Art of War Patch Update

Art of War Patch Update

Main Content

Elite Dungeon

Basic information

○ Existing dungeons and dungeon play remains the same, yet dungeon difficulty can be changed with dungeon boost system

  • Boost Level

Entry

○ Entry Items

  • Dungeon Entry Item + Gemstone of Transcendence

 

  • Difficulty can be set on entry
  • Daily Entry Limit
  1. Dungeon entry will be limited to 3 times/day
  2. Force Gems can be used to reset the entry limit up to 5 times
  3. Daily entry limit and entry reset limit will reset at 00:00 daily

Drop Items

○ New items have been added to those currently dropped in dungeons
○ Drop items added: Chaos Talisman, Rune Slot Extender crafting ingredients.

Added Rune Slot Extender Item

Basic information

  • Right-click to use it in your inventory
  • When used, additional rune slots will be added
  • Up to 3 slots can be added

→ 16 current Rune Slots + 3 additional Slots from Rune Slot Extender = Total of 19 Rune Slots available

Additional Request Recipes

Added Talisman of Chaos and Ruin

Basic information

○ A higher version of the existing Chaos Talisman which can be obtained through Craft Merchant Chloe in Port Lux by Request.

  • Stats

Added PvP Battle

Basic information

○ Conditions for participation

  • A character Level 52 or higher from an affiliated nation

Where to participate

○ Capella Character: Select [PvP Battle] on Green Despair instructor’s default script to open the UI
○ Procyon Character: Select [PvP Battle] on Desert Scream instructor’s default script to open the UI

Practice Game

○ PvP is available within the server
○ PvP results and points are not saved and there is no victory reward
○ Cannot participate in betting

Creating and Entering Rooms

○ Mode

  • Participants: 2 vs 2 / 3 vs 3 / 5 vs 5 / 7 vs 7
  • Equipment: Private is the current default (Unavailable ATM)
  • Spectator mode: Private is the current default (Unavailable ATM)
  • Duration: 10 min. / 15 min. / 20 min. / 30 min.
  • Kill counts: 10 kills / 30 kilss / 50 kills

○ Team Assignments

  • Team A / Team B (Room Leader is on Team A by default)
  • As players join, they are placed on the team with the fewest players

○ Progress

  • Ally names are displayed in gray and enemy names are displayed in red
  • Resurrection
  1. Characters will resurrect at the starting point
  2. 10 seconds of waiting time applies for resurrection
  • PvP Time and the Battle Gauge are displayed in the upper middle section
  1. Battle Gauge moves according to the number of kills
  • Information on your character’s kills/deaths is located at the upper right section of the UI
  • Chatting Rules during battle
  1. Normal: Cannot see the other team’s chat
  2. Party: Able
  3. Guild / Trade / Channel / Whisper / Shout / Megaphone / Nation Megaphone: Unable
  • When character disconnects during the battle
  1. All character kill/death information is lost
  2. When the team wins/loses, the disconnected character’s information won’t be counted
  • Character status during the battle
  1. HP, restoration, Continuous Reductions are twice as powerful
  2. 200% boost on Restoration via Heal skill
  3. 30% boost on PvP Damage

○ End of battle

  • When a room is set up, the PvP battle will end when one of the set conditions has been accomplished
  1. Kill count: First team to reach the target count wins
  • When time expires
  1. Total kill count → If tied, compare total deaths (Team with fewer deaths wins) → If tied, compare combined character levels → If tied, Team A wins
  • Scoreboard
  1. When the battle ends, you can check each player’s kill count, death count, and MVP status
  2. You can check all information except for MVP status by pressing the ‘v’ button during battle
  • MVP
  1. Player who contributed the most to the team’s victory will be selected as MVP
  2. Contribution Level is calculated based on the victory conditions. If all the conditions are tied, the MVP will be selected based on the joining order of the battle

○ Other Rules

  • Mini-map is not shown inside the PvP Battle Arena
  • Following actions are prohibited inside the PvP Battle Arena:
  1. PvP request, PK
  2. Guild war request, leave/disband guild, appoint guild master, change guild name
  3. Open Personal Shop, request trade
  4. Invite to party (Create a party)
  5. Show skill animation
  • Following items are prohibited inside the PvP Battle Arena:
  1. Return Stones, Return Cores
  2. Oath Items (Oath of Soul, Oath of Sacrifice, Oath of Protection)
  3. Odd Circles (Including Superior, Hyper)
  4. HP Potions, Buff Potions (MP Potions are allowed)
  5. Pet (Pet Rename Cards are allowed)
  6. Saint’s Forcecalibur
  7. Bike RW3 / PW5 warehouse cannot be opened
  8. Guild / Character Rename Card
  9. Remote Trade Card
  • There are no penalties for dying inside the PvP Battle Arena

New Item Drops Inside Abandoned City

○ Penetration Rune/ Ignore Penetration Rune

  • Drop Box: Legendary Box
  • Item Information

○ Arcane Golem’s Unbinding Stone

  • Drop Box: Legendary Box
  • Drop Item
  1. 8 kinds of Arcane Golem’s Unbinding Stone (High)
  2. 8 kinds of Arcane Golem’s Unbinding Stone (Highest)

Added New Quests

○ Added nation scenario quests for Lv.103-130
○ Characters not affiliated with a nation cannot proceed with new quests

 

○ Added nation scenario quests for Lv. 130-149
○ Characters not affiliated with a nation cannot proceed with new quests

 

Added general quests for Lv.131-150

 Added Memoria Chrysos (Mission Battle Field)

New Mission War Schedule:

Overview

○ Map

○ Battlefield

○ Max participants

  • 100 per nation

○ Time

  • Lobby stand by: 10 min
  • On the battlefield: 30 min

○ Level restriction

  • Lv.170 ~ Lv.200 (Highest level tier only)

○  How to enter

  • Same as existing Tierra Gloriosa Mission War

○  Feature

  • Killing the Legacy Guardian will able players to capture strategy point
  • War gates exist except for Strategy point(small)
  • Monsters will not move except Legacy Guardian(small)
  • Other rules are same as existing Tierra Gloriosa Mission War including entering/leaving/victory/channel change

○  Gold Coin

  • ‘Gold Coin’ will be dropped under certain circumstances
  • Character kill
  1. When character dies, one Gold Coin will be dropped + 50% of character’s Gold Coin will be dropped additionally
  2. Looting rules: only player who killed the character can loot / after 7~10 sec, other players can loot (not exclusive to same nation)
  3. Ex) If character dies with 100 Gold Coins, 1 Gold Coin + 50 Gold Coins (50% of 100 Gold Coins) = total of 51 Gold Coin will be dropped
  • Neutral monster kill
  1. Player with last blow will have the priority looting rights

○ Neutral Monster

  • Characteristics (Non Aggressive)
  1. Respawns 3 minutes after monster is killed
  2. Will drop 5 Gold Coins when killed
  3. Looting rules: only player who killed the character can loot / after 7~10 sec, other players can loot (not exclusive to same nation)

○ Location

○ Gold Coin System

  • Gold Coin Production Facility
  1. Gold Coin Production Facility will yield Gold Coins when occupied
  2. Facility will start producing Gold Coins when occupied by either nation
  3. Gold Coin will not continue to produce the expected Gold Coins when occupied by other nation
  4. Produced Gold Coins will count towards nation score
  5. As occupied time increases, Gold Coin production will increase as well
  6. Gold Coin production will vary, depending on strategy point type

  • Deposit Gold Coin
  1. Player can deposit Gold Coins at Gold Coin Production Facility
  2. Deposit time will be 15 sec
  3. UI will pop up when clicking Production Facility
  4. Will count towards personal/nation score
  • Personal score: 2 points per Gold Coin
  • Nation score: 20 points per Gold Coin
  • Max count for collecting Gold Coin
  1. Max count for collecting Gold Coin will vary, depending on personal score tier

  1. When collecting Gold Coin (already obtained Gold Coin + Gold Coin for looting), player cannot collect Gold Coin exceeding the max count
  2. Ex) If max count is 50 and already have 45 Gold Coins, cannot collect additional 6 Gold Coins

 Customizing Blessing Beads

○ System

  • Customizing Beads
  • Types of Blessing Beads

Premium Bead

  1. Blessing Bead – Plus
  2. Blessing Bead – Supreme
  3. Blessing Bead – Ultimate
  4. Blessing Bead – Superior (New Item)

Normal Bead

  1. EXP
  2. Skill EXP
  3. Pet EXP
  4. AXP
  5. Drop Rate
  6. Alz Bomb Rate

Boosts

  • min 30% ~ max 200%
  1. Can be adjusted in intervals of 10%
  • Only period can be set for Premium Beads
  • Boosts for normal Beads and customized Beads do not overlap at the same time.
  • Boost for customized Bead will be applied after the current Blessing Bead in use expires.

Period Extension

  1. Only premium service period can be extended
  2. Extended period will be applied to the expiration time/date of the corresponding item
  3. Conditions
  • Customized Bead + Item
  • Customized Bead + Customized Bead
  • Cannot be extended if the item has already been used

Batch Application

  1. Same duration can be set for all boosts with boost rates
  2. Beads currently in use remain unchanged

Usage Information

  • Information and expiration date for beads currently in use are displayed on the right side

Removing Blessing Beads

  1. Only non-premium Beads can be removed
  2. Beads currently in use cannot be removed
  • This applies to both normal and customized Beads

 Added New Accessory ‘Carnelian’

○ Equipment location and image

○ Basic Stat

  • Conditions
  1. HP + 50 and above
  2. Over Lv 100
  • Item Upgrade
  1. Extreme Upgrade using Chaos Core
  2. Can be destroyed when failed but do not go down grades
  • Required Chaos Core
  • Additional Option

Changes

Changes Related to Chaos Upgrade

○ Minesta’s Chaos Belt maximum Enchant Level increased to +20

  • Stats over +15

○ Chaos Upgrade UI Improvements

  • When item is registered, required number of Chaos Cores for the upgrade will display
  • Register Chaos Cores by clicking on the UI ‘Register Core’ button

Expanded in-game shop

○ Various sale conditions can be set

  • Rank Condition
  1. Items can be sold based on Premium service, Honor Rank, Character Level, Victorious Nation, etc.
  • Time Condition
  1. Date: Can set limited time period
  • Periodic sales: Can set certain time to sell item repeatedly during pre-set period; can encourage daily purchase

Quantity Condition

  1. Account: can set purchase limit per account; can reset via Force Gems
  2. Server: can set limited number of item to be sold for each server

○ Purchases can only be made once the sale conditions have been met

○ Reset

  • Only items with account quantity limit can be reset
  • When the set number has been purchased, it can be reset
  • Reset is possible until the daily reset count has been reached

Changed inventory UI tabs

○  Added ‘Misc.’ Tab

  • Link Weapon, Speech Bubble

○  Changed ‘Costume’ tab UI

  • Applied Stats: costume slot that displays applied stats and appearance
  • Display: costume slot that only displays appearance

Changed options related to costumes

○   Changed ‘Character Costumes’ option to ‘Applied Stat Costumes’

  • When the option is checked, it shows the appearance of costumes with applied stats
  • Show costumes are displayed regardless of whether the option is checked or not

A list of items that can be dropped in the dungeon are now displayed in the dungeon entry window

The maximum looting amount (previously 1) has been changed to 5 when Alz and Fragments of Chaos are looted.

Quest will change after changing nation

○ Nation Scenario Quests

  • Quest group will be different based on nation after Lv100 since scenario quest will proceed according to each nation
“Contents are still being updated and the details of some contents narrated below may be changed.”

-CABAL Online PH Team

Art of War Patch Update

Abandoned City Patch Notes

FORCE GEMS

1.)Force Gem Attributes

1. Currency

-In-game currency that can be collected regardless of inventory space

2. Untradeable, Independent to each server

-Can be used by multiple characters within same server

3. Cannot move between servers

-Cannot be transferred by a character when changing servers; the Force Gem is bound to the corresponding account

Example) Force Gem obtained by Character 1 on Server 1. If he/she moves to Server 2, the remaining Force Gem will be displayed when a character is created on Server 1.

2.) Obtained

4. Force Gem Package

a. Cash item that can be purchased through the Web Cash Shop and in-game Cash Shop

b. Item index is set / Number of Force Gems can be set as option

– Item’s name and tooltip will be displayed according to the settings

c. Tradeable / Non-stackable

5. Shared Achievement Reward

d. Given Force Gems as a Shared Achievement reward

e. Receive an annual reward per one server

f. Server transfer

g. When achieved, Force Gems will be delivered via Achievement UI

h. When proceeding with server transfer,

-If the achievement has already been completed on server being moved to: Unable to receive the reward again

-If the achievement hasn’t been completed on the server being moved to: The achievement will remain incomplete

3.) Related Achievements

6. Added 6 Normal Achievements

* Since all Force Gems are shared among characters in same server, other characters can complete the achievement if they meet the requirement

4.) Use Force Gems

7. Dungeon Entry

i. Force Gems can be used to enter a dungeon

-Excluding dungeons where entry items are sold at NPC shops

-Different amount of Force Gems will be used depending on the level of entering dungeon

j. Effect for dungeon warp gate will always be visible

k. When the dungeon list appears on the Dungeon Entry UI after clicking the effect of dungeon warp gate, system will check if the character owns the Dungeon Entry Item first

-With dungeon entry item: dungeon list appears

-Without dungeon entry item: will check for Force Gem

i. With Force Gems: dungeon list appears

ii. Without Force Gems: system warning message appears after Warp Gate Effect is clicked

8. Oath function

l. Same function as existing Oath of Soul and Oath of Protection

m. Oath of Soul / Oath of Protection Item button will appear on party UI while in a party

-When clicked, a confirmation dialogue will appear to confirm AXP/damage transfer

n. Existing Oath of Soul / Oath of Protection items

-Use as currently being used

-If same effect already has been applied via Force Gem, a system message will state ‘The item cannot be used’

9. Warp

o. Warp to registered coordinates

– Existing Frontier Stones function

– Coordinates can be saved by clicking on the ‘Register’ button on the GPS while at the corresponding location

i. Force Gems are consumed when coordinates are registered

– Warp Point is created at the corresponding location on the GPS

i. Expiration date will appear with tool tip

– Warp Points can be registered in many different places on the same map

i. Up to 100 can be registered

– Additional information

i. Warp Points created with Force Gems can be set up for each character (character base)

ii. Force Gems will be used with click of a button

iii. Use time is fixed at 5 hours (or 10 hours)

p. Unlimited Warp

– Function of an existing Return Stone

– Return Core-shaped button with unlimited warp is marked on the lower bottom corner of GPS

i. Displays quantity of Return Stone

ii. Unlimited Warp

  • When it’s not in use or has expired: White
  • When Unlimited Warp is activated or there’s a Return Core in the inventory: Yellow
  • When the mouse is held over, the expiration date will be displayed as tool tip (updated by last purchase)

iiii. Return Core-shaped button: When the button is clicked, an Unlimited Warp confirmation UI appears; Displays number of Force Gems that will be consumed

– Additional Items

i. Item Attribute

  • Must be in the inventory to use
  • Tradable (can trade individually when not listed in an agent shop)
  • When received in the cash inventory, the duration starts (regardless if Return Core is currently in use)

ii. Each character must use their own Force Gems (character base)

10. Summon Party Member

q. Function of existing Summon of Heroes

r. ‘Summon Party Member’ menu is added on Party Information window

s. Force Gems are consumed when the other player accepts request for ‘Summon Party Member’

11. Warp to Party Members

t. Function of existing Leap of Heroes

u. ‘Warp to Party Members’ menu is added on Party Information window

5.) Resurrect

12. Resurrect on the current spot and Resurrect with Buffs

v. Types and functions

  • Resurrect on the current spot: Existing Odd Circle function
  • Resurrect with best condition: Existing Superior Odd Circle function
  • Resurrect with best condition and additional buffs: Existing Hyper Odd Circles function

w. Check Odd Circles before resurrection

-With Odd Circle: Resurrect using an Odd Circle

i. Without Odd Circle: Use Force Gems to resurrect

Without Force Gems: Check for Force Gem Package

  • With Force Gem Package: There’s an unused Force Gem package. Do you want to use it? → Click Use Button → Inventory doesn’t open, the package opens and is available for use
  • On the Resurrect UI, click ‘Purchase Force Gem Package at Item Shop’ → Opens in-game Cash Shop → Package purchase → With Force Gem Package Steps

13. Resurrect Party Member

x. ‘Resurrect Party Member’ menu is added on Party Information window

y. Function of existing Honorable Circle

z. Force Gems are consumed when the other player accepts the request for Resurrect Party Member

Epic Costume

6.) Option Granting

14. Use the [Core Alchemist] > [Upgrade] > [Give Item Option] UI to give attributes

15. Select the costume you want to grant option

– Requires an empty slot

16. Assign the Option Scroll you want to the material slot

– Option Scrolls- Costume

17. Add Force Core(Highest)

Required Cost

  • 0 options: 500,000 Alz
  • 1 option: 1 million Alz
  • 2 options: 2 million Alz
  • Up to 3 options can be granted to a costume

7.) Expand Costume Slot

18. Costume slots can be expanded using a Costume Slot Converter

c. Can be purchased from Chloe (Craft Merchant)

d. Purchase price: Costume Cloth Fragment x10

19. The Costume Slot Converter can only be used on costumes with less than 3 slots

e. If it fails, only the Costume Slot Converter is destroyed

8.) Obtain Costume Option Scrolls

21. By destroying costume

f. When a costume is destroyed, Costume Cloth Fragments are obtained

g. When a costume is destroyed, there’s a chance of obtaining a Costume Option Scroll

22. Can obtain through Old Magic Books

h. Old Magic Book (Low)

  • Purchase price

– 100 AP

– 2 million Alz

  • Can be purchased from a Core Alchemist
  • When used, Costume Cloth Fragments or Costume Option Scrolls are obtained

i. Old Magic Book (Medium)

  • Can be obtained with Force Gems
  • When used, Costume Option Scrolls are obtained

9. Option Type

23. Total of 13 options for costumes

10.) Costume Safety Kit

24. An item which creates “Costume Capsules” by extracting costume options

– Works similarly to Pet Safety Kit

25. Resets the options on the target costume and creates a “Costume Capsule” with option information

11.) Costume Capsule

26. An item that stores costume options

-Similar concept to Anima Gems

27. Account bind

28. Cannot be equipped

29. When used, all existing options on a costume are removed and replaced by the corresponding options

– Can only be used if the number of costume slots is equal to or greater than the number of options stored in the capsule

12.) Costume Capsule Seal Stone

30. When used, Costume Capsules can be sealed

31. Sealed items can be traded

32. When you use Sealed Costume Capsule, the seal is broken

 

Upgrade Tokens

Added 3 Upgrade Token

  • Upgrade Token (High)

  • Upgrade Token (Highest)

  • Upgrade Token (Chaos)

 

 

 

14.) Upgrade Tokens can be used to purchase upgraded equipment

33. When you click on Auto-Register in the upgrade window, the appropriate reinforcement item (core) for each token grade is 34. selected.

If it fails, a penalty is applied

35. Can use upgrade items on Upgrade Tokens

j. Enhanced Core / Superior Core

k. Enchant Safeguard (doesn’t prevent destruction)

36. Restrictions

l. Some items cannot be used on Upgrade Tokens

Perfect Cores, Slot Extenders, Option Scroll items, Epic items

m. Upgrade Tokens cannot be equipped

n. Cannot proceed with extreme upgrade

 

ABANDONED CITY

Entry Location: Center of Arcane Trace field

Entry Item Information

Name: Strange Liquid

Dungeon Entry Conditions:

  • Required Level Lv.180 or higher/BSLV11 or higher
  • Duration 1 hour
  • Entry Location Arcane Trace (X:126, Y:157)
  • DP Reward 12 DP
  • Usable Item Limit Up to 30 Odd Circles can be used
  • Up to 50 Veradrix’s Blessings can be used
  • Price of dungeon entry will increase from 7M Alz to 20M Alz this July 23, 2015 (Tentative).

UI Renewal

19.) Character Window

55. Attack/Defense Power will be listed

56. Protection of Veradrix icon location moved to the bottom of the Character Window located on the lower left part of the screen

20.) GPS mini map

57. Option-Display-’Go to Mini Map button display’ changed from off as default setting

21.) Party Information Window

  • Moved the 3 Oath buttons to the Party Information Window
  • Button function and tooltips remain the same
  • Oath of Sacrifice (usage will be varied depending on each nation)

22.) Quick Slot

61. Always using expanded Quick Slots

  • Removed Option-Game-’Use Expanded Quick Slots’

62. The buttons and icons located on the lower left screen have been rearranged in the Quick Slot bar

  • Removed quest complete, level up, skill up, item looting, etc.
  • Moved the 3 Oath buttons to the Party Information Window
  • Quick Slot button and icon: Premium Benefit Info/Victorious Nation/Events/Web Game Shop/Cabal Menu/Mailbox/Force Gems/ping.

63. Victorious Nation

  • Victorious Nation remains the same
  • Losing Nation’s tooltip will display “Depending on war status during Weekend Mission War Tier Lv.170~Lv.200, nation bonus will apply for a week”

64. Events

  • When there’s an event, the button will be yellow. Function remains the same
  • When there isn’t an event, the button will be white and display the system message “There is currently no event in progress” when clicked on

65. Mailbox

  • Newly added function
  • If there’s unread mail, N will be displayed

66. Force Gems

  • Newly added function
  • Currently owned Force Gems will be displayed in the inventory

67. Ping

  • Function remains the same, but the display has been revised
  • 0~99ms(green) / 100~499ms(orange) / 500ms~(red)

 

NEW EQUIPMENTS (Palladium)

 

23.) Palladium Equipments type added which is superior to Archridium grade

  • Stats of new equipment is higher than Archridium as much as the difference between Archridium and Mithril.
  • Item can only be obtained in Abandoned City
  • Palladium Equipment will start dropping in Abandoned City Dungeon this July 23, 2015.

ARMORS

 WEAPONS

24.) New Epaulet added(Highest level)

25.) Extreme upgrade 6 added

WEAPON

ARMOR

*Palladium Armor

 

Changes

 

Balance adjustments

 

Force Shielder

The Attack UP increase determined by Battle Style ranking was adjusted

  • Original: 6
  • Change: 7

The Attack UP increase determined by Mighty Wish skill level was adjusted

  • Original: 4
  • Change: 6

Added Battle Mode 3 Disarm synergy effect

  • Add: Critical DMG UP +10%

Force Blader

The Attack UP increase determined by Battle Style ranking was adjusted

  • Original: 6
  • Change: 7

The Attack UP increase determined by Fire Blade skill level was adjusted

  • Original: 6
  • Change: 7

Changed Battle Mode 3 Enhance Critical synergy effect

Delete

  • Opponent’s Critical DMG -10%
  • Player’s Critical DMG -10%

Add

  • Player’s Defense -50
  • Player’s Penetration +20

Gladiator

The Attack UP increase determined by Battle Style ranking was adjusted

  • Original: 6
  • Change: 7

Changed Vital Charge’s recovery amount

  • Original: At level 20, 100 recovered per Rage
  • Change: At level 20, 150 recovered per Rage

The Attack UP increase determined by Battle Fury skill level was adjusted

  • Original: 4
  • Change: 5

The Attack/Defense rate increase determined by Mortal Combat skill level was adjusted

Original

  • Attack Rate increases by 26 per skill level
  • Defense Rate increases by 13 per skill level

Change

  • Attack Rate increases by 30 per skill level
  • Defense Rate increases by 15 per skill level

Battle Mode 3 Genocider Specialty Stage 3 Effect added

  • Damage increases when attacking a single target

 

ADDITIONS

Added voice chat (BETA Test)

  1. Added voice chat-related options
  • added voice chat-related options to the Party UI
  • Added PTT button
  • Party member volume level displays were added and volumes can be adjusted (Default Setting: Max)
  • Added Party Member volume mute button (Default Setting: Off/Audible)

Added New Daily Quests

  • Low level tier – daily quest that gives a Dungeon Entry Item reward
  • Quest is completed when NPC is talked to without any special mission
  • Reward Item: Character bind / Duration: 1D

  • Lv.  151-199 daily quest
  • Beginning NPC: Henkoff (Officer) in Bloody Ice
  • Can complete once daily / resets at midnight
  • EXP Reward

– Level 190 or below: At the maximum level for accepting the quest, about 2.5% EXP is received as a reward

– Level 191 or higher: 1% EXP is received as a reward

The mission is to defeat the monsters

– If it’s a dungeon mission, the mission can be completed without having to wait for a respawn

Added recipe for Quartz Core (Archridium) request

Added option to display ‘Character Costume

  • Added option ‘Options – Display – Character Costume’
  • When checked, clothes costume is displayed
  • When unchecked, clothes costume is not seen
  • Option’s setting is seen the same way by other users (like the character helmet option)
  • It is checked (visible) by default

Added 4 types of skill books sold by instructors

Added Dungeon Entry items in remote shops

  • Added 8 types of Dungeon Entry items to remote shops that can be opened with the N key
  • New items added

Added new costume – Good and Evil

 

“Contents are still being updated and the details of some contents narrated below may be changed.”

-CABAL ONLINE PH Team

Art of War Patch Update

Transcendence Manual Patch Download

Hey CABALists!

Are you ready to Transcend by racing your way up to Level 200 and experience the new user interface and dungeon features with your party-mates? Start to prepare now and download the CABAL-Transcendence Manual patch in advance!

Download Link:
http://www.mediafire.com/download/01ms50rfyjbsm59/COPH+MANUAL+PATCH+TRANSCENDENCE.rar

Patch Password: l3v3l200

Full Patch Notes Link:

Transcendence Patch Notes

The patch file is currently password-protected and the password will be released during the server maintenance on May 14, 2015 (tentative). Just extract the contents of the compressed file to your CABAL directory and overwrite all duplicate files.

-CABAL ONLINE PH Team

Art of War Patch Update

Transcendence Patch Notes

Hello CABALists!

Get ready to Transcend this May 2015 as we bring you exciting features in our Transcendence Patch Update! Race your way up to Level 200 and experience the new user interface and dungeon features with your party-mates! New Items, Re-balanced characters and revamped map Arcane Trace also awaits all Nevarethians after we launch the patch so keep posted for updates!

Please wait for official announcements regarding the release of the advance manual patch and the maintenance schedules for this update. Enjoy!

1. Main Content

 

Max Character Level Expansion

  • Max character level increased to 200
  • EXP cannot be gained at level 200
  • Level 200 rank up quest added
  • Quest Info

Quest

LV

BSLV

CLASS

NPC

MISSION

BSLV UP Special Process, Ten Times

200

20

WA/FS/GL

Bloody Ice, O’Conner (Instructor)

1. Kill the Arcane Trace Refugee General 40
2. Kill the Awakened Graydant in the Forgotten Temple B2F (Awakened Mode) 15

BL/WI

Desert Scream, Gette (Instructor)

FA/FB

Green Despair, Kallua (Instructor)

  • Quest Reward
  • 9.5million Alz
  • Level Up Reward
  • Critical rate increase from ring slots increased from 32% to 33%
  • Can use 12 buff skills at once
  • Character Wexp EXP exchange at level 191 or higher
  • 300 Wexp used for 1 exchange
  • Level 200 characters cannot exchange

Level

Exchange EXP

191

47,099,107

192

47,570,098

193

48,045,799

194

48,526,257

195

49,011,520

196

49,501,635

197

49,996,651

198

50,496,618

199

51,001,584

  • New title added
  • Title name: Nevareth Overlord
  • Mission: Reach level 200
  • Dungeon and Mission Battles
  • Chaos Arena Lv. 6
  • Entry level changed to Lv. 165 – Lv. 200
  • Mission Battle
  • Final section entry level changed to Lv. 170 – Lv. 200
  • Eternal Key of Chaos was changed to 20,000,000.
  • Max level for items limited to the highest level changed to 200
  • (e.g.) Blessing Beads
  • Max level to use Blessing Bead EXP items is 199 (Can’t get EXP at Lv. 200)

Dungeon Boost Added

  • Entry
  • Can select difficulty through dungeon entry UI
  • Total of 11 difficulties from 0-10
  • Use ‘Gemstone of Transcendence’ item during entry
  • Gemstone of Transcendence
  • Sold by merchants in each town (100,000 Alz)
  • Consumed in grades depending on the selected difficulty during entry

Boost Level

Required Amount

Level 1

1

Level 2

2

Level 3

3

Level 4

5

Level 5

8

Level 6

11

Level 7

14

Level 8

17

Level 9

21

Level 10

25

  • Party Entry
  • When entering a dungeon as a party, the first character to enter can select the difficulty
  • Party members entering later enter at the same difficulty as that of the first member to enter
  • Boost levels cannot be selected in the dungeon entry UI
  • Party members entering later use the same number of Gemstones of Transcendence as the first member to enter
  • Difficulty Boost
  • The following monster stats change when boosted

Stats

Level

HP

HP Regen.

Attack

Defense

Attack Rate

Defense Rate

Evasion

Damage Reduction

Accuracy

Penetration

Boost Level

1

2

3

4

5

6

7

8

9

10

Monster Level

+1

+2

+3

+5

+8

+11

+14

+17

+21

+25

  • The following rewards change when dungeon difficulty is boosted
  • EXP
  • Additional box drops depending on the boost level
  • Current dungeon boost level can be checked via the upper right portion of the UI during dungeon entry
  • DP / Turn rewards / Achievements, etc. are static regardless of dungeon difficulty
  • Quest dungeons, mission battles, etc. can not be boosted

Balance Adjustment

  • Warrior
  • Penetration penalty reduced
  • Modified to sustain less damage from opponents penetration when attacked
  • Opponents penetration reduced from 120% to 110%
  • Bloody Spirit
  • Change to defense-related penalties increase according to skill level
  • Dramatic increase in attack-related abilities for each skill level
  • Effects of skill level 10 will remain the same
  • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
  • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Bloody Spirit

Standard

Change

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

120

12

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

84%

1.20%

60%

40%

2.00%

42%

60%

80%

Critical DMG

10%

1%

30%

20%

1%

0%

0%

0%

Resist Critical Rate

35%

1%

15%

5%

1%

6%

15%

25%

  • Battle Mode 3 Synergy
  • Explode Anger
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Force Shielder
  • Mortal Bane
  • Change to defense-related penalties increase according to skill level
  • Dramatic increase in attack-related abilities for each skill level
  • Effects of skill level 10 will remain the same
  • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
  • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Mortal Bane

Standard

Change

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

360

0

360

260

10

270

360

460

Magic Attack UP

360

0

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

94%

1.20%

70%

50%

2.00%

52%

70%

90%

Accuracy

100

20

500

400

10

410

500

600

Evasion

500

0

500

400

10

410

500

600

Attack Rate

0

100

2000

1500

50

1550

2000

2500

Defense Rate

0

50

1000

500

50

550

1000

1500

  • Battle Mode 3 Synergy
  • Use Weak Points
  • Previous: Own Defense 7%
  • New: Own Defense 140
  • Gladiator
  • Penetration penalty reduced
    • Modified to sustain less damaged from attacker’s penetration when attacked
    • Attacker’s penetration from 120% to 110%
  • Rage Resist
    • Change to resistance to Down/Knockback/Stun 5% increase for each skill level regardless of current Rage number
  • Bloodyrusk
    • Skill effects applied regardless of current Rage number
    • Dramatic increase in attack-related abilities for each skill level
    • Effects of skill level 10 will remain the same
    • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
    • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Bloodyrusk

Standard

Change

(Based on Rage 10)

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

0

18

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

84%

1.20%

60%

40%

2.00%

42%

60%

80%

Accuracy

0

25

500

400

10

410

500

600

Evasion

500

0

500

400

10

410

500

600

Attack Rate

0

100

2,000

1,500

50

1,550

2,000

2,500

Defense Rate

0

50

1,000

500

50

550

1,000

1,500

  • Battle Mode 3
  • Genocider Attack B
  • Rage acquisition number changed from 1 to 2
  • Battle Mode 3 Synergy
  • Extreme Rage
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Amplifying Anger
  • Previous: Own Defense 5%
  • Change: Own Defense 100
  • Blader
  • Battle Mode 3 Synergy
  • Increased Fighting Spirit
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Reckoning Fatality
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Wizard
  • Battle Mode 3
  • Aggro acquisition number decreased during Battle Mode 3 attack
  • Battle Mode 3 Synergy
  • Burst Of Magic
  • Previous: Own Defense 4%
  • New: Own Defense 80
  • Off Limits
  • Previous: Own Defense 4%
  • New: Own Defense 80
  • Force Blader
  • Fire / Ice / Lightning Blade
  • Casting time changed from 1.0 to 0.9 seconds
  • Waiting time before reuse changed from 10 to 3 seconds
  • Astral Enchanted Fire Blade
  • HP increase / HP regen increase effect deleted
  • Penetration +100% effect added

Added 2 new types of Force Code

  • Final Damage Increased
  • Increased damage relative to base value of increase
  • E.G. – If previous damage was 10,000 / final damage increase number is 5%, a total of 10,500 damage is applied
  • Final Damage Decreased
  • Decreased damage relative to base value of decrease
  • E.G.- If previous damage was 10,000 / final damage decrease number is 5%, a total of 9,500 damage is applied
  • New Force Code stat is gained via ‘Chaos Talisman’

Arcane Trace Updated

  • Arcane Trace boss battle removed
    • Daily quest (Corrupted Base / Grudge of the Deserted Scholars) related to Arcane Trace boss battle removed
  • ‘Arcane Golem of Rage’ field boss added to Arcane Trace center
    • Respawns after 24 hours of being killed
  • Arcane Golem of Rage stats adjusted
    • HP and basic stats adjusted downward

    Level

    HP

    HP Regen
    (per 2 seconds)

    Attack

    Defense

    Attack Rate

    Defense Rate

    Damage Reduction

    Accuracy

    Penetration

    Critical
    Rate Resistance

    225

    3,177,664

    28,000

    5,300-13,000

    3,468

    8,000-8,500

    8,326

    700

    7,000

    1,950

    15%

    • Changed monsters to not attack first
    • 3 items multi-drop
    • Changed appearance of field monsters in Arcane Trace
    • Adjusted EXP of field monsters in Arcane Trace

    Mob name

    Mob Level

    Previous Total EXP

    Changed Total EXP

    Increase Rate

    Furious Refugee

    200

    322,560

    338,688

    105.00%

    Furious Refugee Hunter

    Furious Refugee Warrior

    Death Bandit Warrior

    216

    410,553

    463,925

    113.00%

    Death Bandit Leader

    Death Bandit Member

    Refugee Leadership Member

    210

    350,784

    385,862

    110.00%

    Refugee Leadership Captain

    Rejected Scholar

    225

    466,560

    548,208

    117.50%

    Rejected Researcher

    Mad Bandit Warrior

    216

    410,553

    463,925

    113.00%

    Mad Bandit Leader

    Mad Bandit Member

    Abandoned Scholar

    225

    466,560

    548,208

    117.50%

    Abandoned Researcher

    Chaos Talisman Added

    • Obtained via –
    • Sold as cash item
  • Equipped in new inventory slot
  • Slot can be lock and unlocked
  • Related Achievements
  • Achievement Name: May Divine Blessing Be With You
  • Achievement Condition: Equip the Chaos Talisman
  • Revealed: Level 100
  • Reward: 20 achievement points
  • Enhanced via Chaos upgrade
  • Can be upgraded a total of 10 levels
  • Chaos upgrade rate and stats

Level

Number of Chaos Cores Used

Options

HP

Defense

All Attacks

Amp. Resistance

HP Absorb Limit Up

All Amp.

Final
Damage Reduction

Final
Damage Increase

0

50

1

1

60

5

2

1

70

10

3

2

80

15

5

4

2

90

20

10

5

3

100

25

15

2%

10

6

3

110

30

20

3%

12

7

4

120

35

25

4%

14

2%

1%

8

4

130

40

30

6%

16

3%

2%

9

5

140

45

35

8%

18

4%

4%

2%

10

5

150

50

40

10%

20

5%

6%

5%

2. Mission War

  • Fixed error in which guild potions in use during mission war did not appear canceled
  • Error in which the potion icon and effects remain on the screen but disappear from the server when the icon is right-clicked to cancel the potion
  • Changed monster stats in mission wars from level 170 – 200
  • Increased Guardian’s overall stats by 5% according to level expansion

Before

Change

Name

LEVEL

HP

LEVEL

HP

Legacy Guardian(L)

188

6,156,798

198

6,480,840

Legacy Guardian(M)

182

3,698,076

192

3,889,553

Legacy Guardian(S)

175

2,156,872

184

2,270,391

Legacy Barrier

177

907,058

186

954,798

Sage’s Ensign

177

8,255,672

186

8,690,180

War Gate(L)

177

6,201,750

186

6,528,157

War Gate(S)

177

4,090,460

186

4,305,747

  • Increased Force Tower’s overall stats by 5% according to level expansion

Before

Change

Name

LEVEL

HP

LEVEL

HP

Force Tower – Warp

175

683,594

184

719,573

Force Tower – Resurrection

180

957,031

189

1,007,401

Force Tower (L) – Attack

190

1,367,188

200

1,439,145

Force Tower (M)- Attack

190

957,031

200

1,007,401

Force Tower (S) – Attack

190

683,594

200

719,573

Force Tower (L) – Attack UP

190

1,367,188

200

1,439,145

Force Tower (M) – Attack UP

190

957,031

200

1,007,401

Force Tower (S) – Attack UP

190

683,594

200

719,573

Force Tower (L) – Defense UP

190

1,367,188

200

1,439,145

Force Tower (M) – Defense UP

190

957,031

200

1,007,401

Force Tower (S) – Defense UP

190

683,594

200

719,573

Force Tower (L) – HP Heal

190

1,367,188

200

1,439,145

Force Tower (M) – HP Heal

190

957,031

200

1,007,401

Force Tower (S) – HP Heal

190

683,594

200

719,573

Force Tower (L) – Attack DOWN

190

1,367,188

200

1,439,145

Force Tower (M) – Attack DOWN

190

957,031

200

1,007,401

Force Tower (S) – Attack DOWN

190

683,594

200

719,573

Force Tower (L) – Defense DOWN

190

1,367,188

200

1,439,145

Force Tower (M) – Defense DOWN

190

957,031

200

1,007,401

Force Tower (S) – Defense DOWN

190

683,594

200

719,573

Force Tower (L) – HP Heal

190

1,367,188

200

1,439,145

Force Tower (M) – HP Heal

190

957,031

200

1,007,401

Force Tower (S) – HP Heal

190

683,594

200

719,573

  • Changed so item extraction is possible in the Mission War Lobby
  • Added UI information display in mission wars
  • Added character information status UI
  • UI displayed on battlefield map in Mission War Lobby
  • Player character rank / score / kill, death info displayed
  • Can move by dragging mouse
  • Location icon of Saint’s Forcecalibur holder displayed
  • Location of the Saint’s Forcecalibur owner can be seen in GPS window on the battlefield map and in the lobby
  • Only displayed when the holder of the divine sword is from the same nation
  • The divine sword owner icon does not appear for the person who holding the Saint’s Forcecalibur
  • When the party leader holds the Saint’s Forcecalibur, that character is displayed as the Saint’s Forcecalibur icon

3. Cash Shop

  • In-game cash shop expanded
  • Changed UI of division of in-game shop
  • In-game cash shop UI opens when cash shop button at NPC shop top is clicked
  • New item added
  • Added new equipment item, Chaos Talisman
  • Can be upgraded a total of 10 levels
  • Chaos upgrade rate and stats

Level

Number of Chaos Cores Used

Options

HP

Defense

All Attacks

Amp. Resistance

HP Absorb Limit Up

All Amp.

Final
Damage Reduction

Final
Damage Increase

0

50

1

1

60

5

2

1

70

10

3

2

80

15

5

4

2

90

20

10

5

3

100

25

15

2%

10

6

3

110

30

20

3%

12

7

4

120

35

25

4%

14

2%

1%

8

4

130

40

30

6%

16

3%

2%

9

5

140

45

35

8%

18

4%

4%

2%

10

5

150

50

40

10%

20

5%

6%

5%

  • Hyper Odd Circle
  • Same effect as Superior Odd Circle with added functions:
  • Normal field cooldown: 0 seconds / Mission War cooldown time: 180 seconds
  • Dead character ressurection
  • Buff skills persist through death E.G – Aura Mode, battle Mode, Saint’s Force effect, Buff’s remaining continous time maintained
  • Debuffs removed
  • HP 100% restored during resurrection
  • Death penalty not restored
  • New buff effect
  • Damage reduction +100 for 60 seconds during resurrection
  • Buff icon displayed at the bottom of minimap as with normal buff skill during item use
  • Hyper Odd Circle resurrection added to character resurrection UI
  • Increased Box Drop Rate Beads
  • Blessing Bead – Increased Box Drop Rate (100%)
  • Blessing Bead – Increased Box Drop Rate (200%)
  • Blessing Bead – Increased Box Drop Rate (300%)
  • Chakram weapon costume added
  • [Costume] Snow Ice – Chakram
  • Gift Box – [Costume] Snow Ice – Chakram
  • Added 2 new types of pet
  • Pet – Pirate Bird
  • Pet Change Kit – Pirate Bird
  • Pet – Pirate Monkey
  • Pet Change Kit – Pirate Monkey

4. Changes and Modifications

  • Changed so Slot Extender (Low) item can only be used at Shadow Steel level
  • Sound Options tab divided
  • Option environment tab divided into Environment / Sound tabs
  • Saint’s Forcecalibur buff skill target expanded to 150 characters
  • Changed so accumulated times are displayed when using Battle Mode 3 Synergy
  • E.G. – When Explode Anger is overlapped 3 times, the system message in the center of the screen shows ‘Explode Anger III’
  • Adjusted 1-3 wave monster EXP increase for Eternal Chaos Arena
  • Increased monster
  • Invader Mechbuffalo of Eternity
  • Zombie Warrior of Eternity
  • Zombie Slayer of Eternity
  • Death Prime Knight of Eternity
  • Dark Troll of Infinity
  • Ergdusu of Eternity
  • The new material development support quest reward item, ‘Circuit Jewel (LV 7) sample’ can now be sold in shops
  • Fixed delay depending on chat window overload
  • Fixed issues relating to continuously overall slowing of chat window because of overload

Additions

  • Advancement bonus upon completion of level 170 advancement quest added
  • Can use 11 buff skills at once
  • Added item categories in Agent Shop
    • Blessing Bead – EXP 200%
      • Bead/Wing Blessing Bead – EXP 200%
    • Blessing Bead – Increased Box Drop Rate
      • Bead/Wing Blessing Bead – Increased Box Drop Rate 100%/200%/300%
    • Chaos Talisman
      • Accessory talisman Chaos Talisman Rank
    • Prideu’s Bracelet fragments
    • Quest Items, Mission Items

 Contents are still being updated and the details of some contents narrated below may be changed.

-CABAL Online PH Team

Art of War Patch Update

DX 2.0 Patch Notes

Hello CABALists!

Heads Up for DX 2.0 Patch this January!

Expect some Major Changes in the DX Dungeons, Guild System, Skill System and Dimension Port System that you used to know. There would be also some changes in our Mission War System, New Quest/Achievements and New Costumes for your awesome characters in-game!

In addition to that, we will be implementing the very much awaited Crasftsman/M.Craftsman  Archridium Crafting!

Check out the details of the upcoming update below. Target date for the patch will be this January 22nd, 2015!

Please wait for official announcements regarding the release of the advance manual patch and the maintenance schedules for this update. Enjoy!

Additional Features

Contents are still being updated and the details of some contents narrated below may be changed.

1. Add Awakening DX

 

  • Panic Cave (Awakened Mode)
Final Boss
  • Steamer Crazy (Awakened Mode)
Final Boss
  • Catacomb Frost (Awakened Mode)
Final Boss
  • Lava Hellfire (Awakened Mode)
Final Boss
  • Hazardous Valley (Awakened Mode)
Final Boss

2. Add New Awakening DX Achievements

  • Add New Awakening DX Clear Achievements
  • Add New Awakening DX Item Achievements

A. Amulet of Snake•

Requirements: Obtain the Amulet of Ophidia•

Reward: Achievement Point X 10

3. Add Epic Booster

 

  • Epic Booster
  • Sell NPC : Port Lux Chloe Manufacturing Merchant
  • Price : Decision of Element x10
  • Property : Tradable
  • Decision of Element
  • Sell NPC : Port Lux Chloe Manufacturing Merchant
  • Price :
  • Wind Stone x1
  • Earth Stone x1
  • Ice Stone x1
  • Fire Stone x1
  • Stain Clone x1
  • Property : Tradable
  • Auction Hall : Added new category : Manufacturing Related Items > General Materials > Decision of Element
  • Target item
  • Item type : Armor / Weapon
  • One handed / Two-handed / Magic Weapon
  • Suit / Gloves / Boots / Helmet
  • Craftsman’s / Master items
  • Item grade : Bluestin and higher
  • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
  • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
  • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
  • Item at +15
  • Disallowed items
  • Item is unique
  • Lycanus / Drei-Frame
  • Item is unable to equip (broken in Extreme Upgrade)
  • Item is sealed (by Account Sealing Stone)
  • Item is at Sub-Epic 1/2
  • Boosting stats is the same before and after
  • Auction Hall Category
  • Upgrade Related Items > Epic Booster

4. Add Dimension Port System

  • Dimension Port System

A. An option for moving an item from one server to another

  • ​Add the [Dimension Port Service] menu in the Warehouse Guard NPC
  • ​Open the Dimension Port Inventory when using Dimension Port Service

A. Dimension Port Inventory

  • Account Base
  • Can be used in all servers just like a cash inventory.

B. Open only 2 slots when introduced for the first time
C. More slots can be added later

  • Expansion Cost: 100 Million Alz

D. Items are used to store/retrieve items from the inventory

  • 1 ‘Wormhole Generator’ is used

​Items that can’t be stored in the Dimension Port Inventory
A. Pet Items

  • Sealed pets can’t be registered

B. Character Binding Item
C. Items with an Expiration Date

  • Only Period Index 0/31 (Unlimited) can be registered

D. Equipment items with changed appearance
E. Unwearable Items
F. Internet Cafe Items
G. Special Inventory Items
H. Wormhole Generators

5. Add Craftsman/Master Archridium rank crafting

Craftsmans Archridium Visor (GL)

Craftsman Archridium Gauntlet (GL)

Craftsman Archridium Plate (GL)

Craftsman Archridium Greaves (GL)

Result Option
A. Same as Mithril Grade
B. When it’s a huge success for each part, grant the following options and value in the maximum value.
• Critical Damage 18%
• Critical Rate 9%
• All Skill Amp. 8%

​Minimum Grade for Crafting 2 Slots: Level 8
6. Add a new quest for Lv. 95~130

7. Add text search option to the Agent Shop

  • ​Text Search

A. A text search box is added to the Purchase tab at the Agency Store to enable text search

  • ​Auto complete search keyword

A. Enter a search keyword in the text search box to show a list of items including the keyword at the bottom of the search box

  • ​Initial Search Enabled

A. Search items by using only initials of the item name

  • ​Link the inventory item to the text search box

A. While the Agency Store is open, Ctrl+left click an inventory in the inventory to link the item name to the text search box for search

8. Add Disable Battle/Aura Option

 

  • ​In Battle/Aura Mode, right click the Battle/Aura Mode icon in the upper left corner to disable the option
  • ​Only one icon needs to be right clicked to disable both the Battle and Aura modes at once

9. Add Level Restriction for Using Battle Mode 3 Skill Book – Level 130

10. Add Rage Potion

  • ​Item Info

A. Item Name: Rage Potion (Large)
B. How to Use

  • Right click the item in the inventory
  • Register it in the quick slot and then press the shortcut key or right click

C. Effects

  • Using the item maximizes rage

  • Add Request Recipe

11. Add BGM and monster sound to some of the dungeons

  • Add BGM
  • ​Add Monster Sound

A. Add monster sound in the 5 Awakened DX dungeons
B. Add sound of the monster summoned from a monster summon stone
C. Add monster sound to mission wars and mission dungeons

12. Add Mercenary Arionel’s Default (Standby) Animation

  • ​Character Cheering Animation

13. Add New Costume

  • ​​Costume Welcome to Nightmare

A. [Costume] Welcome to Nightmare
B. Gift Box [Costume] Welcome to Nightmare

  • ​Weapon Costume Fresh Fish

Changes

1. Changed the Name of ‘Bringer/Guardian’

Luminosity Bringer/Storm Bringer

A. Dominate Resistance +10%
B. Silence Resistance +10%

 ​Luminosity Guardian/Storm Guardian

A. Dominate Resistance +5%
B. Silence Resistance +5%

2. Change Stat Formula

  • ​Attack penalty decreased according to power stat raise

A. Further increase attack when the stat affecting attack is over 1000

  • ​Magic attack penalty decreased according to intelligence stat raise

A. Further increase magic attack when intelligence stat is over 1000

  • ​Further increase resistance according to intelligence stat

A. Further increase critical rate resistance according to intelligence stat
B. Further increase critical damage resistance according to intelligence stat
C. Further increase unmovable resistance according to intelligence stat
D. Further increase stun resistance according to intelligence stat
E. Further increase down resistance according to intelligence stat
F. Further increase knock back resistance according to intelligence stat

  • ​Add a formula that ignores penetration according to intelligence stat

A. Ignore Penetration 1 per 50 Intelligence
3. Improve on the Time Delay for Skills

​Shorten the time delay after using a skill

General Skill​

  • ​​​​Dash
  • Fade Step
  • Regeneration
  • Aura Mode

Wizard

  • ​Blink
  • Hardness
  • Force Increase​

Force Archer

  • ​Precision
  • Blind
  • Lower Defense
  • Sharpness
  • Vital Force
  • Greater Heal
  • Mass Heal
  • Offensive Bless
  • Curse Remove

Force Blader

  • ​Blind
  • Lower Defense
  • Enervation, Hard Luck
  • Darkness
  • Art of Curse

​Shorten Cool Down Time

General Skills

• Dash

Wizard

  • ​Hardness
  • Force Increase

Force Archer

  • ​​Precision
  • Sharpness
  • Vital Force

4. Change Skill by Battle Style

Warrior

A. Lancer

  • ​​Add Increase Down/Knock Back/Stun Resistance (1% per skill level)

B. Bear’s Vitality

  • ​Change the skill so that HP can be recovered in the increment of the maximum HP

C. Cat’s Recovery

  • ​​Change the increment of HP recovery from 4 to 5 per skill level (In case of lv.20, it is 140)

​Blader

A. Grappler

  • ​Add Increase Dodge (30 per skill level)
  • ​Increase Defense Rate (from 10 to 40 per skill level)

B. Improvement on Knucklet Attack B Range

  • Increase the skill range when the actual range is applied if the range is narrower than calculation and if there is any vacant space

Wizard

A. Add a New Skill – ‘Focus’

  • ​Increases the success rate of spell casts by focusing the mind
  • ​Learning Rank: Apprentice
  • ​Improve Specialized Battle Style
  • ​+20 attack rate per skill level

B. Hardness

  • ​Add +1 damage reduction per Skill Level

Force Archer

A. Twin Gunner

  • ​Add Increase Accuracy (30 per skill level)

B. Delete Skill – ‘Vital Bless’

  • ​The effects of this skill are integrated into Vital Force
  • ​The skill points invested in the skill are returned automatically when log-in
  • ​Delete Vital Bless Skill Book
  • ​Stop selling Vital Bless Skill Book

C. Change skill effects – ‘Vital Force’

  • ​Integrate the effects of ‘Vital Bless’
  • ​Change the skill effects of ‘Vital Force’: Add +1 HP recovery per skill level
  • ​Change the skill description of ‘Vital Force’

D. Mass Heal

  • ​Change the recovery volume per skill level from 30 to 36

E. Synergy – Focused Healing

  • ​Change my attack rate from -2000 to -1000
  • ​Change from +1000 to my defense rate to -1000 to opponent’s defense rate

Force Shielder

A. Shield Master

  • ​Add Increase Down/Knock Back/Stun Resistance (1% per skill level)

B. Art of Defense

  • ​​Add +10 Ignore Penetration per skill level

C. Synergy

  • ​​Ultimate Defense
  • ​​​Change -50% to my Critical Damage to -20%
  • ​​Use Weak Point
  • Change -10% to my Defense to -7%

Force Blader

A. Blade Shooter

  • ​​Add Increase Dodge (30 per skill level)
  • ​​​Increase Defense Rate (from 10 to 40 per skill level)

B. Elemental Enchant (Fire Blade)

  • ​​Change the skill so that HP can be recovered in the increment of the maximum HP

C. Fire Blade

  • ​​Change Increase Attack increment per skill level from 4 to 6

D. Lightning Blade

  • ​​Change Increase Attack increment per skill level from 4 to 5

E. Synergy – Reduce Accuracy

  • ​​​Change -10% to my Critical Damage to -5%

Gladiator

A. Death Scyther

  • ​​​Add Increase Down/Knock Back/Stun Resistance (1% per skill level)

B. Add a New Skill – ‘Dread’

  • ​​Reduce opponent’s defense with fear
  • ​​Learning Rank: Expert
  • ​​Backup Skill
  • ​​Casting Time: 0.9 sec
  • ​​Basic Defense -10 / Defense -2 per skill level (Defense -50 at level 20)
  • ​​Damage reduction -5 per skill level

C. Sight Increase

  • ​​Delete Rage Consumption

D. Rage Resist

  • ​​​Delete Rage Consumption

E. Rage Shield

  • ​​Delete Rage Consumption

5. Changes to Chaos Upgrade

  • ​Change some of the Ultimate Improvement options

A. Ultimate Armor Improvement Lv. 4

  • ​​Before: Battle Mode duration +1 sec
  • ​​Changed to: Ignore Penetration +20

B. Ultimate Armor Improvement Lv. 5

  • ​​Before: Battle Mode duration +2 sec
  • ​​Changed to: Ignore Penetration +40

C. Ultimate Bike Improvement Lv. 5

  • ​​Before: Battle Mode duration +2 sec
  • Changed to: Ignore Penetration +40

​Adjust Minesta’s Chaos Guardian Belt options


A. Target Item

​​Name: Minesta’s Chaos Guardian Belt options

B. Changes

​Change and add achievements related to obtaining Chaos Pieces


A. Target Achievement: ‘Feel the power of chaos’
B. Actual Changes: Give different rewards according to the number of Chaos Pieces looted

6. Changes to Equipment

​Martial Armor

A. Basic (0 Upgrade / No Epic / No Slot Equipment) approximately 20% defense increase

​Upgrading

A. Further increase the attack rate per grade

  • ​​​High (for one-handed/magic weapons)
  • ​​​Further increase the attack rate per grade from 2 to 3 (Two-handed: 4 to 6)
  • ​​Highest (for one-handed/magic weapons)
  • ​​​Further increase the attack rate per grade from 4 to 6 (Two-handed: 8 to 12)

Ultimate Upgrade

A. Adjust the increment of attack rate after Ultimate Weapon Upgrade

 ​Astral Bike

A. Change the basic moving speed

  • ​​Astral Bike – Blue: 700 → 750
  • ​​​Astral Bike – RW3: 800 → 850
  • ​​Astral Bike – PW5: 850 → 900

7. Expand Guild System

​​Increase Guild Level

A. Increase the highest guild level from Lv. 5 to Lv. 12
B. Change guild level up methods
C. Increase the guild warehouse and storage fee (Alz) according to the increased guild level

  • ​Add Guild Store
  • ​Add Guild Title

8. Change the Blended Rune Recipe

​Change Recipe

A. Change the current Blended Rune Recipe name to ‘Craft Level 1’

  • ​​EX) Now: Strike Pray → Change: Strike Pray I

B. The level is not randomly determined upon success, but the next level is fixed.

  • ​​​Before: After successfully crafting Strike Pray, Strike Pray I~III will be created.
  • ​​Changed to: Always create Strike Pray I after successfully crafting Strike Pray I.

​Add New Recipe

A. Add craft recipe II~III for each type

  • ​​Add a total of 30 recipes

B. Craft Recipe

9. Changes to Dungeon

  • ​Improve Mission Dungeon

A. The Ruina Station

  • ​​​Shorten the spawning time of the Final Spider Boss
  • ​​​2nd Spider Boss: Shorten the spawning cooldown time from 90 sec to 30 sec
  • ​​​3rd Spider Boss: Shorten the spawning cooldown time from 120 sec to 40 sec

B. Frozen Tower of Undead B2F

  • ​​Shorten the spawning time of Jumar Carbo
  • ​​​Shorten the time from 225 sec to 22.5 sec
  • ​​Shorten the spawning time of Andreas Schultz
  • ​​​Shorten the time from 234 sec to 23.4 sec
  • ​​​Killian Grausten Zone
  • ​​​Shorten the cooldown time for 2nd Minion Wave (Death Blader and Phantom Archer appears twice)
  • ​​​​​Death Blader: Shorten from 42 sec to 21 sec
  • ​​​​Phantom Archer: Shorten from 70 sec to 35 sec

C. Forgotten Temple B1F

  • ​​Shorten the 2nd~4th Wave cooldown time in the room right before Chakris Zone
  • ​​​2nd Wave: Shorten from 60 sec to 15 sec
  • ​​​3rd Wave: Shorten from 120 sec to 30 sec
  • ​​​4th Wave: Shorten from 180 sec to 45 sec
  • ​​​Shorten the wave cooldown time in the Granite Golem Statue and Druga Statue Zones
  • ​​​1st Wave: Shorten from 5 sec to 3 sec
  • ​​​2nd Wave: Shorten from 65 sec to 20 sec
  • ​​​3rd Wave: Shorten from 185 sec to 40 sec

D. Change the ‘Orc Altar Trap’ within the Illusion Castle Underworld

  • ​​The boss monster is spawned when the second altar is clicked
  • ​​Change the Altar Script
  • ​​​Spawn monsters when the message ‘Wipe out the orc minions!’ is selected
  • ​Stop the Weakened Dungeon

A. Stop the Weakened Dungeon quests

  • ​​Introduction and daily quest
  • ​​​Quests in progress can still be completed
  • ​​Quest Capsule Quest
  • ​​​Can start and clear the quest when the target quest capsule is in possession

B. Stop dropping items in Weakened Dungeon

  • ​​Weakened Dungeon Entry Item
  • ​​​Can enter and clear the dungeon if the entry item is in possession
  • ​​Weakened Dungeon Quest Capsule
  • ​Change the drop list for some dungeons

A. The Lake in Dusk

  • ​​​Drop Shadow Steel ~ Titanium Equipment
  • ​​Add Upgrade Core (Lv 1) / Force Core (Lv 1) to be dropped

B. The Ruina Station

  • ​​Drop Bluestin ~ Shadow Titanium Equipment
  • ​​Add Upgrade Core (Lv 1) / Force Core (Lv 1) to be dropped
  • ​​Decrease the level requirement of some dungeons

A. Change the minimum required level from 65 to 55 for entering Lake in Dusk
B. Change the minimum required level from 75 to 70 for entering Ruina Station

  • ​Make it impossible to re-enter Panic Cave (Easy~Premium) Dungeon
  • ​Remove the Dungeon Entry Item among the dungeon round rewards

10. Change the DP Store Items

​Items to be deleted

A. Cube of Reinforcement (Lv. 1)
B. Cube of Reinforcement (Lv. 2)
C. Cube of Reinforcement (High)
D. Cube of Reinforcement (Highest)

Items to be deleted

A. Potion Cube
B. Property Scroll Cube (High)
C. Property Scroll Cube (Highest)
D. Essence Rune Cube

11. Changes to Quest

  • ​Change the required level for starting some of the quests

A. Change the required level for starting the Lake in Dusk to 55.
B. Change the required level for the Understanding DP Quest to 55.
C. Change the minimum required for entering Ruina Station to 70.

  • ​Change quest rewards for players under level 100.

A. Drastically increase EXP/skill EXP
B. Increase the number of HP/MP Potions rewarded. Add Return Stone reward.
C. Delete the Upgrade Skill Book reward for players over level 2.

  • ​Adjust the item drop rate and EXP for some of the quests

A. Change the item drop rate in quest missions
B. Increase the EXP reward for clearing quests

  • ​​Change the quest data structure

A. Delete the quest data that’s not in use to change the quest data structure
B. Items to Check

  • ​​​Check some of the quest rewards
  • ​​Check entrance to some of the scenario quest dungeons

12. Adjust the balance of monsters under level 10

  • ​Drastically decrease the dodge/defense rates of monsters under level 10

A. Players will hit monsters under level 10 most of the time.

  • ​​Players will miss 1%~2% of the time.

B. Attacks won’t be blocked monsters under level 10 most of the time.

  • ​​It depends on the player’s level and occupation.

​C. Monsters may have a low chance of blocking according to the player’s level and stat.

13. Changes to the Forest of Nostalgia

  • Change the number of points given up starting from 350 to 555.
  • Change the number of points given every 10 seconds from 10 to 15.
  • Change the HP Boost Value from 30% to 34% when starting.
  • The Boost value will increase by 14% every time the player levels up according to the score (up to 300% at level 20)

14. Changes to the Contribution System

  • Delete the Honor Contribution Tablet menu among the ones in the Contribution NPC.
  • Change the rule of automatic registration of Contribution Tablets.

A. Register low grade Contribution Tablets first.
B. If the grade is the same, register the Contribution Tablets that were evaluated less first.

  • Change the UI when using an order to support the Contribution Tablet evaluation.

A. Turn a majority of common Contribution Tablets into a Shining Contribution Tablet.

  • ​Add Contribution System Messages

A. Display a message when using a Contribution Tablet that hasn’t evaluated the Cancellation Order for ​Contribution Tablet Evaluation in the maximum number of times.

B. Add a message showing Contribution Points earned when reporting a Contribution Tablet.15. Change the method of displaying the character’s Attack/Defense power among other abilities.

  • ​Now: Display the fighting power in a single number.
  • Changed to: Display both the basic and variable fighting power (fighting power that can be changed with a skill and potion)

​A. Display Method: Basic Fighting Power (Variable Fighting Power)

16. Increase the success rate of crafting 2-slot items

  • ​Double the chance of crafting 2-slot items.

17. Delete the Aura Barrier effect, which is a skill for upgrading the battle style of warriors/bladers.

18. Change the appearance of some of the armors

  • ​Change the shape of some of the helmets so that they completely cover the character’s head, hiding the hairstyle.

19. Light Saber – Change the length of the Blade/Katana Costume Sword

20. Remove Alz and WExp restrictions on item purchase prices at the NPC Shop.

Changes

1. Change the size of Acridinium Suit/Coat in the inventory because they appear too big.

  • ​The problem is that the image size is too big that it’s shown outside the inventory.

2. Solve the problem of displaying a wrong moving speed in the Item Info window of the Astral Bike Card.

3. Solve the problem of not updating the rate when re-starting the game with the same team after the completion of a Mission Battle Ladder Game.

4. Solve the problem of not showing another player’s attack animation in special circumstances.

  • This error usually appears in the 1st strike from a Blader in Battle Modes 2 and 3 (basic attack in most cases in Battle Mode 3).

5. Solve the problem of moving system windows and chat box after the channel has been changed when they were fixed to a place.

6. Solve the problem of not applying the blur effect while the Multi Sampling option is enabled.

7. Solve the problem of displaying bringer-related messages when the system message is supposed to be about the newly appointed guardian.

8. Solve the problem of moving the success range of combo bars one beat faster during a 6 or 11 combo.

  • ​​​Change it so that the success range moves when the next combo starts.

9. Solve the problem of being unable to use the instant skill while using a skill while in Unmovable condition

  • (​Ex) Wizard: Art of Force Control

10. Correct Achievement Errors

  • Solve the problem of missing achievement requirements for Gladiator and Gladiator Item among the achievement conditions.

11. Solve the problem of displaying the Warp Code Notice on another character within the same account in a new map.

  • Solve the problem of displaying a Warp Code Notice in Character B after connecting and opening the Character Info window (shortcut key C) with Character B although when it’s Character A of the same account that achieved a certain level to open a new map and Warp Code.

12. Solve the problem of displaying the stackable items purchased within the inventory one after another.

  • ​Make necessary changes so that the items are stacked with the ones in the inventory immediately after purchase.

13. Solve the problem of displaying incorrect Gate object names that can be destroyed within the Illusion Castle Underworld Dungeon.

14. Bike Epic Converter (Highest) – Solve the problem of displaying some of the texture in abnormal color within the item tooltip for skill amp. resistance item.

​​M.WAR

1. Solve the problem of not displaying the icon when a Lv. 7 Damage Amplifier is used in the M. War.
2. Changes to M. War Balance

  • Increase the number of points obtained for attacking a character
  • Decrease number of the incremental defense points
  • Change the HP boost magnification from 700% to 750% in Lv. 170~190 zone.
  • Change the Indestructible duration time from 4 sec to 2 sec after being resurrected.
  • Decrease the damage penalty in PvP mode when the wizard character is a double character.

3. Improve the ability of M. War Guardian

  • ​All Zones

A. Delete the Critical Rate Resistance Penalty.

​​Before

  • ​​​5% for all

​Change

  • ​​Sage’s Ensign / Legacy Guardian (L): 5%
  • ​​Legacy Guardian (M): 2%
  • ​​The rest: 0%

B. Slightly increase Ignore Penetration value.

​​Before

  • ​​​0 for all

​​Change​

  • By Zone
  • Sage’s Ensign / Legacy Guardian (L): 100
  • Legacy Guardian (M): 50
  • The rest: 20

A. Zones over Lv. 80

  • ​​HP UP: Approximately double the HP increase in the highest zone among other zones.
  • B. Zones over Lv. 140
  • ​​Attack UP: Approximately increase the attack power by 1.2 times in the highest zone among other zones.

4. Slightly increase the HP recovery amount when using vital gear.

  • Vital Gear (S): Change from 4,000 to 5,000
  • Vital Gear (M): Change from 6,000 to 8,000
  • Vital Gear (L): Change from 8,000 to 10,000

5. Make it possible to open a Remote Shop with the N key in the M. War Lobby.

  • ​Anyone can open it even when not using the Premium Service.

6. Add more cooldown time when using an Honorable Circle in a M. War.

  • ​​Apply both Odd Circle / Advanced Odd Circle at the same time.

7. Also display the Odd Circle cooldown time in the message box saying that the character is dead when it dies in a M. War.​

Contents are still being updated and the details of some contents narrated below may be changed.

-CABAL Online PH Team

Art of War Patch Update

Celebrate CABAL PH's 6th Anniversary with a bang!

The CABAL Online PH Community celebrates its 6th Anniversary this month.
To kick-off the celebration, check out the different promos and surprised we have for you!

Bonus EXP Events
– In celebration of CABAL Online PH’s 6th anniversary, the renowned Sages of Nevareth have decided to provide our brave CABALists with special EXP Boosts to aid their online adventures.
Check out the details and schedules below. Have a Happy weekend! Watch out for more announcements next week regarding the other surprises we have for CABAL’s 6th Anniversary!

Costume Discounts
– In celebration of our 6th Anniversary week, we will be having discounts on select costumes in the Cash Shop!
Make sure you purchase your own costumes starting

6th Anniversary Day Special EXP Event
Date: June 12, 2014
Time: 0:00 to 23:59
Bonus Rates:
+100% EXP
+150% Skill EXP
+50% War EXP
+50% AXP
+50% PET EXP

Weekend EXP Event
Dates: June 7 and 8, June 14 and 15, June 21 and 22, June 28 and 29, 2014
Time: 14:00 to 23:00
Bonus Rates:
+100% EXP
+50% Skill EXP
+50% War EXP
+50% AXP
+50% PET EXP

Free 6th Anniversary Package
– Claim your free package from the Items Shop and suit up for the June 12 Anniversary Day!

New Costume Releases
– Purchase the limited edition Teddy Hats and CABAL Cops outfits starting June 11 (after the server maintenance)

 


New NPC Events and Login Events (to be activated by June 19th)
– Collect and Exchange Event (Anniversary Badges)
– Monster Summon Event

Mall-based Anniversary Party Celebration
-Since 2009, thousands of competitive gamers gather annually to celebrate the anniversary of the online game that changed their lives. This year, the party will be bigger, grander, and exciting as we celebrate everything we love about CABAL: the unique battle system, the guild camaraderie, and the passion we all share for the game.


To our loyal, loving and amazing community, mark the date: July 12, 2014 (Saturday) for CABAL Rei6n: The 6th Anniversary Celebration!
Gather your guildmates and friends for a fun-filled day of celebrations, tournaments, side events, and live entertainment.

See you all at the Cyberzone Event Area SM Annex, North Edsa!