A new world is ready for domination. Can you rule the battlefields?
Prove yourselves in Cabal Online’s brand new server – CRUX.
Fitted with all the necessities of war, experience CRUX for that classic look and feel.

SUMMARY

  1. Level Cap Lv. 119 only
  2. War Bracket Lv. 80-119 only
  3. Upgrade Cap +12
  4. Gladiator and Force Gunner Class Available
  5. Basic Maps and Dungeons

NOT available:

  • Extreme Upgrade
  • Chaos Upgrade
  • Alz Capsules
  • Potion of Luck
  • Chaos Upgraded Items
  • Minesta’s Charm
  • All Blue and RW3 bikes.
  • Wormhole Generator
  • Server Transfer (temporarily unavailable)

MAIN CONTENT

A. Character Class

  • Class Rank: Completer
  • Class Grade: 10
  • Honor Rank: 20
  • Level CAP: Lv.119

GLADIATOR

The Gladiator is a powerful melee class that relies on the Rage resource to deal close and long-range damage. Rage is accumulated through the continued use of skills, sending the Gladiator into a frenzy. The Gladiator excels at dealing Area of Effect damage and utilizes the unique Chakram weapon, wears heavy armor, and benefits greatly from the Strength Stat.

CORE SKILLS

  • RAGE SHIELD Shield of rage which absorbs damage.
  • ADRENALINE OF RAGE The inner rage boosts the secretion of adrenaline, sending the character berserk immune to pain.
  • GENOCIDER Change into a Genocider with ultimate powers.

WARRIOR

Following the philosophy that strength is the greatest asset in battle, the Warrior is a melee class that focuses on physical strength and heavy armor to defeat their enemies. This class utilizes Greatswords and their main stat is Strength.

CORE SKILLS

  • WHIRLWIND Scorches the path with a deadly storm.
  • CAT’S RECOVERY Increase your health restoration speed. 
  • BLOODY SPIRIT Blood-shedding warrior whose mind is consumed by uncontrollable anger.

FORCE SHIELDER

Putting defense above all else, the Force Shielder is a heavy armor class that utilizes force to make themselves impregnable to damage. Capable of creating powerful Astral Shields, Force Shielders are best on the front lines of war, protecting themselves and their allies from harm. They benefit highly from a balance between Strength, Intelligence, and Dexterity in their Stats.

CORE SKILLS

  • ART OF DEFENSE Stand firm on your spot, and use a reinforced shield to guard yourself.
  • SHADOW SHIELD Your shadow that absorbs damage for a party member.
  • MORTAL BANE Use Astral Shield’s energy to inflict critical damage to an enemy in the exchange of decreased defense.

BLADER

The true masters of martial arts, the Blader is a class that utilizes the unique dual blade style to render their foes helpless. Utilizing speed and agility, this melee class is a high damage dealing choice. The Blader wears light armor and benefits highly from Dexterity and Strength Stats.

CORE SKILLS

  • ART OF FIERCENESS A powerful attack skill that violently shakes the air.
  • INTENSE BLADE Awaken a weapon’s latent ability to improve the effect of sword skills.
  • INTUITION Increase your intuition, and increase the perfect evasion rate.

WIZARD

Focusing on dealing tremendous damage from afar, the Wizard is a long-range class that utilizes magic to both attacks and defend themselves. Wizards can manifest force to channel powerful single target and Area of Effect skills to rain destruction before they can be harmed. They wear light armor and greatly benefit from the Intelligence Stat.

CORE SKILLS

  • ART OF FORCE CONTROL Increase force controller’s amplification and improve your magic attack strength.
  • SPIRIT INTENSION Reinforce the defense strength of your party member and increase his immunity to attacks.
  • RAISE SPIRIT Reinforce the mind of your party member and restore his SP.

 

FORCE BLADER

A master of both blade and magic, a Force Blader utilizes both to strike deep at their enemies. This class focuses on speed and precision to overcome any obstacles, and are considered master swordsman, using both Katanas and sharp Blades to their highest form. A Force Blader wears medium armor and benefits highly from Strength and Dexterity Stats.

CORE SKILLS

  • ART OF CURSE My curse will sail against the wind, and enrage the earth.
  • EXECRATION Concentrate your energy, to curse a target, and bind the target on one spot.
  • MANA FREEZE Temporarily limits a target’s adjustable maximum mana.

FORCE ARCHER

A rare branch from the Wizard class, the Force Archer is capable of honing in the force of magic to bring dedicated single target damage from a long distance. They strike a delicate balance between physical and magical damage and can support their allies through any danger. A Force Archer wears medium armor and benefits from both Intelligence and Dexterity Stats.

CORE SKILLS

  • ART OF SNIPING Stand firm on your spot, and concentrate your energy to increase the chance of hitting an enemy’s vital point.
  • SHARPNESS Increase damage with sword class weapons.
  • VITAL FORCE Increase the target’s maximum HP.

FORCE GUNNER

A special force driven battle style created in secrecy, the Force Gunner specializes in long-ranged sniping skills and powerful Area of Effect damage. Focusing on higher attack speeds and critical attacks, Force Gunners weave physical and magical attacks to destroy their enemies from afar. Force Gunners wear medium armor and benefit from Intelligence and Dexterity Stats.

CORE SKILLS

  • ART OF DESPERADO Strengthen your skills with the invisible un-bounding force.
  • LOCK ON Leaves a mark on the target to attack the weak points.
  • REACTIVE TECHNIQUE Dodge and block enemy’s attacks by using a new lightweight material that reacts to damage.

B. Items

Upgrade CAP: +12 ONLY

WEAPON AND ARMORS

LOW

  • Weapons: Iron, Damascus, Shadowsteel, Crude, Red, Coraleye, and Citrine
  • Armors: Reinforced, Iron, Shadowsteel, Silk, and Aramid

MEDIUM

  • Weapons and Armors: Bluestin, Titanium, and Shadow Titanium
  • Bike: Astral Bike Card – Blue

HIGH

  • Weapons and Armors: Osmium
  • Bike: Astral Bike Card – Rw3

PET

  • Normal – Level 1 ~ 10
  • Covenant – Level 11 ~ 20

– Pet Level 1 ~ 10: Normal Section (Phase)

– Pet Level 11 ~ 20 “New”: Covenant Section (Phase)

Notes

  • No Extreme Upgrade as items are only up to +12
  • No Chaos Upgrade as chaos items are not yet usable
  • Mergaheph’s Ring is dropped but no quest

 

3. Quests

  • Scenario Quests(Part.1) (Level 30 ~60)
    • Use of Battle Mode 2
    • Astral Board/Bike can be obtained
    • Lake in Dusk
  • Scenario Quests(Part.1) (Level 60 ~80)
    • Players will need equipment upgrade at this level phase*
    • Scenario Quests rewards high amount of EXP *
    •  Ruina Station
  • Level UP – Scenario Quests / Mission Dungeon(MD)
    • Complete Scenario Quests(Part.1) (Level 80 ~100)
    • Unique Item “Mergaheph’s Ring”
    • Tower of the Dead B1F
    • Volcanic Citadel

4. Maps

  • Bloody Ice

  • Desert Scream

  • Green Despair

  • Port Lux

  • Fort Ruina

  • Undead Ground

  • Forgotten Ruin

5. Dungeons

CHAOS ARENA LV.1

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

 

  • Entry Level: Lvl 30~64
  • Difficulty: 1
  • Entry Class Grade: 4
  • Entry item: Key of Chaos Lv.1
  • Drop Item Grades: Medium (Core)/ High (Core)

 

LAKE IN DUSK

Also known as “LID” this dungeon is difficult for players <75, however, its a good place to level your character by killing the Orc. It is a short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 55
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Map Part
  • Drop Item Grades: Low / Medium (Titanium)

 

CHAOS ARENA LV.2

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  •  Entry Level: Lvl 65~94
  •  Difficulty: 1
  •  Entry Class Grade: 7
  •  Entry item: Key of Chaos Lv.2
  •  Drop Item Grades: Medium (Core)/ High (Core)

 

RUINA STATION

Also known as “RS” this dungeon is difficult for players <85 however it is the easiest dungeon to level by grinding at the Invader Mechbuffalo (See guide below). It is a relatively short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 70
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Muster Card: Ruina Station
  • Drop Item Grades: Low / Medium (Shadow Titanium)

 

FROZEN TOWER OF UNDEAD (B1F)

Also known as “EOD” is a relatively long dungeon and a party of 2-4 people is recommended depending on how strong the party members are. You can begin to solo this dungeon ~110 depending on your strength.

  •  Entry Level: Lvl 85
  • Difficulty: 2
  • Entry Class Grade: 9
  •  Entry item: Epaulet of the Dead
  • Drop Item Grades: Medium(Shadow Titanium)
  •  Special/Unique Item Drop: Mergaheph’s Ring

CHAOS ARENA LV.3

Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  • Entry Level: Lvl 95~124
  • Difficulty: 1
  • Entry Class Grade: 10
  • Entry item: Key of Chaos Lv.3
  • Drop Item Grades: High(Core) / Highest(Core)

MISSION WAR (Tiera Gloriosa)

Mission War is a capture-the-flag type game that pits up to 200 players against each other in a single arena. Generally, the nation that uses the best teamwork wins. Players are usually effective only in groups of 3 or more.

  • Level Bracket: 80-119 Only
  • Rank Required: A Master

M.War Schedule

Server Time Everyday
0200 H Tiera Gloriosa
0600 H Tiera Gloriosa
1000 H Tiera Gloriosa
1400 H Tiera Gloriosa
1800 H Tiera Gloriosa
2200 H Tiera Gloriosa

-CABAL ONLINE PH Team