the target is automatically applied to whole party members who are in certain range (As original party buff skill)
      • When using buff skill not in party mode, it is applied to oneself or other character
      • Applied Skill
        • Wizard: Hardness
        • Force Archer: Vital Force and Sharpness
        • Force Gunner: Inspire
    • (Party only) Canceling buff skill
      • Original ‘Party only’ skill can now be used on single player as well
      • Except for Wizard’s ‘Raise Spirit’ / Force Archer’s ‘Mass Heal’
      • Applied Skill
        • Warrior: Art of Shout and Morale Shout
        • Blader: Curse Dodge and Fatality Increase
        • Wizard: Mass Restore and Spirit Intention
        • Force Shielder: Shadow Shield
        • Gladiator: Sight Increase
  25. Extended Mercenary Function
    • Maximum 2 mercenaries can be summoned
    • Mercenary with same category cannot be summoned at the same time
    • Cannot use active buff skill when summoning 2 mercenaries
      • All buff skill except for active buff can be used when summoning 2 mercenaries
    • In-game UI of mercenary icon extended to 4
      • For 2 character, extended to max 2 mercenaries / For 3 character, extended to max 4 mercenaries
      • By right click of icon, cancel summoned mercenary
    • Mercenary global cool-time shortened to 10 sec
  26. Arcana / Carnelian Accessory Box Added
  27. Elite dungeon entrance daily limit changed from 3 to 5
  28. Battle Mode 3 (Level 1) request recipe deleted >> automatically acquired by completing rank-up quest
  29. Craft function improved
    • When selecting different craft recipe during repeated craft function, craft item changes
    • [Before] When selecting different craft recipe during repeated craft function, original recipe is repeated
    • When trying to request with full craft slot, failed slot is deleted and craft item is registered in last craft slot
    • [Before] When clicking ‘Request’ button with full craft slot, error message pops up and craft item is not registered
  30. Senillinea field monster changed
    • Additional monster spawned in Procyon / Capella
    • 2 Shadow of Senillinean Researchers in middle of map at Procyon each changed to Shadow of Senillinean Warrior and Shadow of Senillinean Resident
  31. Bound status of some dropped item changed & addition of Agent Shop register
    • Legendary Cube – Piece of Siena’s Bracelet dropped from items in The Altar of Siena B2F
      • Bound status removed when dropped: Change to ‘Tradable’
    • A Cursed Tyrant’s Ring which Awakened Leth Tyrant drops in Forgotten Temple B2F(Awakened)
      • Bound status removed when dropped: Change to ‘Tradable’
      • Addition of Agent Shop register: Quest Item > Mission Item > Awakened Tyrant’s Ring Material
    • Orb of Fire/Wind/Earth/Ice dropped in (Elite) DX Dungeon(Premium)
      • Bound status removed when dropped: Change to ‘Tradable’
      • Addition of Agent Shop register: Craft Items > Normal Materials > Orb of Fire / Orb of Wind / Orb of Earth / Orb of Ice
    • Drei Frame Armor
      • Acquirable Drei Frame Armor option unified from ‘Character bound’ & ‘Cannot Drop’ to ‘Character bound when equipped’
      • Box
        • Maquinas Outpost – ‘Legendary Box’
        • Maquinas Outpost – ‘Legendary Cube’
        • ‘Agris Armor Box’ sold by Port Lux Armor Dealer Agris
    • Lycanus weapon: Fixed to drop item(1 slot) when equipment is dropped
  32. Changes in Cube of Honor
    • Cube of Honor(Low ~ Highest) purchasing condition all fixed as ‘Over Achieved Honor Rank 9’
    • Cube of Honor(Low ~ Highest) purchasing price changed
      • Cube of Honor(Low)
        • (Before) 4 (After) 5
      • Cube of Honor(Medium)
        • (Before) 10 (After) 10
      • Cube of Honor(High)
        • (Before) 15 (After) 15
      • Cube of Honor(Highest)
        • (Before) 19 (After) 20
    • Potion created from Cube of Honor upgraded to almost three times of the original Honor point
    • Recipe of Tradable Cube of Honor added
  33. Changes in Agent Shop
    • Max number of register item in Agent Shop changed from 20 to 100
    • ‘Chaos Box – Enchant Safeguard’ registered & category added at Agent Shop
    • ‘Rune Slot Extender – Blended’ request data deleted
      • Previously registered item will be displayed but cannot register new item
      • Cannot search the registered item
      • Unit price display added to item tooltip when searched at Agent Shop
  34. Number of Rune Slot Extender craft recipe item decreased

  35. Costumes updated for item shop sale
    • Price: 0 Alz
    • Costume
  36. Meritorious Medal Tradable
    • ‘Meritorious Medal Trade Certificate’ item added for sale in NPC Shop of Craft Merchant Chloe
      • Price: 5,000,000 Alz
      • Bind property: Account Bound
      • Replacing Coin Lotto Certificate
    • Request recipe added for Tradable Meritorious Medal
  37. Adept Ring added to Core Alchemist NPC Shop for sale
  38. AP Saver added to NPC Shop for sale
    • AP Saver added to NPC Shop of Port Lux grocer Hampric
      • Price: 100,000,000 Alz
      • AP Save Limit: 100
    • Condition for use
      • Character over Lv. 120
      • Possession over 700 AP cannot be used
  39. WEXP Saver added to NPC Shop
    • WEXP Saver added to NPC Shop of Port Lux grocer Hampric
    • Price: 100,000,000 Alz
    • WExp Save Limit: Changed to 500 WExp
    • Equal to function of previous AP/DP Saver
    • Condition for use
      • Character over Lv. 170
      • Character with nationality
    • New category in Agent Shop
      • Functional Items > Other Special Items > WEXP Saver
  40. Pet EXP Up 1,000% Bead & Bead Customizing Added
    • Agent Shop Register & Category added
    • 1,000% Bead cannot be used with Pet EXP Up 100% / 200% / 300% Item at same time
    • Max Pet Exp Up number changed to 1,000% in bead customizing option
  41. ‘Gain OXP’ option can be saved in server
    • Option – Chat Tab – System Message – Gain OXP
    • All characters in single account are applied with same option (Basically checked)
  42. Changes in Upgrade UI
    • Upgrade UI system changed to remember selected core for upgrade item
      • Related core is automatically selected after re-opening Upgrade UI
      • But initialized and normal upgrade core is selected after restarting client
    • Tooltip Introducing Expected Result added
      • Instruction tooltip displayed by mouse-over on the result
      • Related instruction tooltip displayed by mouse-over on the result icon
      • Tooltip about specific upgrade level which is safe of destruction is displayed for Divine Upgrade & Chaos Upgrade
    • Upgraded display of result icon via registered upgrade item or core
    • When clicking ESC button while both Upgrade UI and Inventory are open only Upgrade UI is closed
  43. Changes in Request UI
    • With full inventory, failed craft slot is deleted when clicking [All Complete] button
    • With full inventory, failed craft slot is deleted and craft item is registered during repeated craft
    • Repeated Craft starts by checking ‘Repeat’ box after choosing craft item
  44. Changes in Saver Item Color

  45. Change in ‘Show Skill Animation’
    • Astral Weapon cannot be used in ‘Show Skill Animation’ mode
  46. Change in cool down of Penetration & Accuracy Potion
    • Penetration & Accuracy Potion cool down deleted
      • Limit that same buff portion cannot be used until previous buff lasting time gets 1/10 of whole lasting time is over
      • But, limit that potion with lower level cannot be used when upper level potion is already applied stays the same
        • Ex) Penetration +50 Potion cannot be used when Penetration +80 Potion is already applied
    • Change in Cool down Time of Penetration & Accuracy Potion related item

BATTLE ROYALE (Legends Unleashed) Patch Update

Main Contents

Addition of Legend Arena

Entry

1. New NPC for entry has been added

▶ Name: Guard Sebious

▶ Location: Bloody Ice Front Door(Coordinates 54, 17)

2. Entry Limit

▶ Level Limit: Lv. 180

▶ Entry Limit: 1 Player(Cannot enter as a party)

▶ Dungeon Entry Limit: Honorable Warrior Key

  • Sold in Remote Shop and by Bloody Ice Grocer NPC Deighton for 3,000,000 Alz
  • Account Bound

▶ Daily Entry Limit: 5 times a day

  • When you place the mouse over the enter button you will see the information as ‘Daily Entry Limit [Current]/[Daily Max]

▶ Entry Caution button will pop up when the enter button is selected.

▶ Arena Enter/Control Challenge Time

  • Instead of the existing entry notice a new feature that fundamentally limits dungeon entry/challenge has been added
  • Ranking update time is set at 23:59 every day
  • For the Ranking reset time player entry and the pause function is disabled
  • Currently the entry button is disabled at 23:56 and players who have already entered have their challenge button disabled at 23:56

Battle

1. Battle Progression

▶ Earn damage points from battle during the time limit (Points are calculated live)

▶ Time limit is 3 min

▶ Dungeon Clear: If character dies or time limit ends

  • Dungeon Success: If character completes the dungeon clear conditions while earning more than season target points
  • Dungeon Fail: Quit dungeon or if character completes dungeon without gaining enough points

2. Play Rules

▶ Potion, Skills, Mercenary may be used

▶ Resurrection related system and items cannot be used

▶ Unlike Eternal, character is created in front of boss without going through a gate.

▶ Fight starts in a rectangular map, cannot exit until battle ends

▶ Boss Monster does not move and HP is unlimited and will continue to attack player until time limit ends.

▶ Points are given based on how much damage character inflicts on boss monster

3. Boss ‘Baldus’

Points and Rank

1. Points Calculation

▶ Critical points given for critical damage and normal points given for normal damage

▶ Points are decided based on points corrected and weighted points for each battle style

▶ Points are updated every time a character hits the monster and is shown on the information UI within the dungeon

▶ A UI indicating the points earned and end of time is displayed at the end of the dungeon

2. Season Goals

▶ Season Goal: Earn daily rewards and earn minimum points allowed to be ranked

▶ Players must achieve the minimum score each attempt in order to have points accumulated and receive daily rewards.

▶ Current set minimum point is set at 2000

▶ This is set to prevent abusing of daily rewards and give players a goal in order to encourage users to be much more active

3. Ranking

▶ After 1st play of season if accumulated score is more than 1, character automatically registers in rankings. After this every time points are updated ranking is also updated

▶ Rankings are reset at the end of each season

▶ Accumulated score are based on damage dealt points and Accumulated points affect rankings

▶ Character with highest accumulated score is registered in the rankings.

▶ Rankings are update every day around 23:59

▶ Rankings are organized based on battle style and up to rank 100

▶ How to register ranking

  • Each character earns an accumulated score
  • All characters ranks are calculated by accumulated score based on battle style at 23:59
  • If there are no characters that are ranked they are registered to each battle style ranking
  • If there are characters that are ranked, characters ranks are compared and only the highest remains
  • If the rank being registered is lower than rank already achieved the previous rank is maintained
  • Accumulated score/name of season ranking data is stored in the DB every day at 23:59
  • All ranking data are reset 7 days after a season starts at 23:59. The top 10 characters receive rewards

Penalties are given based on each week’s ranking

Penalties outside of ranking is 100% ( 3, 2, 1 week before)

Reward

1. Daily Reward

▶ Daily Rewards are given to those who acquire more than 1 point(Succeed in Dungeon)

▶ Daily Reward is sent to mail immediately after achieving conditions

▶ Need to play at least twice to receive Daily Reward

▶ The Daily Reward bar in the lobby shows when the conditions for the daily reward are met

▶ Reward Item

– Potion Box and Potions are character bound

2. Season Rewards

▶ Arena Token specific to each boss monster is given.

  • For season 1 ‘Baldus Token’ is given(Stackable, up to 999)

▶ Sent after the end of the season to the mail(Monday 00:01)

▶ Reward Item

3. Arena Shop

▶ Trade token received from season reward for items

▶ Items sold may be changed with each season

▶ This seasons inventory is the Slot Extender(Highest), exchangeable for 3,000 Baldus Tokens.

Related Achievements added

New Accessory Added

Defensive Earring

(Image)

▶  Information

▶ Drop Location

Types of Arcana have been added

▶ Common

Equip

  • Characters over Lv. 100 can equip
  • Equip on new slot in inventory
  • Cannot equip both Arcana of Law and Arcana of Chaos at the same time(Can only equip either 1 Law or 1 Chaos)

Upgrade

  • Can upgrade with Chaos Cores
  • Available up to +15
  • Penalty for Upgrade fail: Item is destroyed
  • Number of Cores needed to upgrade each level and upgrade points obtainable

Arcana of Laws

  • Accessory with defensive stats
  • Sold at NPC sales: Bloody Ice Grocer Deighton
  • Price: 15,000,000

▶ Stats per level

Arcana of Chaos

  • Accessory with Offensive stats
  • Sold at CABAL Cash Shop
  • Price: 30 Cabal Cash

▶ Stats per level

New Skills added

▶ Sold

  • Sold from instructors in Bloody Ice, Desert Scream, Green Despair and Port Lux
  • Added to Attack Skill tab of Transcender rank
  • There are no other training fees other than the fee to buy the skill book(구Price: 3,714,500 Alz)
  • Untrain price is 371,450 Alz per level
▶ Video
Video Credits to Mr. Wormy: BATTLE ROYAL (Legends Unleashed)

▶ Skill stats

 

New Costumes

▶ Mixed Costumes

[Costume] Aizhan (Female only)

[Costume] Imperial Dress

[Costume] CABAL School Uniform

▶  Helmet Costumes

[Costume] Panda Doll Mask

[Costume] Bear Doll Mask

[Costume] Shark Doll Mask

[Costume] Rabbit Doll Mask

[Costume] Lion Doll Mask

[Costume] Tiger Doll Mask

[Costume] Dinosaur Doll Mask

[Costume] Lion Face Female

[Costume] Lion Face Male

 

▶  Weapon Costumes

[Costume] Golden Dragon – Orb [WI]

[Costume] Golden Dragon – Orb and Crystal [FA]

[Costume] Golden Dragon – Balde and Katana [BL]

[Costume] Golden Dragon – Blade and Crystal [FB]

[Costume] Golden Dragon – Blade and Crystal [FS]

[Costume] Golden Dragon – Daikatana [WA]

[Costume] Golden Dragon -Greatsword [WA]

[Costume] Golden Dragon – Chakram [GL]

 

[Costume] Demon’s Bone – Orb [WI]

[Costume] Demon’s Bone – Orb and Crystal [FA]

[Costume] Demon’s Bone – Balde and Katana [BL]

[Costume] Demon’s Bone – Blade and Crystal [FB]

[Costume] Demon’s Bone – Blade and Crystal [FS]

[Costume] Demon’s Bone – Daikatana [WA]

[Costume] Demon’s Bone – Greatsword [WA]

[Costume] Demon’s Bone – Chakram [GL]

Quick Buttons added in Dungeon

▶ Under the dungeon difficulty mark new buttons where users can quit or pause dungeon has been added

  • Dungeon Pause Button: Summon Dungeon pause screen
  • Dungeon Quit Button: Summon Dungeon quit screen

Blended Slot Rune Expansion Item Added

▶  ‘Rune Slot Extender’ name changed to ‘Rune Slot Extender – Essence’

▶  Rune Slot Extender – Blended

  • Blended Rune slot extended when used
  • Can expand blended slots up to 6 times up to a total of 9 slots.
  • ▶ However, only slots are expanded the max amount of blended runes that can be used at the same time remains the same at 3.

▶ Sell

  • Sell NPC: All area Core Alchemists
  • Price: 150,000,000 Alz

▶ Tooltip Explained

  • Blended rune slot can be expanded up to 9 slots. (Right click with mouse)
  • Rune Slot left to be expanded(n/9)

Changes

Craft Request screen improvement

  • Moved complete all button to the lower right
  • Now shows request result as [Requested slot (Success, fail)/Request available slot]
    ▶ (Success, fail quantity is applied after request is completed)
  • Auto Repeat Function Added
    ▶ If you select the request all button while the repeat button is checked the selected item is requested/made automatically.
    ▶ Tooltip explains the function of button when hovered over with mouse.
    ▶ Auto repeat stops if there isn’t enough space in the inventory or not enough ingredients and also if the repeat check is unchecked
    ▶ Crafting continues even if different item category is selected while repeat crafting.

Permanently Save Settings

  • User’s settings are now saved permanently before user edits setting.
  • Setting are saved to the user and are not reset even when client is restarted
  • Settings that can be saved permanently

Improvement to UI of Service Tab in Benefit Information screen

  • Revised UI without additional benefits are shown
    ▶ Ex) Free Users
  • For PC Cafe events PC Cafe phrase is shown

GM Buff Tooltip

  • Skill exp. List that was missing in GM Buff and potion tooltip now shown
    ▶ Gm’s Blessing(Lv. 1): Skill exp. +12 for each skill
    ▶ Gm’s Blessing(Lv. 2): Skill exp. +5 for each skill
    ▶ Gm’s Blessing(Lv. 3): Skill exp. +5 for each skill
  • Skill exp. Category is shown in both all info. And other info. Screen when GM Buff is applied

Warrior, Gladiator Defense Power Increased

  • Defense penalty for Warrior and Gladiator decreased

Class

Accuracy Penalty

Penetration Penalty

Before Change After Change Before Change After Change

Warrior

20 10
Gladiator 20 10
  • Defense increased base on Penalty decrease
    ▶ Ex) If a warrior had 2750 defense it is increased by 116 to 2821. If a Gladiator had a defense of 2305 gladiator Defense is increased by 22 to 2327

Passive and Survival skills improved

  • Up to 6 Battle Style specific skills can now be learned.
  • Some skills for each Battle style have been improved(based on stats of Lv.20)

  • Piercing Shield
    ▶ Skill Rank Requirement: Transcender
    ▶ Skill Form: Battle Style Specific
    ▶ Skill Book Price: 3,714,500 Alz
    ▶ Classes that can learn and purchase: Warrior / Force Shielder / Gladiator
    ▶ Sell NPC: Bloody Ice / Desert Scream / Green Despair / Port Lux Instructor

Max Skill Exp. and Skill Point increased to 540 from 320.

Some Buff Skills now cast instantly

  • Force Shielder: Shadow Shield
  • Gladiator: Art of Rage / Rage Shield

Minesta, Arcane Golem Unbinding Stone Merged

▶ Merge Unbinding Stones currently divided by each weapon/armor into one that is used for all Weapon/armor

  • Minesta/Arcane Golem Unbinding Stone(Medium/High/Highest)-Weapon
    ▶ Can be used for all character bound weapons.
  • Minesta/Arcane Golem Unbinding Stone(Medium/High/Highest)-Armor
    ▶ Can be used for all character bound armor.

▶ Item use condition, success rate, failure penalty all remain the same

  • Minesta Unbinding Stone
    ▶ Failure results in item being destroyed
    ▶ Basic Success Rate 30% / Increase 4% per upgrade level / max success rate 90%
  • Arcane Golem Unbinding Stone
    ▶ Can only be used on items +10, grade drops by 1 when upgrade fails 1
    ▶ Basic Success Rate 20% / Increase 10% per upgrade level / Max Success Rate 70%
    ▶ (Success Rate increased up to 50% for upgrade level +10 or higher 50% 증가)
  • Previous Unbinding Stones are automatically changed into the merged Unbinding Stones when users log in with character
New item
Old Name New Name
Minesta’s Unbinding Stone(Medium) – Magic Weapon Minesta’s Unbinding Stone(Medium) – Weapon
Minesta’s Unbinding Stone(Medium) – One Hand Weapon
Minesta’s Unbinding Stone(Medium) – Two Hand Weapon
Minesta’s Unbinding Stone(Medium) – Chakram
Minesta’s Unbinding Stone(High) – Magic Weapon Minesta’s Unbinding Stone(High) – Weapon
Minesta’s Unbinding Stone(High) – One Hand Weapon
Minesta’s Unbinding Stone(High) – Two Handed Weapon
Minesta’s Unbinding Stone(High) – Chakram
Minesta’s Unbinding Stone(Highest) – Magic Weapon Minesta’s Unbinding Stone(Highest) – Weapon
Minesta’s Unbinding Stone(Highest) – One Hand Weapon
Minesta’s Unbinding Stone(Highest) – Two Hand Weapon
Minesta’s Unbinding Stone(Highest) – Chakram
Minesta’s Unbinding Stone(Medium) – Suit Minesta’s Unbinding Stone(Medium) – Armor
Minesta’s Unbinding Stone(Medium) – Gloves
Minesta’s Unbinding Stone(Medium) – Boots
Minesta’s Unbinding Stone(Medium) – Helmet
Minesta’s Unbinding Stone(High) – Suit Minesta’s Unbinding Stone(High) – Armor
Minesta’s Unbinding Stone(High) – Gloves
Minesta’s Unbinding Stone(High) – Boots
Minesta’s Unbinding Stone(High) – Helmet
Minesta’s Unbinding Stone(Highest) – Suit Minesta’s Unbinding Stone(Highest) – Armor
Minesta’s Unbinding Stone(Highest) – Gloves
Minesta’s Unbinding Stone(Highest) – Boots
Minesta’s Unbinding Stone(Highest) – Helmet
Arcane Golem’s Unbinding Stone(High) – Magic Weapon Arcane Golem’s Unbinding Stone(High) – Weapon
Arcane Golem’s Unbinding Stone(High) – One Hand Weapon
Arcane Golem’s Unbinding Stone(High) – Two Hand Weapon
Arcane Golem’s Unbinding Stone(High) – Chakram
Arcane Golem’s Unbinding Stone(Highest) – Magic Weapon Arcane Golem’s Unbinding Stone(Highest) – Weapon
Arcane Golem’s Unbinding Stone(Highest) – One Hand Weapon
Arcane Golem’s Unbinding Stone(Highest) – Two Hand Weapon
Arcane Golem’s Unbinding Stone(Highest) – Chakram
Arcane Golem’s Unbinding Stone(High) – Suit Arcane Golem’s Unbinding Stone(High) – Armor
Arcane Golem’s Unbinding Stone(High) – Gloves
Arcane Golem’s Unbinding Stone(High) – Boots
Arcane Golem’s Unbinding Stone(High) – Helmet
Arcane Golem’s Unbinding Stone(Highest) – Suit Arcane Golem’s Unbinding Stone(Highest) – Armor
Arcane Golem’s Unbinding Stone(Highest) – Gloves
Arcane Golem’s Unbinding Stone(Highest) – Boots
Arcane Golem’s Unbinding Stone(Highest) – Helmet

▶ Tooltip and category of items changed

  • Magic Weapon, One Hand Weapon, Two Hand Weapon, Chakram have been changed to Weapon
    ▶ In the case of Magic Weapon that were using the ‘Lapis’ tooltip for convenience they have been changed to Osmium
  • Suit, Gloves, Boots, Helmet have been changed to Armor

▶ Minesta’s Unbinding Stone Cube’s drop list has been changed

  • Each Unbinding Stone Cube(Medium),(High),(Highest) drop list has been changed
    ▶ Changed the 8 types of previous Unbinding Stones into the 2 new ones

▶ Arcane Golem’s Unbinding Stone field monster drops have been adjusted

▶ Unbinding Stone change in Agent Shop

  • Account bound / seal – Minesta’s Unbinding Stone / Arcane Golem Unbinding Stone category has been changed to Weapon/Armor
  • Minesta’s Unbinding Stone / Arcane Golem Unbinding Stone auto complete changed to Weapon/Armor

Possessed Alz within game and trade limit improvements

▶  Problem

  • Inventory & User warehouse Alz amount check is different for each action(Allow max Alz or less than max Alz)
  • No restrictions for Alz via mail

▶ Improvements

  • Allow inventory and user warehouse to accept up to max Alz
  • Set limit for Alz exchange via mail

Extreme Core Pocket(Premium) no longer drops Extreme Core Lv. 5

Appearance change now always works regardless of item or time period

Saint’s Forcecalibur Monster Increase HP for (Vaikalitan, Gruvanda, and Tilagan)

Guild Status message is deleted when user leaves guild, is kicked out, or the guild disbands

Message shown when disarming/changing weapon/armor while dancing has been changed

  • If you unequip or change your weapon you will be instantly released from the dance move -> Dance mode is canceled when you equip/change your weapon.
  • If you unequip or change your weapon you will be instantly released from the sit move -> Sit mode is canceled when you unequip/change equiped weapons

Mission War Improvements

▶ Damage Amplifiers use improved

  • Changed so that damage amplifiers can now be registered even in Mission War lobby
  • Changed so that even in Mission War lobby damage amplifying icons are shown at the upper left corner of the character
    ▶ Icon is active/inactive based on whether the Damage Amplifier is registered or not
  • If all amplifiers are used but there are more of the same amplifier in the inventory the item is automatically registered.
  • Changed so that amplifiers are used even if the number of amplifiers is lower than the number used for a skill.

▶ Mission War Meritorious Medal Reward score table changed

  • Reward Range Changed
  • Original Range/

    Changed Range/ Meritorious Medals gained

    0 ~ 99

    0 ~ 99 0

    100 ~ 150

    100 ~ 149 1
    151 ~ 250 150 ~ 249

    2

    251 ~ 400 250 ~ 399

    3

    401 ~ 600

    400 ~ 599

    4

    601 ~ 500,000 600 ~ 500,000

    5

  • Changed Mission War Monster Stats
  • The amount of gold coins looted are now displayed when gold is looted from the field
  • Tooltip that shows the user’s ID has been added so that when mouse cursor is over a party member/party leader in the minima[, the user’s ID is shown.

-CABAL ONLINE PH Team