Hello CABALists!

Get ready to Transcend this May 2015 as we bring you exciting features in our Transcendence Patch Update! Race your way up to Level 200 and experience the new user interface and dungeon features with your party-mates! New Items, Re-balanced characters and revamped map Arcane Trace also awaits all Nevarethians after we launch the patch so keep posted for updates!

Please wait for official announcements regarding the release of the advance manual patch and the maintenance schedules for this update. Enjoy!

1. Main Content

 

Max Character Level Expansion

  • Max character level increased to 200
  • EXP cannot be gained at level 200
  • Level 200 rank up quest added
  • Quest Info

Quest

LV

BSLV

CLASS

NPC

MISSION

BSLV UP Special Process, Ten Times

200

20

WA/FS/GL

Bloody Ice, O’Conner (Instructor)

1. Kill the Arcane Trace Refugee General 40
2. Kill the Awakened Graydant in the Forgotten Temple B2F (Awakened Mode) 15

BL/WI

Desert Scream, Gette (Instructor)

FA/FB

Green Despair, Kallua (Instructor)

  • Quest Reward
  • 9.5million Alz
  • Level Up Reward
  • Critical rate increase from ring slots increased from 32% to 33%
  • Can use 12 buff skills at once
  • Character Wexp EXP exchange at level 191 or higher
  • 300 Wexp used for 1 exchange
  • Level 200 characters cannot exchange

Level

Exchange EXP

191

47,099,107

192

47,570,098

193

48,045,799

194

48,526,257

195

49,011,520

196

49,501,635

197

49,996,651

198

50,496,618

199

51,001,584

  • New title added
  • Title name: Nevareth Overlord
  • Mission: Reach level 200
  • Dungeon and Mission Battles
  • Chaos Arena Lv. 6
  • Entry level changed to Lv. 165 – Lv. 200
  • Mission Battle
  • Final section entry level changed to Lv. 170 – Lv. 200
  • Eternal Key of Chaos was changed to 20,000,000.
  • Max level for items limited to the highest level changed to 200
  • (e.g.) Blessing Beads
  • Max level to use Blessing Bead EXP items is 199 (Can’t get EXP at Lv. 200)

Dungeon Boost Added

  • Entry
  • Can select difficulty through dungeon entry UI
  • Total of 11 difficulties from 0-10
  • Use ‘Gemstone of Transcendence’ item during entry
  • Gemstone of Transcendence
  • Sold by merchants in each town (100,000 Alz)
  • Consumed in grades depending on the selected difficulty during entry

Boost Level

Required Amount

Level 1

1

Level 2

2

Level 3

3

Level 4

5

Level 5

8

Level 6

11

Level 7

14

Level 8

17

Level 9

21

Level 10

25

  • Party Entry
  • When entering a dungeon as a party, the first character to enter can select the difficulty
  • Party members entering later enter at the same difficulty as that of the first member to enter
  • Boost levels cannot be selected in the dungeon entry UI
  • Party members entering later use the same number of Gemstones of Transcendence as the first member to enter
  • Difficulty Boost
  • The following monster stats change when boosted

Stats

Level

HP

HP Regen.

Attack

Defense

Attack Rate

Defense Rate

Evasion

Damage Reduction

Accuracy

Penetration

Boost Level

1

2

3

4

5

6

7

8

9

10

Monster Level

+1

+2

+3

+5

+8

+11

+14

+17

+21

+25

  • The following rewards change when dungeon difficulty is boosted
  • EXP
  • Additional box drops depending on the boost level
  • Current dungeon boost level can be checked via the upper right portion of the UI during dungeon entry
  • DP / Turn rewards / Achievements, etc. are static regardless of dungeon difficulty
  • Quest dungeons, mission battles, etc. can not be boosted

Balance Adjustment

  • Warrior
  • Penetration penalty reduced
  • Modified to sustain less damage from opponents penetration when attacked
  • Opponents penetration reduced from 120% to 110%
  • Bloody Spirit
  • Change to defense-related penalties increase according to skill level
  • Dramatic increase in attack-related abilities for each skill level
  • Effects of skill level 10 will remain the same
  • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
  • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Bloody Spirit

Standard

Change

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

120

12

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

84%

1.20%

60%

40%

2.00%

42%

60%

80%

Critical DMG

10%

1%

30%

20%

1%

0%

0%

0%

Resist Critical Rate

35%

1%

15%

5%

1%

6%

15%

25%

  • Battle Mode 3 Synergy
  • Explode Anger
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Force Shielder
  • Mortal Bane
  • Change to defense-related penalties increase according to skill level
  • Dramatic increase in attack-related abilities for each skill level
  • Effects of skill level 10 will remain the same
  • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
  • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Mortal Bane

Standard

Change

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

360

0

360

260

10

270

360

460

Magic Attack UP

360

0

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

94%

1.20%

70%

50%

2.00%

52%

70%

90%

Accuracy

100

20

500

400

10

410

500

600

Evasion

500

0

500

400

10

410

500

600

Attack Rate

0

100

2000

1500

50

1550

2000

2500

Defense Rate

0

50

1000

500

50

550

1000

1500

  • Battle Mode 3 Synergy
  • Use Weak Points
  • Previous: Own Defense 7%
  • New: Own Defense 140
  • Gladiator
  • Penetration penalty reduced
    • Modified to sustain less damaged from attacker’s penetration when attacked
    • Attacker’s penetration from 120% to 110%
  • Rage Resist
    • Change to resistance to Down/Knockback/Stun 5% increase for each skill level regardless of current Rage number
  • Bloodyrusk
    • Skill effects applied regardless of current Rage number
    • Dramatic increase in attack-related abilities for each skill level
    • Effects of skill level 10 will remain the same
    • When a skill is lower than level 10, the effects of reduced defense and increased attack-related abilities are lower
    • When a skill is higher than level 10, the effects of reduced defense and increased attack-related abilities are higher
  • Effects arranged according to skill level

Bloodyrusk

Standard

Change

(Based on Rage 10)

Formula

Skill Level

Formula

Skill Level

Stats

Basic

Increase per level

20

Basic

Increase per level

1

10

20

Attack UP

0

18

360

260

10

270

360

460

Penetration

0

10

200

150

5

155

200

250

Defense

84%

1.20%

60%

40%

2.00%

42%

60%

80%

Accuracy

0

25

500

400

10

410

500

600

Evasion

500

0

500

400

10

410

500

600

Attack Rate

0

100

2,000

1,500

50

1,550

2,000

2,500

Defense Rate

0

50

1,000

500

50

550

1,000

1,500

  • Battle Mode 3
  • Genocider Attack B
  • Rage acquisition number changed from 1 to 2
  • Battle Mode 3 Synergy
  • Extreme Rage
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Amplifying Anger
  • Previous: Own Defense 5%
  • Change: Own Defense 100
  • Blader
  • Battle Mode 3 Synergy
  • Increased Fighting Spirit
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Reckoning Fatality
  • Previous: Own Defense 5%
  • New: Own Defense 100
  • Wizard
  • Battle Mode 3
  • Aggro acquisition number decreased during Battle Mode 3 attack
  • Battle Mode 3 Synergy
  • Burst Of Magic
  • Previous: Own Defense 4%
  • New: Own Defense 80
  • Off Limits
  • Previous: Own Defense 4%
  • New: Own Defense 80
  • Force Blader
  • Fire / Ice / Lightning Blade
  • Casting time changed from 1.0 to 0.9 seconds
  • Waiting time before reuse changed from 10 to 3 seconds
  • Astral Enchanted Fire Blade
  • HP increase / HP regen increase effect deleted
  • Penetration +100% effect added

Added 2 new types of Force Code

  • Final Damage Increased
  • Increased damage relative to base value of increase
  • E.G. – If previous damage was 10,000 / final damage increase number is 5%, a total of 10,500 damage is applied
  • Final Damage Decreased
  • Decreased damage relative to base value of decrease
  • E.G.- If previous damage was 10,000 / final damage decrease number is 5%, a total of 9,500 damage is applied
  • New Force Code stat is gained via ‘Chaos Talisman’

Arcane Trace Updated

  • Arcane Trace boss battle removed
    • Daily quest (Corrupted Base / Grudge of the Deserted Scholars) related to Arcane Trace boss battle removed
  • ‘Arcane Golem of Rage’ field boss added to Arcane Trace center
    • Respawns after 24 hours of being killed
  • Arcane Golem of Rage stats adjusted
    • HP and basic stats adjusted downward

    Level

    HP

    HP Regen
    (per 2 seconds)

    Attack

    Defense

    Attack Rate

    Defense Rate

    Damage Reduction

    Accuracy

    Penetration

    Critical
    Rate Resistance

    225

    3,177,664

    28,000

    5,300-13,000

    3,468

    8,000-8,500

    8,326

    700

    7,000

    1,950

    15%

    • Changed monsters to not attack first
    • 3 items multi-drop
    • Changed appearance of field monsters in Arcane Trace
    • Adjusted EXP of field monsters in Arcane Trace

    Mob name

    Mob Level

    Previous Total EXP

    Changed Total EXP

    Increase Rate

    Furious Refugee

    200

    322,560

    338,688

    105.00%

    Furious Refugee Hunter

    Furious Refugee Warrior

    Death Bandit Warrior

    216

    410,553

    463,925

    113.00%

    Death Bandit Leader

    Death Bandit Member

    Refugee Leadership Member

    210

    350,784

    385,862

    110.00%

    Refugee Leadership Captain

    Rejected Scholar

    225

    466,560

    548,208

    117.50%

    Rejected Researcher

    Mad Bandit Warrior

    216

    410,553

    463,925

    113.00%

    Mad Bandit Leader

    Mad Bandit Member

    Abandoned Scholar

    225

    466,560

    548,208

    117.50%

    Abandoned Researcher

    Chaos Talisman Added

    • Obtained via –
    • Sold as cash item
  • Equipped in new inventory slot
  • Slot can be lock and unlocked
  • Related Achievements
  • Achievement Name: May Divine Blessing Be With You
  • Achievement Condition: Equip the Chaos Talisman
  • Revealed: Level 100
  • Reward: 20 achievement points
  • Enhanced via Chaos upgrade
  • Can be upgraded a total of 10 levels
  • Chaos upgrade rate and stats

Level

Number of Chaos Cores Used

Options

HP

Defense

All Attacks

Amp. Resistance

HP Absorb Limit Up

All Amp.

Final
Damage Reduction

Final
Damage Increase

0

50

1

1

60

5

2

1

70

10

3

2

80

15

5

4

2

90

20

10

5

3

100

25

15

2%

10

6

3

110

30

20

3%

12

7

4

120

35

25

4%

14

2%

1%

8

4

130

40

30

6%

16

3%

2%

9

5

140

45

35

8%

18

4%

4%

2%

10

5

150

50

40

10%

20

5%

6%

5%

2. Mission War

  • Fixed error in which guild potions in use during mission war did not appear canceled
  • Error in which the potion icon and effects remain on the screen but disappear from the server when the icon is right-clicked to cancel the potion
  • Changed monster stats in mission wars from level 170 – 200
  • Increased Guardian’s overall stats by 5% according to level expansion

Before

Change

Name

LEVEL

HP

LEVEL

HP

Legacy Guardian(L)

188

6,156,798

198

6,480,840

Legacy Guardian(M)

182

3,698,076

192

3,889,553

Legacy Guardian(S)

175

2,156,872

184

2,270,391

Legacy Barrier

177

907,058

186

954,798

Sage’s Ensign

177

8,255,672

186

8,690,180

War Gate(L)

177

6,201,750

186

6,528,157

War Gate(S)

177

4,090,460

186

4,305,747

  • Increased Force Tower’s overall stats by 5% according to level expansion

Before

Change

Name

LEVEL

HP

LEVEL

HP

Force Tower – Warp

175

683,594

184

719,573

Force Tower – Resurrection

180

957,031

189

1,007,401

Force Tower (L) – Attack

190

1,367,188

200

1,439,145

Force Tower (M)- Attack

190

957,031

200

1,007,401

Force Tower (S) – Attack

190

683,594

200

719,573

Force Tower (L) – Attack UP

190

1,367,188

200

1,439,145

Force Tower (M) – Attack UP

190

957,031

200

1,007,401

Force Tower (S) – Attack UP

190

683,594

200

719,573

Force Tower (L) – Defense UP

190

1,367,188

200

1,439,145

Force Tower (M) – Defense UP

190

957,031

200

1,007,401

Force Tower (S) – Defense UP

190

683,594

200

719,573

Force Tower (L) – HP Heal

190

1,367,188

200

1,439,145

Force Tower (M) – HP Heal

190

957,031

200

1,007,401

Force Tower (S) – HP Heal

190

683,594

200

719,573

Force Tower (L) – Attack DOWN

190

1,367,188

200

1,439,145

Force Tower (M) – Attack DOWN

190

957,031

200

1,007,401

Force Tower (S) – Attack DOWN

190

683,594

200

719,573

Force Tower (L) – Defense DOWN

190

1,367,188

200

1,439,145

Force Tower (M) – Defense DOWN

190

957,031

200

1,007,401

Force Tower (S) – Defense DOWN

190

683,594

200

719,573

Force Tower (L) – HP Heal

190

1,367,188

200

1,439,145

Force Tower (M) – HP Heal

190

957,031

200

1,007,401

Force Tower (S) – HP Heal

190

683,594

200

719,573

  • Changed so item extraction is possible in the Mission War Lobby
  • Added UI information display in mission wars
  • Added character information status UI
  • UI displayed on battlefield map in Mission War Lobby
  • Player character rank / score / kill, death info displayed
  • Can move by dragging mouse
  • Location icon of Saint’s Forcecalibur holder displayed
  • Location of the Saint’s Forcecalibur owner can be seen in GPS window on the battlefield map and in the lobby
  • Only displayed when the holder of the divine sword is from the same nation
  • The divine sword owner icon does not appear for the person who holding the Saint’s Forcecalibur
  • When the party leader holds the Saint’s Forcecalibur, that character is displayed as the Saint’s Forcecalibur icon

3. Cash Shop

  • In-game cash shop expanded
  • Changed UI of division of in-game shop
  • In-game cash shop UI opens when cash shop button at NPC shop top is clicked
  • New item added
  • Added new equipment item, Chaos Talisman
  • Can be upgraded a total of 10 levels
  • Chaos upgrade rate and stats

Level

Number of Chaos Cores Used

Options

HP

Defense

All Attacks

Amp. Resistance

HP Absorb Limit Up

All Amp.

Final
Damage Reduction

Final
Damage Increase

0

50

1

1

60

5

2

1

70

10

3

2

80

15

5

4

2

90

20

10

5

3

100

25

15

2%

10

6

3

110

30

20

3%

12

7

4

120

35

25

4%

14

2%

1%

8

4

130

40

30

6%

16

3%

2%

9

5

140

45

35

8%

18

4%

4%

2%

10

5

150

50

40

10%

20

5%

6%

5%

  • Hyper Odd Circle
  • Same effect as Superior Odd Circle with added functions:
  • Normal field cooldown: 0 seconds / Mission War cooldown time: 180 seconds
  • Dead character ressurection
  • Buff skills persist through death E.G – Aura Mode, battle Mode, Saint’s Force effect, Buff’s remaining continous time maintained
  • Debuffs removed
  • HP 100% restored during resurrection
  • Death penalty not restored
  • New buff effect
  • Damage reduction +100 for 60 seconds during resurrection
  • Buff icon displayed at the bottom of minimap as with normal buff skill during item use
  • Hyper Odd Circle resurrection added to character resurrection UI
  • Increased Box Drop Rate Beads
  • Blessing Bead – Increased Box Drop Rate (100%)
  • Blessing Bead – Increased Box Drop Rate (200%)
  • Blessing Bead – Increased Box Drop Rate (300%)
  • Chakram weapon costume added
  • [Costume] Snow Ice – Chakram
  • Gift Box – [Costume] Snow Ice – Chakram
  • Added 2 new types of pet
  • Pet – Pirate Bird
  • Pet Change Kit – Pirate Bird
  • Pet – Pirate Monkey
  • Pet Change Kit – Pirate Monkey

4. Changes and Modifications

  • Changed so Slot Extender (Low) item can only be used at Shadow Steel level
  • Sound Options tab divided
  • Option environment tab divided into Environment / Sound tabs
  • Saint’s Forcecalibur buff skill target expanded to 150 characters
  • Changed so accumulated times are displayed when using Battle Mode 3 Synergy
  • E.G. – When Explode Anger is overlapped 3 times, the system message in the center of the screen shows ‘Explode Anger III’
  • Adjusted 1-3 wave monster EXP increase for Eternal Chaos Arena
  • Increased monster
  • Invader Mechbuffalo of Eternity
  • Zombie Warrior of Eternity
  • Zombie Slayer of Eternity
  • Death Prime Knight of Eternity
  • Dark Troll of Infinity
  • Ergdusu of Eternity
  • The new material development support quest reward item, ‘Circuit Jewel (LV 7) sample’ can now be sold in shops
  • Fixed delay depending on chat window overload
  • Fixed issues relating to continuously overall slowing of chat window because of overload

Additions

  • Advancement bonus upon completion of level 170 advancement quest added
  • Can use 11 buff skills at once
  • Added item categories in Agent Shop
    • Blessing Bead – EXP 200%
      • Bead/Wing Blessing Bead – EXP 200%
    • Blessing Bead – Increased Box Drop Rate
      • Bead/Wing Blessing Bead – Increased Box Drop Rate 100%/200%/300%
    • Chaos Talisman
      • Accessory talisman Chaos Talisman Rank
    • Prideu’s Bracelet fragments
    • Quest Items, Mission Items

 Contents are still being updated and the details of some contents narrated below may be changed.

-CABAL Online PH Team