Main Contents

Addition of Legend Arena

Entry

1. New NPC for entry has been added

▶ Name: Guard Sebious

▶ Location: Bloody Ice Front Door(Coordinates 54, 17)

2. Entry Limit

▶ Level Limit: Lv. 180

▶ Entry Limit: 1 Player(Cannot enter as a party)

▶ Dungeon Entry Limit: Honorable Warrior Key

  • Sold in Remote Shop and by Bloody Ice Grocer NPC Deighton for 3,000,000 Alz
  • Account Bound

▶ Daily Entry Limit: 5 times a day

  • When you place the mouse over the enter button you will see the information as ‘Daily Entry Limit [Current]/[Daily Max]

▶ Entry Caution button will pop up when the enter button is selected.

▶ Arena Enter/Control Challenge Time

  • Instead of the existing entry notice a new feature that fundamentally limits dungeon entry/challenge has been added
  • Ranking update time is set at 23:59 every day
  • For the Ranking reset time player entry and the pause function is disabled
  • Currently the entry button is disabled at 23:56 and players who have already entered have their challenge button disabled at 23:56

Battle

1. Battle Progression

▶ Earn damage points from battle during the time limit (Points are calculated live)

▶ Time limit is 3 min

▶ Dungeon Clear: If character dies or time limit ends

  • Dungeon Success: If character completes the dungeon clear conditions while earning more than season target points
  • Dungeon Fail: Quit dungeon or if character completes dungeon without gaining enough points

2. Play Rules

▶ Potion, Skills, Mercenary may be used

▶ Resurrection related system and items cannot be used

▶ Unlike Eternal, character is created in front of boss without going through a gate.

▶ Fight starts in a rectangular map, cannot exit until battle ends

▶ Boss Monster does not move and HP is unlimited and will continue to attack player until time limit ends.

▶ Points are given based on how much damage character inflicts on boss monster

3. Boss ‘Baldus’

Points and Rank

1. Points Calculation

▶ Critical points given for critical damage and normal points given for normal damage

▶ Points are decided based on points corrected and weighted points for each battle style

▶ Points are updated every time a character hits the monster and is shown on the information UI within the dungeon

▶ A UI indicating the points earned and end of time is displayed at the end of the dungeon

2. Season Goals

▶ Season Goal: Earn daily rewards and earn minimum points allowed to be ranked

▶ Players must achieve the minimum score each attempt in order to have points accumulated and receive daily rewards.

▶ Current set minimum point is set at 2000

▶ This is set to prevent abusing of daily rewards and give players a goal in order to encourage users to be much more active

3. Ranking

▶ After 1st play of season if accumulated score is more than 1, character automatically registers in rankings. After this every time points are updated ranking is also updated

▶ Rankings are reset at the end of each season

▶ Accumulated score are based on damage dealt points and Accumulated points affect rankings

▶ Character with highest accumulated score is registered in the rankings.

▶ Rankings are update every day around 23:59

▶ Rankings are organized based on battle style and up to rank 100

▶ How to register ranking

  • Each character earns an accumulated score
  • All characters ranks are calculated by accumulated score based on battle style at 23:59
  • If there are no characters that are ranked they are registered to each battle style ranking
  • If there are characters that are ranked, characters ranks are compared and only the highest remains
  • If the rank being registered is lower than rank already achieved the previous rank is maintained
  • Accumulated score/name of season ranking data is stored in the DB every day at 23:59
  • All ranking data are reset 7 days after a season starts at 23:59. The top 10 characters receive rewards

Penalties are given based on each week’s ranking

Penalties outside of ranking is 100% ( 3, 2, 1 week before)

Reward

1. Daily Reward

▶ Daily Rewards are given to those who acquire more than 1 point(Succeed in Dungeon)

▶ Daily Reward is sent to mail immediately after achieving conditions

▶ Need to play at least twice to receive Daily Reward

▶ The Daily Reward bar in the lobby shows when the conditions for the daily reward are met

▶ Reward Item

– Potion Box and Potions are character bound

2. Season Rewards

▶ Arena Token specific to each boss monster is given.

  • For season 1 ‘Baldus Token’ is given(Stackable, up to 999)

▶ Sent after the end of the season to the mail(Monday 00:01)

▶ Reward Item

3. Arena Shop

▶ Trade token received from season reward for items

▶ Items sold may be changed with each season

▶ This seasons inventory is the Slot Extender(Highest), exchangeable for 3,000 Baldus Tokens.

Related Achievements added

New Accessory Added

Defensive Earring

(Image)

▶  Information

▶ Drop Location

Types of Arcana have been added

▶ Common

Equip

  • Characters over Lv. 100 can equip
  • Equip on new slot in inventory
  • Cannot equip both Arcana of Law and Arcana of Chaos at the same time(Can only equip either 1 Law or 1 Chaos)

Upgrade

  • Can upgrade with Chaos Cores
  • Available up to +15
  • Penalty for Upgrade fail: Item is destroyed
  • Number of Cores needed to upgrade each level and upgrade points obtainable

Arcana of Laws

  • Accessory with defensive stats
  • Sold at NPC sales: Bloody Ice Grocer Deighton
  • Price: 15,000,000

▶ Stats per level

Arcana of Chaos

  • Accessory with Offensive stats
  • Sold at CABAL Cash Shop
  • Price: 30 Cabal Cash

▶ Stats per level

New Skills added

▶ Sold

  • Sold from instructors in Bloody Ice, Desert Scream, Green Despair and Port Lux
  • Added to Attack Skill tab of Transcender rank
  • There are no other training fees other than the fee to buy the skill book(구Price: 3,714,500 Alz)
  • Untrain price is 371,450 Alz per level
▶ Video
Video Credits to Mr. Wormy: BATTLE ROYAL (Legends Unleashed)

▶ Skill stats

 

New Costumes

▶ Mixed Costumes

[Costume] Aizhan (Female only)

[Costume] Imperial Dress

[Costume] CABAL School Uniform

▶  Helmet Costumes

[Costume] Panda Doll Mask

[Costume] Bear Doll Mask

[Costume] Shark Doll Mask

[Costume] Rabbit Doll Mask

[Costume] Lion Doll Mask

[Costume] Tiger Doll Mask

[Costume] Dinosaur Doll Mask

[Costume] Lion Face Female

[Costume] Lion Face Male

 

▶  Weapon Costumes

[Costume] Golden Dragon – Orb [WI]

[Costume] Golden Dragon – Orb and Crystal [FA]

[Costume] Golden Dragon – Balde and Katana [BL]

[Costume] Golden Dragon – Blade and Crystal [FB]

[Costume] Golden Dragon – Blade and Crystal [FS]

[Costume] Golden Dragon – Daikatana [WA]

[Costume] Golden Dragon -Greatsword [WA]

[Costume] Golden Dragon – Chakram [GL]

 

[Costume] Demon’s Bone – Orb [WI]

[Costume] Demon’s Bone – Orb and Crystal [FA]

[Costume] Demon’s Bone – Balde and Katana [BL]

[Costume] Demon’s Bone – Blade and Crystal [FB]

[Costume] Demon’s Bone – Blade and Crystal [FS]

[Costume] Demon’s Bone – Daikatana [WA]

[Costume] Demon’s Bone – Greatsword [WA]

[Costume] Demon’s Bone – Chakram [GL]

Quick Buttons added in Dungeon

▶ Under the dungeon difficulty mark new buttons where users can quit or pause dungeon has been added

  • Dungeon Pause Button: Summon Dungeon pause screen
  • Dungeon Quit Button: Summon Dungeon quit screen

Blended Slot Rune Expansion Item Added

▶  ‘Rune Slot Extender’ name changed to ‘Rune Slot Extender – Essence’

▶  Rune Slot Extender – Blended

  • Blended Rune slot extended when used
  • Can expand blended slots up to 6 times up to a total of 9 slots.
  • ▶ However, only slots are expanded the max amount of blended runes that can be used at the same time remains the same at 3.

▶ Sell

  • Sell NPC: All area Core Alchemists
  • Price: 150,000,000 Alz

▶ Tooltip Explained

  • Blended rune slot can be expanded up to 9 slots. (Right click with mouse)
  • Rune Slot left to be expanded(n/9)

Changes

Craft Request screen improvement

  • Moved complete all button to the lower right
  • Now shows request result as [Requested slot (Success, fail)/Request available slot]
    ▶ (Success, fail quantity is applied after request is completed)
  • Auto Repeat Function Added
    ▶ If you select the request all button while the repeat button is checked the selected item is requested/made automatically.
    ▶ Tooltip explains the function of button when hovered over with mouse.
    ▶ Auto repeat stops if there isn’t enough space in the inventory or not enough ingredients and also if the repeat check is unchecked
    ▶ Crafting continues even if different item category is selected while repeat crafting.

Permanently Save Settings

  • User’s settings are now saved permanently before user edits setting.
  • Setting are saved to the user and are not reset even when client is restarted
  • Settings that can be saved permanently

Improvement to UI of Service Tab in Benefit Information screen

  • Revised UI without additional benefits are shown
    ▶ Ex) Free Users
  • For PC Cafe events PC Cafe phrase is shown

GM Buff Tooltip

  • Skill exp. List that was missing in GM Buff and potion tooltip now shown
    ▶ Gm’s Blessing(Lv. 1): Skill exp. +12 for each skill
    ▶ Gm’s Blessing(Lv. 2): Skill exp. +5 for each skill
    ▶ Gm’s Blessing(Lv. 3): Skill exp. +5 for each skill
  • Skill exp. Category is shown in both all info. And other info. Screen when GM Buff is applied

Warrior, Gladiator Defense Power Increased

  • Defense penalty for Warrior and Gladiator decreased

Class

Accuracy Penalty

Penetration Penalty

Before Change After Change Before Change After Change

Warrior

20 10
Gladiator 20 10
  • Defense increased base on Penalty decrease
    ▶ Ex) If a warrior had 2750 defense it is increased by 116 to 2821. If a Gladiator had a defense of 2305 gladiator Defense is increased by 22 to 2327

Passive and Survival skills improved

  • Up to 6 Battle Style specific skills can now be learned.
  • Some skills for each Battle style have been improved(based on stats of Lv.20)

  • Piercing Shield
    ▶ Skill Rank Requirement: Transcender
    ▶ Skill Form: Battle Style Specific
    ▶ Skill Book Price: 3,714,500 Alz
    ▶ Classes that can learn and purchase: Warrior / Force Shielder / Gladiator
    ▶ Sell NPC: Bloody Ice / Desert Scream / Green Despair / Port Lux Instructor

Max Skill Exp. and Skill Point increased to 540 from 320.

Some Buff Skills now cast instantly

  • Force Shielder: Shadow Shield
  • Gladiator: Art of Rage / Rage Shield

Minesta, Arcane Golem Unbinding Stone Merged

▶ Merge Unbinding Stones currently divided by each weapon/armor into one that is used for all Weapon/armor

  • Minesta/Arcane Golem Unbinding Stone(Medium/High/Highest)-Weapon
    ▶ Can be used for all character bound weapons.
  • Minesta/Arcane Golem Unbinding Stone(Medium/High/Highest)-Armor
    ▶ Can be used for all character bound armor.

▶ Item use condition, success rate, failure penalty all remain the same

  • Minesta Unbinding Stone
    ▶ Failure results in item being destroyed
    ▶ Basic Success Rate 30% / Increase 4% per upgrade level / max success rate 90%
  • Arcane Golem Unbinding Stone
    ▶ Can only be used on items +10, grade drops by 1 when upgrade fails 1
    ▶ Basic Success Rate 20% / Increase 10% per upgrade level / Max Success Rate 70%
    ▶ (Success Rate increased up to 50% for upgrade level +10 or higher 50% 증가)
  • Previous Unbinding Stones are automatically changed into the merged Unbinding Stones when users log in with character
New item
Old Name New Name
Minesta’s Unbinding Stone(Medium) – Magic Weapon Minesta’s Unbinding Stone(Medium) – Weapon
Minesta’s Unbinding Stone(Medium) – One Hand Weapon
Minesta’s Unbinding Stone(Medium) – Two Hand Weapon
Minesta’s Unbinding Stone(Medium) – Chakram
Minesta’s Unbinding Stone(High) – Magic Weapon Minesta’s Unbinding Stone(High) – Weapon
Minesta’s Unbinding Stone(High) – One Hand Weapon
Minesta’s Unbinding Stone(High) – Two Handed Weapon
Minesta’s Unbinding Stone(High) – Chakram
Minesta’s Unbinding Stone(Highest) – Magic Weapon Minesta’s Unbinding Stone(Highest) – Weapon
Minesta’s Unbinding Stone(Highest) – One Hand Weapon
Minesta’s Unbinding Stone(Highest) – Two Hand Weapon
Minesta’s Unbinding Stone(Highest) – Chakram
Minesta’s Unbinding Stone(Medium) – Suit Minesta’s Unbinding Stone(Medium) – Armor
Minesta’s Unbinding Stone(Medium) – Gloves
Minesta’s Unbinding Stone(Medium) – Boots
Minesta’s Unbinding Stone(Medium) – Helmet
Minesta’s Unbinding Stone(High) – Suit Minesta’s Unbinding Stone(High) – Armor
Minesta’s Unbinding Stone(High) – Gloves
Minesta’s Unbinding Stone(High) – Boots
Minesta’s Unbinding Stone(High) – Helmet
Minesta’s Unbinding Stone(Highest) – Suit Minesta’s Unbinding Stone(Highest) – Armor
Minesta’s Unbinding Stone(Highest) – Gloves
Minesta’s Unbinding Stone(Highest) – Boots
Minesta’s Unbinding Stone(Highest) – Helmet
Arcane Golem’s Unbinding Stone(High) – Magic Weapon Arcane Golem’s Unbinding Stone(High) – Weapon
Arcane Golem’s Unbinding Stone(High) – One Hand Weapon
Arcane Golem’s Unbinding Stone(High) – Two Hand Weapon
Arcane Golem’s Unbinding Stone(High) – Chakram
Arcane Golem’s Unbinding Stone(Highest) – Magic Weapon Arcane Golem’s Unbinding Stone(Highest) – Weapon
Arcane Golem’s Unbinding Stone(Highest) – One Hand Weapon
Arcane Golem’s Unbinding Stone(Highest) – Two Hand Weapon
Arcane Golem’s Unbinding Stone(Highest) – Chakram
Arcane Golem’s Unbinding Stone(High) – Suit Arcane Golem’s Unbinding Stone(High) – Armor
Arcane Golem’s Unbinding Stone(High) – Gloves
Arcane Golem’s Unbinding Stone(High) – Boots
Arcane Golem’s Unbinding Stone(High) – Helmet
Arcane Golem’s Unbinding Stone(Highest) – Suit Arcane Golem’s Unbinding Stone(Highest) – Armor
Arcane Golem’s Unbinding Stone(Highest) – Gloves
Arcane Golem’s Unbinding Stone(Highest) – Boots
Arcane Golem’s Unbinding Stone(Highest) – Helmet

▶ Tooltip and category of items changed

  • Magic Weapon, One Hand Weapon, Two Hand Weapon, Chakram have been changed to Weapon
    ▶ In the case of Magic Weapon that were using the ‘Lapis’ tooltip for convenience they have been changed to Osmium
  • Suit, Gloves, Boots, Helmet have been changed to Armor

▶ Minesta’s Unbinding Stone Cube’s drop list has been changed

  • Each Unbinding Stone Cube(Medium),(High),(Highest) drop list has been changed
    ▶ Changed the 8 types of previous Unbinding Stones into the 2 new ones

▶ Arcane Golem’s Unbinding Stone field monster drops have been adjusted

▶ Unbinding Stone change in Agent Shop

  • Account bound / seal – Minesta’s Unbinding Stone / Arcane Golem Unbinding Stone category has been changed to Weapon/Armor
  • Minesta’s Unbinding Stone / Arcane Golem Unbinding Stone auto complete changed to Weapon/Armor

Possessed Alz within game and trade limit improvements

▶  Problem

  • Inventory & User warehouse Alz amount check is different for each action(Allow max Alz or less than max Alz)
  • No restrictions for Alz via mail

▶ Improvements

  • Allow inventory and user warehouse to accept up to max Alz
  • Set limit for Alz exchange via mail

Extreme Core Pocket(Premium) no longer drops Extreme Core Lv. 5

Appearance change now always works regardless of item or time period

Saint’s Forcecalibur Monster Increase HP for (Vaikalitan, Gruvanda, and Tilagan)

Guild Status message is deleted when user leaves guild, is kicked out, or the guild disbands

Message shown when disarming/changing weapon/armor while dancing has been changed

  • If you unequip or change your weapon you will be instantly released from the dance move -> Dance mode is canceled when you equip/change your weapon.
  • If you unequip or change your weapon you will be instantly released from the sit move -> Sit mode is canceled when you unequip/change equiped weapons

Mission War Improvements

▶ Damage Amplifiers use improved

  • Changed so that damage amplifiers can now be registered even in Mission War lobby
  • Changed so that even in Mission War lobby damage amplifying icons are shown at the upper left corner of the character
    ▶ Icon is active/inactive based on whether the Damage Amplifier is registered or not
  • If all amplifiers are used but there are more of the same amplifier in the inventory the item is automatically registered.
  • Changed so that amplifiers are used even if the number of amplifiers is lower than the number used for a skill.

▶ Mission War Meritorious Medal Reward score table changed

  • Reward Range Changed
  • Original Range/

    Changed Range/ Meritorious Medals gained

    0 ~ 99

    0 ~ 99 0

    100 ~ 150

    100 ~ 149 1
    151 ~ 250 150 ~ 249

    2

    251 ~ 400 250 ~ 399

    3

    401 ~ 600

    400 ~ 599

    4

    601 ~ 500,000 600 ~ 500,000

    5

  • Changed Mission War Monster Stats
  • The amount of gold coins looted are now displayed when gold is looted from the field
  • Tooltip that shows the user’s ID has been added so that when mouse cursor is over a party member/party leader in the minima[, the user’s ID is shown.

-CABAL ONLINE PH Team