Main Content

  • Heil’s Laboratory Support Added
    • How to participate
      • Requirements
        • Lv. 180 +, an account with a main guild character
        • All Characters in account can participate
      • Related Menu and UI
        • Short cut : Shift + i
        • CABAL Menu > Quests and achievements > Heil’s Research Support
        • Research Support UI
        • Decode Electronic Circuit
          • Consists of Circuit, Circuit Line and Memory Cube(Reward)
          • Displayed in different colors by lv. (Thus, when requirements for circuit is not met, it will be displayed in black)
          • When a circuit is completed, a page move button will pop up and users can view up to 10 circuits
        • Insert Materials
          • Consists of total of 10 slots to insert materials
          • No. of Material items in inventory / No. of inserted material items displayed
          • Refresh button on top left of each material insert UI
        • My info
          • Displays info related to progress of research support
          • During Season: Season name, decoded circuit (players no. of circuit board), total no. of decoded circuit boards (No. of players total circuit board)
          • End of Season: Clues Found (No. of players circuits found in clue finding. Displayed as ‘none’ when none) + Find Clues Button
      • Research Support Season
        • Total of 3 seasons
          • Heil’s Study Season 1: Research
          • Heil’s Study Season 2 : Examine
          • Heil’s Study Season 3 : Set Hypothesis
        • Each season will carried out every other week for 7 days
    • Insert Materials
      • Items may be inserted in material insert UI, when no. of materials in possession exceed no. of material items that need to be inserted.
      • Gauge accumulated by points depending on percentage of material inserted
        • Required material will be determined by a set rate in each material pool
        • Each item has a general insert no. and transferred point, a certain magnification is applied to determine the amount of material input and the amount of transferred points
        • When the amount of points exceed the inserted amount of max gauge points, exceeded amount will be added and applied in next gauge

Material List

Insert UIMaterials
No. 11 out of 10 types of Astral Core(Bluestin~Demonite)
No. 21 out of 10 types of Quartz Core(Bluestin~Demonite)
No. 31 out of 10 types of Material Core(Bluestin~Demonite)
No. 41 out of 3 types of Circuit Jewel(LV 5~7)
No. 51 out of 13 types of Soul Core(Bloody Ice ~ Senillinia)
No. 61 out of 5 types of Upgrade Core(Low~Ultimate)
No. 71 out of 5 types of Force Core(Low~Ultimate)
No. 81 out of 5 types of Upgrade Core(piece), Force Core(piece), Shape Cartridge (Med~Highest)
No. 91 out of 4 types of Weapon/armor Option Scroll(Low~Highest)
No. 101 out of Chaos core or Divine Stone
      • Insert bonus
        • When materials are inserted, a bonus magnified percentage will be applied
          • Bonus will be added to extra gauge when a magnified bonus percentage is applied
            • Applied magnified percentage: x2, x3, x4 + x5(only applied for upgrade core)
      • Change Material
        • Material will be changed when refresh button on material UI is clicked
        • Changing of material insert will be available up to 5 times for each insert UI, costing 5 Force gem for each time
        • Same material may appear as previous material
      • No. of materials inserted, transferred points, no. of material change availability will be reset at 5:00 everyday
    • Reward
      • Basic (Circuits) structure
        • 9 normal circuits + 1 High circuit(fixed 10th circuit)
        • Substitution for circuit by rate
          • Appearance of high circuit
            • When circuits reset by starting a new season (starting from 2nd season), high circuit will appear at certain rate instead of a Normal circuit(No.1~9)
            • 1 high circuit during 1 season
          • Highest circuit
            • When circuits reset by starting a new season for a certain rate, high circuit will appear at certain rate instead of a Normal circuit(No.10)
            • 1 highest circuit during 1 season
      • Memory Cube Reward
        • A cube reward will be given by the circuit Lv. when a circuit is completed by inserting materials
        • Reward by circuit Lv.
          • Potion of Luck may be gained in Memory Cube(High-Highest) for certain percentage
        • If a high valued item is gained, item and receiver’s name will be displayed on the info alarm pop up
        • Circuit Reward

Memory Cube(Normal Reward)

ItemCountNote
Luminous Substance1Collection material
Modification Stone1Collection material
Black Substance1Collection material
Extreme Holy Water(15min)1
Heroic Potion(15min)1
Charisma Pan’s Ketchup Fry1

Memory Cube (High Reward)

ItemCountNoteEtc
Luminous Substance2Collection material-
Modification Stone2Collection material-
Black Substance2Collection material-
Dragon Jewel2-
Dragon Orb1-
Holy water of critical strike(15min)2-
Potion of Veradrix2-
Extreme Holy Water(15min)2-
Heroic Potion(15min)2-
GM’s Blessing (Lv.1)1-
Potion of Luck (200,000 Alz)1-
Potion of Luck (300,000 Alz)1-
Potion of Luck (500,000 Alz)1-
Potion of Luck (1,000,000 Alz)1Notice to All when obtained

Memory Cube (Highest Reward)

ItemCountNoteEtc
Luminous Substance9Collection material-
Modification Stone9Collection material-
Black Substance9Collection material-
Old Machine Scrap3Collection material-
Damaged Electronic Circuit3Collection material-
Permanent Power Device3Collection material-
Dragon Jewel6-
Dragon Orb1-
GM’s Blessing (Lv.1)2-
Potion of Luck (1,000,000 Alz)1Notice to All when obtained
Potion of Luck (2,000,000 Alz)1Notice to All when obtained
Potion of Luck (3,000,000 Alz)1Notice to All when obtained
Potion of Luck (5,000,000 Alz)1Notice to All when obtained
Potion of Luck (10,000,000 Alz)1Notice to All when obtained
Potion of Luck (20,000,000 Alz)1Notice to All when obtained
Potion of Luck (50,000,000 Alz)1Notice to All when obtained
Potion of Luck (100,000,000 Alz)1Notice to All when obtained
      • Season End
        • Season ends by completing all circuits & collect all cube rewards
        • When season is completed
          • 1 Accumulated ‘Decoded circuit’
          • New season starts as circuit is reset
          • When season ends, the circuit will be reset and next season will start
          • Page move button activate
            • May check previous circuit by using Left/Right Page move button
            • Can check up to 10 recent circuits
    • Find Clues
      • Reward given to users in random whom have completed at least 7 Study Support seasons
      • Progress
        • Draw among users who achieve the conditions for participation until before m/a on the Day of regular patch(Tues) will be selected as winners
        • Draw during m/a on the day of regular patch (Tues)
        • Clue reward given to winners of draw during m/a on the day of regular patch (Tues)
      • Method of selecting
        • 1 entry will be made for each completion after user decodes more than 7 circuits
        • Randomly chosen out of Lv. 5(5 times), and characters who have won in previous Lv. will not be included

Winners by each Lv. and Clue Rewards

SeasonLv.Clue NameWinnersClue Reward
Heil’s Study : ResearchLv.1Final Assemble (Step 1)3Piece of Old Machine x 10
Lv. 2Permanent power (Step 2)5Piece of Old Machine x 5
Lv. 3Full Power (Step 3)10Piece of Old Machine x 3
Lv. 4Management (Step 4)30Piece of Old Machine x 2
Lv. 5Attack (Step 5)60Piece of Old Machine x 1
Heil’s Study : ExamineLv. 1Final Assemble (Step 1)3Damaged Electronic Circuit x 10
Lv. 2Permanent power (Step 2)8Damaged Electronic Circuit x 5
Lv. 3Full Power (Step 3)15Damaged Electronic Circuit x 3
Lv. 4Management (Step 4)25Damaged Electronic Circuit x 2
Lv. 5Attack (Step 5)50Damaged Electronic Circuit x 1
Heil’s Study : Theory SetLv.1Final Assemble (Step 1)3Perm. Power unit x 10
Lv. 2Permanent power (Step 2)8Perm. Power unit x 5
Lv. 3Full Power (Step 3)15Perm. Power unit x 3
Lv. 4Management (Step 4)25Perm. Power unit x 2
Lv. 5Attack (Step 5)50Perm. Power unit x 1
      • Find Clues UI
        • When opening the Find Clues UI, Find Clues tab will be shown in default
        • When Clue provider opens the tab, select the character name out of the Clue provider list
    • Collection
      • Heil’s Study Support related special Collection added
        • Collection → Special
      • Collection exclusive item list that can be gained by Heil’s Study Support
        • All items account bind
Item NameItems gained
Luminous SubstanceNormal/High/Highest Memory Cube
Modification StoneNormal/High/Highest Memory Cube
Black SubstanceNormal/High/Highest Memory Cube
Piece of Old MachineHighest Memory Cube, 'Heil’s Study : Research' Season Clue Reward
Damaged Electric CircuitHighest Memory Cube, 'Heil’s Study : Observe' Season Clue Reward
Perm. Power unitHighest Memory Cube, 'Heil’s Study : Theory Set' Season Clue Reward

Collection List

Collection NameMission NameCollection Insert ItemsNo.RewardCollection Reward
Heil’s Research Support ⅠHeil’s Research Support Ⅰ : ResearchAstral Core(Osmium)60
Force Gem x1






Attack 80
Quartz Core(lapis)40
Material Core(Osmium)80
Heil’s Research Support Ⅰ : Theory SetUpgrade Core(Low)20
Force Gem x1
Upgrade Core(Med)20
Upgrade Core(High)20
Heil’s Research Support Ⅰ : Collect InfoForce Core(Low)30
Force Gem x1
Force Core(Med)30
Force Core(High)30
Heil’s Research Support Ⅰ : Analyze and InterpretLuminous Substance50
Force Gem x1
Heil’s Research Support ⅡHeil’s Research Support Ⅱ : ResearchAstral Core(Red Osmium)60
Force Gem x1






Defense 80
Quartz Core(Topaz)40
Material Core(Red Osmium)80
Heil’s Research Support Ⅱ : Theory SetUpgrade Core(Low)20
Force Gem x1
Upgrade Core(Med)20
Upgrade Core(High)20
Heil’s Research Support Ⅱ : Collect InfoForce Core(Low)30
Force Gem x1
Force Core(Med)30
Force Core(High)30
Heil’s Research Support Ⅱ : Analyze and InterpretBlack Substance50Force Gem x1
Heil’s Research Support ⅢHeil’s Research Support Ⅲ : ResearchAstral Core(SIGmetal)60
Force Gem x1






HP 60
Quartz Core(SIGmetal)40
Material Core(SIGmetal)80
Heil’s Research Support Ⅲ : Theory SetUpgrade Core(Low)20
Force Gem x1
Upgrade Core(Med)20
Upgrade Core(High)20
Heil’s Research Support Ⅲ : Collect InfoForce Core(Low)30
Force Gem x1
Force Core(Med)30
Force Core(High)30
Heil’s Research Support Ⅲ : Analyze and InterpretModification Stone50Force Gem x1
Heil’s Research Support ⅣHeil’s Research Support Ⅳ : ResearchAstral Core(Mithril)80
Force Gem x2






Defense Rate 25
Quartz Core(Mithril)60
Material Core(Mithril)100
Heil’s Research Support Ⅳ : Theory SetUpgrade Core(Low)20
Force Gem x2
Upgrade Core(Med)20
Upgrade Core(High)20
Upgrade Core(Highest)20
Heil’s Research Support Ⅳ : Collect InfoForce Core(Low)30
Force Gem x2
Force Core(Med)30
Force Core(High)30
Force Core(Highest)30
Heil’s Research Support Ⅳ : Analyze and InterpretLuminous Substance100Force Gem x2
Heil’s Research Support ⅤHeil’s Research Support Ⅴ : ResearchAstral Core(Archridium)80
Force Gem x2






Attack Rate 15
Quartz Core(Archridium)60
Material Core(Archridium)100
Heil’s Research Support Ⅴ : Theory SetUpgrade Core(Low)20
Force Gem x2
Upgrade Core(Med)20
Upgrade Core(High)20
Upgrade Core(Highest)20
Heil’s Research Support Ⅴ : Collect InfoForce Core(Low)30
Force Gem x2
Force Core(Med)30
Force Core(High)30
Force Core(Highest)30
Heil’s Research Support Ⅴ : Analyze and InterpretBlack Substance100Force Gem x2
Heil’s Research Support ⅥHeil’s Research Support Ⅵ : ResearchAstral Core(Palladium)80
Force Gem x2






HP 120
Quartz Core(Palladium)60
Material Core(Palladium)100
Heil’s Research Support Ⅵ : Theory SetUpgrade Core(Low)20
Force Gem x2
Upgrade Core(Med)20
Upgrade Core(High)20
Upgrade Core(Highest)20
Heil’s Research Support Ⅵ : Collect InfoForce Core(Low)30
Force Gem x2
Force Core(Med)30
Force Core(High)30
Force Core(Highest)30
Heil’s Research Support Ⅵ : Analyze and InterpretModification Stone100Force Gem x2
Heil’s Study Support ⅦHeil’s Study Support Ⅶ : ResearchAstral Core(SIGmetal)200
Force Gem x3






Ignore Penetration 50
Quartz Core(SIGmetal)150
Material Core(SIGmetal)250
Heil’s Study Support Ⅶ : Theory SetUpgrade Core(Med)150
Force Gem x3
Upgrade Core(High)150
Upgrade Core(Highest)150
Heil’s Study Support Ⅶ : Collect InfoForce Core(Med)200
Force Gem x3
Force Core(High)200
Force Core(Highest)200
Heil’s Study Support Ⅶ : Analyze and InterpretLuminous Substance500Force Gem x3
Black Substance500
Heil’s Study Support ⅧHeil’s Study Support Ⅷ : ResearchAstral Core(Mithril)200
Force Gem x3






Dmg reduction 35
Quartz Core(Mithril)150
Material Core(Mithril)250
Heil’s Study Support Ⅷ : Theory SetUpgrade Core(Med)150
Force Gem x3
Upgrade Core(High)150
Upgrade Core(Highest)150
Heil’s Study Support Ⅷ : Collect InfoForce Core(Med)200
Force Gem x3
Force Core(High)200
Force Core(Highest)200
Heil’s Study Support Ⅷ : Analyze and InterpretBlack Substance500Force Gem x3
Modification Stone500
Heil’s Study Support ⅨHeil’s Study Support Ⅸ : ResearchAstral Core(Archridium)400
Force Gem x4






Ignore Resist Skill Amp 4%
Quartz Core(Archridium)300
Material Core(Archridium)500
Heil’s Study Support Ⅸ : Theory SetUpgrade Core(High)300
Force Gem x4
Upgrade Core(Highest)200
Upgrade Core(Ultimate)100
Chaos core100
Heil’s Study Support Ⅸ : Collect InfoForce Core(High)500
Force Gem x4
Force Core(Highest)400
Force Core(Ultimate)300
Heil’s Study Support Ⅸ : Analyze and InterpretModification Stone500
Force Gem x4
Luminous Substance500
Black Substance500
Heil’s Study Support ⅩHeil’s Study Support Ⅹ : ResearchAstral Core(Palladium)400
Force Gem x4






Ignore Resist Critical DMG 8%
Quartz Core(Palladium)300
Material Core(Palladium)500
Heil’s Study Support Ⅹ : Theory SetUpgrade Core(High)300

Force Gem x4
Upgrade Core(Highest)200
Upgrade Core(Ultimate)100
Chaos core100
Heil’s Study Support Ⅹ : Collect InfoForce Core(High)500
Force Gem x4
Force Core(Highest)400
Force Core(Ultimate)300
Heil’s Study Support Ⅹ : Analyze and InterpretModification Stone500
Force Gem x4
Luminous Substance500
Black Substance500
Check attack engineCheck Bullet Proof GlovesAstral Core(Archridium)2000

Force Gem x5






All Skill Amp 8%
Astral Core(Palladium)1500
Astral Core(Demonite)1000
Force Core(Highest)1500
Force Core(Ultimate)1000
Test Aging of Machine EquipmentUpgrade Core(Highest)1000

Force Gem x5
Upgrade Core(Ultimate)500
Chaos core700
Divine Stone500
Check abilityModification Stone2000
Force Gem x5
Luminous Substance2000
Black Substance2000
Check Selective Identification FunctionPerm. Power unit200
Force Gem x5
Damaged Electric Circuit200
Piece of Old Machine200
Concentrated studyCheck Cognitive AbilityAstral Core(Archridium)2000

Force Gem x5






Critical DMG 16%
Astral Core(Palladium)1500
Astral Core(Demonite)1000
Force Core(Highest)1500
Force Core(Ultimate)1000
Examine CircuitUpgrade Core(Highest)1000

Force Gem x5
Upgrade Core(Ultimate)500
Chaos core700
Divine Stone500
Examine Power EngineModification Stone2000
Force Gem x5
Luminous Substance2000
Black Substance2000
Body defect testPerm. Power unit200
Force Gem x5
Damaged Electric Circuit200
Piece of Old Machine200
Final AssemblyEquip attack equipmentAstral Core(Archridium)2000

Force Gem x5






Penetration 80
Astral Core(Palladium)1500
Astral Core(Demonite)1000
Force Core(Highest)1500
Force Core(Ultimate)1000
Assemble lower bodyUpgrade Core(Highest)1000

Force Gem x5
Upgrade Core(Ultimate)500
Chaos core700
Divine Stone500
Assemble upper bodyModification Stone2000
Force Gem x5
Luminous Substance2000
Black Substance2000
Insert FuelPerm. Power unit200
Force Gem x5
Damaged Electric Circuit200
Piece of Old Machine200
Additional Studies IOperation Test IUpgrade Core(High)500

Force Gem x5


Resist Critical DMG 10%
Upgrade Core(Highest)400
Chaos core300
Luminous Substance300
Additional Studies IIAttack Test IUpgrade Core(High)500

Force Gem x5


PVE DMG reduction40
Upgrade Core(Highest)400
Chaos core300
Black Substance300
Additional Studies IIIDefense test IUpgrade Core(High)500

Force Gem x5


Defense Rate 50
Upgrade Core(Highest)400
Chaos core300
Modification Stone300
Additional Studies IVOperation Test IIUpgrade Core(Highest)500

Force Gem x5


Normal Attack DMG increase 15%
Upgrade Core(Ultimate)300
Divine Stone300
Piece of Old Machine30
Additional Studies VAttack test IIUpgrade Core(Highest)500

Force Gem x5


PVE Critical DMG 10%
Upgrade Core(Ultimate)300
Divine Stone300
Perm. Power unit30
Additional Studies VIDefense test IIUpgrade Core(Highest)500

Force Gem x5


Cancel ignore penetrat 30
Upgrade Core(Ultimate)300
Divine Stone300
Damaged Electric Circuit30
    • New DX Dungeon Terminus Machina Added

Dungeon Info

Required Lv.LV.190 + / BSLV.11+
Duration30min
EntranceFort Ruina (40, 175)
Entry ItemBroken Circuit chip (Acc.bind)
- Peddler Yunon from bloody ice selling at 1,000,000 Alz + Divine Stone x1
DP Reward8 DP
Participants2 Players
Daily Entry LimitX
Daily Play Time LimitWeekday 8H / Weekend 12H
Other LimitsUnable to use Dungeon booster

Achievements and Title

Achievement nameContentCountReward
Machines that have taken over historyTerminus Machina
Clear
110 Ach. Points
1017 Ach. Points
3023 Ach. Points
5030 Ach. Points
100Title – Over the reckless train (HP +10, Defense rate +2)
20035 Ach. Points
30045 Ach. Points
500Title – Broke machines defense (HP +15, Defense rate +4)
70050 Ach. Points
1000Title – Made machines out of scrap (HP +20, Defense rate +6)
150060 Ach. Points
200070 Ach. Points
300080 Ach. Points
5000Title – whom who protected history (HP +25, Defense rate +8)
    • New Essence Rune – Ignore resist critical DMG added
      • Info
        • Dropped at new dungeon Terminus Machina
        • Equip Lv. : Lv. 120

Items required for stat and level up

Rune levelStatRateUsed APUsed item
1Ignore Critical DMG0.02310-
20.04312Divine Stone x5
30.06315Divine Stone x10
40.08320Divine Stone x15
50.1325Divine Stone x20

New Contents

  • Lv. of certain items displayed on tool tip added
    • Randomly given option range of unique items now displayed on item tool tip
      • Option range of certain unique items display added
      • Rate (min – max) displayed by each option
      • Unique items
        • Lycanus weapon
        • Armor of Drei Frame
        • Prideus’ bracelet
        • Sienna’s bracelet
        • Drosnin’s earring
        • Orphidia’s Amulet
        • Laxars brooch(Low/Med/High)
    • Evaluated effector rank(lv.) displayed on effector item tool tip added
      • Display assessed rank of effector on tool tip
      • Depending on effector option the display of normal rank / special rank will be differentiated
      • Effector rank will be displayed in current rank / highest rank
  • ‘Select all’ check box on personal shop UI added
    • When checking ‘select all’ check box, already checked slots will be kept and empty slots into checked status
    • When unchecking ‘select all’ check box, already unchecked slots will be kept and checked slots will be unchecked
  • Agris Amor Chest(DM) purchase availability added
    • purchase price and dropped items when opening, category will be the same with other classes
  • New Option Scrolls that can be applied at [Bike] collection of Special Collection dropped in Memoria Chrysos added
    • Bike Option Scroll(Ultimate) : Ignore Resist Critical DMG, Ignore Resist Skill Amp

 

Mission War

  • Change in revenge force and defense points
    • Building of defeated nation/stat increase buff added on guardian
      • Legacy Guardian, Sage’s Ensign , War gate defense rate added
        • Applied Stats: HP, Defense, Ignore Critical DMG, Ignore skill amp
      • Will not be applied to gold coin guardian of memoria chrysos
    • Character buff increased for defeated nation
      • Stats added: Additional DMG
      • Stats deleted: Ignore Critical DMG, Ignore Skill Amp

 

Specific Stats

LossCharacter stat increase
Defense IncreaseExtra DMG Increase
1200210
2300240
3400270
4500300
5600330
6700360
7800390
8900420
91000450
101100480
    • Tool tip info on revenge force buff changed
      • Buff applied for each nation can be viewed when hovering mouse over buff
      • Guardian and structure will be displayed in attack rate and defense

Specific stat on tool tip

Defeat no.Displayed defense
10.08
20.11
30.14
40.17
50.2
60.23
70.26
80.29
90.32
100.35
    • Defense points differentiated depending on resurrection
      • Defense points gained after resurrection during protection mode will decrease
      • The decreased rate will be recovered each second, and after 17sec normal defense points will be gained
      • Not applied when resurrected with odd circle, Force gem

 

Modification & Changes

  • Improvements in inventory
    • Item size changed to 1×1
      • Unify all different sized items into 1×1
      • Unified to 1×1 in Inventory, Warehouse, Shop
    • Equipment item rank display removed from Inventory / Equipment / Warehouse
    • Extend inventory to 8 tabs
      • Inventory increased from max 4 to 8 tabs

Inventory tab depending on the usage of periodic services

TabInventory extend requirements
BeforeAfter
1NormalNormal
2
3Premium ServicePremium Service
4
5
6
7Superior Bead
8Bead Plus
    • Change in warehouse
      • Extended Warehouse can be viewed at once

Change in rules of Warehouse Costume - Warehouse increase bead

WarehouseBead itemExtended Warehouse
Beforeafter
WarehouseBlessing Bead – Warehouse (No.4)Use tab Warehouse No.4Use tab Warehouse no. 7,8
Blessing Bead – Warehouse (No.5)Use tab Warehouse No.5Use tab Warehouse no. 9, 10
Blessing Bead - Warehouse (No.6)Use tab Warehouse No.6Use tab Warehouse no. 11, 12
Blessing Bead - Warehouse (No.7)Use tab Warehouse No.7Use tab Warehouse no. 13, 14
Blessing Bead - Warehouse (No.8)Use tab Warehouse No.8Use tab Warehouse no. 15, 16
CostumeBlessing Bead - Costume WarehouseUse tab Warehouse No.1Use tab Costume Warehouse 1, 2
WarehouseBlessing Bead - Costume Warehouse (No.1)Use tab Warehouse No.2Use tab Costume Warehouse 3,4
Blessing Bead - Costume Warehouse (No.3)Use tab Warehouse No.3Use tab Costume Warehouse 5,6
Blessing Bead - Costume Warehouse (No.4)Use tab Warehouse No.4Use tab Costume Warehouse 7,8

UI Changed

Equipment UIResize and organize all equipment slots to 1x1
Display character appearance in middle of the UI and display items on both sides of character
Pet UICan view option of pet In use (Normal/Covenant/trust) all in one
Costume UIResize and organize all equipment slots to 1x1
Display character appearance in middle of the UI, displayed costume on the left and stat applied costume on the right
Link Weapon UIResize and organize all equipment slots to 1x1
Display character appearance in middle of the UI and display link weapon and jewel cube slots on both sides of character
Inventory UIIncrease inventory tab into 8 tabs
Change all inventory slots to size 1x1
Warehouse/Costume Warehouse UIChange all warehouse slots to size 1x1
Shop UIChange all selling slots to size 1x1
Organized in pages and Page move button added
Display all items on one tab
Personal trade UIChange all trading slots to size 1x1
Change all slots to 7x5(total of 35)
Auto organize UIInventory no.5~8 added
Warehouse no. 9~16 added
    • Inventory and Equipment tab separated
      • Equipment tab will not be opened during when Warehouse, shop, remote shop tab is opened
      • Separated inventory shortcut key
        • Only inventory will be opened when pressing original shortcut key(i)
        • Shortcut key added(Crtl + i) will open inventory and equipment tab
        • when inventory and equipment tab are both opened, shortcut key(i) will close the equipment windows
  • When using Dark Mage wide-range skill, FX will be shown regardless of the skills effect option
  • Max no. of item merged changed to 999
Item nameItem nameItem name
Effector core(piece)Divine Stone PieceEssence of Chaos Guardian (Earring)
Piece of chaos stoneUnrefined divine essenceEssence of Chaos Guardian (Amulet)
Fire StoneDivine purification scrollDragon’s essence of light
Ice StoneEssence of Chaos Guardian (Chaos belt)Dragon’s essence of darkness
Wind StoneEssence of Chaos Guardian (Chaos Talisman)Orb of fire
Earth StoneEssence of Chaos Guardian (Carnelian)Orb of Ice
Elemental CrystalEssence of Chaos Guardian (Arcana of chaos)Orb of wind
Costume Cloth pieceEssence of Chaos Guardian (Arcana of laws)Orb of earth
Orb of RuinEssence of Chaos Guardian (Arcana of guardian)Essence of Chaos Guardian (Bracelet)
Orb of DestructionDevils’ Token (Med)Low Essence of Ruler
Crystal of RuinDevils’ Token (High)Med Essence of Ruler
Crystal of destructionDevils’ Token (Highest)High Essence of Ruler
Crystal of fireBroken bike cardHighest Essence of Ruler
Crystal of windLight featherChief Laxar’s Crystal Piece
Crystal of earth--
Ice Sphere--
  • Mission in Mission Fest Changed
    • Change content
      • Certain item use mission no. increase
      • Certain item use mission added
  • Disabled sorting items during Merit medal evaluation and report
  • Remove Orb of Wind in craft NPC Chloe’s shop
  • Error with client closing when pressing evaluate merit medal over 3 sec fixed
  • Fixed server disconnection when resetting select merit medal scroll
  • Error when 1 time attack skill use after Battle Mode I II III and combo applied after Dark Mage uses Border of Venom, Dystrophy, Absorption in auto attack mode fixed
  • Error with whisper chat of blocked character showing fixed차
  • Error with camera view not moving when viewing another characters equipment fixed
  • After setting Party Option – rule for gaining account bind items, the draw UI being displayed when divine stone piece, chaos stone piece was collected by mouse clicking fixed.
  • Error with ‘Understanding Battle mode 3’ achievement being unable to achieve when Dark mage uses battle mode 3 fixed
  • Error with guild memo disappearing after the guild member the made the memo changed guild groups or receives guild manager position fixed
  • Error with Collection fixed
    • Error that Devils’ Token(High/Highest) couldn’t be inserted in item collection fixed
    • Error with weapon/armor shown in collection shown as different battle style as use fixed
      • Weapon : weapon displayed as users battle style
      • Armor : display exclusive battle style rather than common armor
  • Missing % on ignore critical DMG in Mirage Island(Awakened) dungeon title tool tip fixed
  • Error with Craftsman’s Mithril suit(DM) displayed larger than other Mithril suits image fixed
  • Abnormal item automatically changes to normal item after logging in
  • Error with server disconnecting when sorting inventory at specific situations fixed
  • Error with item disabling when holding an item in warehouse and clicking sort button fixed
  • Error with equipment pop up opening when clicking CABAL Menu – inventory fixed
  • Error with pet option being displayed abnormally when hovering mouse on pet options in pet UI fixed
  • Error with bottom of the page looking abnormal when changing tabs in the collection UI fixed
  • Item image of SIGmetal coat possessed by female character (FA/FB/FG) in inventory displayed abnormally fixed
  • Yul’s dungeon entrance exchange ticket own period displayed as item use period fixed
  • Error with combo lv. shown abnormally when using combo skill fixed
  • Error with Dark mages next skill being unable to reserve after using wide range skill during attack more fixed