EPISODE XXXIV
Changes
- Epaulet & Equipment Stat Adjustment
- Drei Frame/Archridium/Palladium/Demonite) Epaulet of Laws
Level | HP | Defense | Resist Critical Rate | Resist Critical DMG | Resist Skill Amp. | Resist Knock Back | Resist Down | Stun Resist | ||||||||
Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | |
Drei Frame | 450 | 450 | 130 | 130 | 8% | 8% | 6% | 10% | 6% | 6% | 1% | 1% | 1% | 1% | 1% | 1% |
Archridium | 500 | 500 | 155 | 155 | 9% | 9% | 9% | 15% | 7% | 7% | 2% | 2% | 2% | 2% | 2% | 2% |
Palladium | 700 | 700 | 180 | 180 | 10% | 10% | 12% | 20% | 8% | 9% | 3% | 3% | 3% | 3% | 3% | 3% |
Demonite | 900 | 1000 | 205 | 210 | 11% | 11% | 15% | 30% | 9% | 12% | 4% | 4% | 4% | 4% | 4% | 4% |
- Demonite Epaulet of Guardian/Fighter/Sage
Type | HP | Defense | Defense Rate | Evasion | DMG Reduction | Ignore Penetration | Debuff | Resist Suppression | ||||||||
Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | Before | After | |
Guardian | 900 | 1,000 | 240 | 260 | 200 | 230 | 700 | 700 | 34 | 40 | 29 | 30 | 4% | 4% | 4% | 4% |
Fighter | HP | Attack | Attack Rate | Sword Skill Amp. | ||||
Before | After | Before | After | Before | After | Before | After | |
500 | 550 | 180 | 200 | 300 | 320 | 11% | 12% | |
Sage | HP | Magic Attack | Attack Rate | Magic Skill Amp. | ||||
Before | After | Before | After | Before | After | Before | After | |
500 | 550 | 180 | 200 | 300 | 320 | 11% | 12% |
- Demonite Armor
- Armor Style: Defense Rate 175 -> 213
- Battle Style: Defense Rate 234 -> 298
- Martial Style: Defense Rate 351 -> 448
- Force Wing Grade Expansion – Epic
- Transcendence requires Essence of Wing (Unique) x 20 + Essence of Wing (Epic) x 15
* Essence of Wing (Epic): Drop from new dungeon ‘Holia Treestie’
- EXP & items by level
Level | EXP | Item | Earned Training Point | |
Essence of Wing | Force Essence | |||
1 | 4,275,000 | Unique x 1 | 8 | 2 |
2 | 6,425,000 | Unique x 1 | 12 | 2 |
3 | 8,575,000 | Unique x 1 | 16 | 2 |
4 | 10,725,000 | Unique x 1 | 20 | 2 |
5 | 12,875,000 | Unique x 1 | 24 | 2 |
6 | 15,025,000 | Unique x 1 | 28 | 2 |
7 | 17,175,000 | Unique x 1 | 32 | 2 |
8 | 19,325,000 | Unique x 1 | 36 | 2 |
9 | 21,475,000 | Epic x 2 | 40 | 2 |
10 | 23,625,000 | Unique x 1 | 44 | 2 |
11 | 25,775,000 | Unique x 1 | 48 | 2 |
12 | 27,925,000 | Unique x 1 | 52 | 2 |
13 | 30,075,000 | Unique x 1 | 56 | 2 |
14 | 32,225,000 | Epic x 3 | 60 | 2 |
15 | 34,375,000 | Unique x 1 | 64 | 2 |
16 | 36,525,000 | Unique x 1 | 68 | 2 |
17 | 38,675,000 | Unique x 1 | 72 | 2 |
18 | 40,825,000 | Unique x 1 | 76 | 2 |
19 | 42,975,000 | Epic x 4 | 80 | 2 |
20 | 45,125,000 | Unique x 1 | 84 | 2 |
21 | 49,775,000 | Unique x 1 | 88 | 2 |
22 | 49,775,000 | Unique x 1 | 92 | 2 |
23 | 49,775,000 | Unique x 1 | 96 | 2 |
24 | 49,775,000 | Epic x 5 | 100 | 2 |
25 | 49,775,000 | Unique x 1 | 104 | 2 |
26 | 55,122,500 | Unique x 1 | 108 | 2 |
27 | 55,122,500 | Unique x 1 | 112 | 2 |
28 | 55,122,500 | Unique x 1 | 116 | 2 |
29 | 55,122,500 | Epic x 6 | 120 | 2 |
30 | 55,122,500 | Unique x 1 | 124 | 2 |
31 | 61,272,125 | Unique x 1 | 128 | 2 |
32 | 61,272,125 | Unique x 1 | 132 | 2 |
33 | 61,272,125 | Unique x 1 | 136 | 2 |
34 | 61,272,125 | Epic x 7 | 140 | 2 |
35 | 61,272,125 | Unique x 1 | 144 | 2 |
36 | 68,344,194 | Unique x 1 | 148 | 2 |
37 | 68,344,194 | Unique x 1 | 152 | 2 |
38 | 68,344,194 | Unique x 1 | 156 | 2 |
39 | 68,344,194 | Epic x 8 | 160 | 2 |
40 | 68,344,194 | Unique x 1 | 164 | 2 |
41 | 76,477,073 | Unique x 1 | 168 | 2 |
42 | 76,477,073 | Unique x 1 | 172 | 2 |
43 | 76,477,073 | Unique x 1 | 176 | 2 |
44 | 76,477,073 | Epic x 9 | 180 | 2 |
45 | 76,477,073 | Unique x 1 | 184 | 2 |
46 | 85,829,884 | Unique x 1 | 188 | 2 |
47 | 85,829,884 | Unique x 1 | 192 | 2 |
48 | 85,829,884 | Unique x 1 | 196 | 2 |
49 | 85,829,884 | Epic x 10 | 200 | 2 |
50 | 85,829,884 | Unique x 1 | 204 | 2 |
51 | 96,585,617 | Unique x 1 | 208 | 2 |
52 | 96,585,617 | Unique x 1 | 212 | 2 |
53 | 96,585,617 | Unique x 1 | 216 | 2 |
54 | 96,585,617 | Epic x 10 | 220 | 2 |
55 | 96,585,617 | Unique x 1 | 224 | 2 |
56 | 108,954,710 | Unique x 1 | 228 | 2 |
57 | 108,954,710 | Unique x 1 | 232 | 2 |
58 | 108,954,710 | Unique x 1 | 236 | 2 |
59 | 108,954,710 | Epic x 10 | 240 | 2 |
60 | 108,954,710 | Unique x 1 | 244 | 2 |
61 | 123,179,167 | Unique x 1 | 248 | 2 |
62 | 123,179,167 | Unique x 1 | 252 | 2 |
63 | 123,179,167 | Unique x 1 | 256 | 2 |
64 | 123,179,167 | Epic x 10 | 260 | 2 |
65 | 123,179,167 | Unique x 1 | 264 | 2 |
66 | 139,537,293 | Unique x 1 | 268 | 2 |
67 | 139,537,293 | Unique x 1 | 272 | 2 |
68 | 139,537,293 | Unique x 1 | 276 | 2 |
69 | 139,537,293 | Epic x 10 | 280 | 2 |
70 | 139,537,293 | Unique x 1 | 284 | 2 |
71 | 158,349,138 | Unique x 1 | 288 | 2 |
72 | 158,349,138 | Unique x 1 | 292 | 2 |
73 | 158,349,138 | Unique x 1 | 296 | 2 |
74 | 158,349,138 | Epic x 10 | 300 | 2 |
75 | 158,349,138 | Unique x 1 | 304 | 2 |
76 | 179,982,760 | Unique x 1 | 308 | 2 |
77 | 179,982,760 | Unique x 1 | 312 | 2 |
78 | 179,982,760 | Unique x 1 | 316 | 2 |
79 | 179,982,760 | Epic x 10 | 320 | 2 |
80 | 179,982,760 | Unique x 1 | 324 | 2 |
81 | 204,861,425 | Unique x 1 | 328 | 2 |
82 | 204,861,425 | Unique x 1 | 332 | 2 |
83 | 204,861,425 | Unique x 1 | 336 | 2 |
84 | 204,861,425 | Epic x 10 | 340 | 2 |
85 | 204,861,425 | Unique x 1 | 344 | 2 |
86 | 233,471,890 | Unique x 1 | 348 | 2 |
87 | 233,471,890 | Unique x 1 | 352 | 2 |
88 | 233,471,890 | Unique x 1 | 356 | 2 |
89 | 233,471,890 | Epic x 10 | 360 | 2 |
90 | 233,471,890 | Unique x 1 | 364 | 2 |
91 | 266,373,925 | Unique x 1 | 368 | 2 |
92 | 266,373,925 | Unique x 1 | 372 | 2 |
93 | 266,373,925 | Unique x 1 | 376 | 2 |
94 | 266,373,925 | Epic x 10 | 380 | 2 |
95 | 266,373,925 | Unique x 1 | 384 | 2 |
96 | 304,211,265 | Unique x 1 | 388 | 2 |
97 | 304,211,265 | Unique x 1 | 392 | 2 |
98 | 304,211,265 | Unique x 1 | 396 | 2 |
99 | 304,211,265 | Epic x 10 | 400 | 2 |
100 | – | – | 2 |
Force Wing Training – Epic
- Unlocks 4th slot (Epic slot) of each of the 12 training sessions
- Stat & Required Training Point
Training | Stat | Training Point | |
Option | Number | ||
Training No. 1 | PVE DMG Reduction | 3 | – |
20 | 29 | ||
26 | 40 | ||
34 | 53 | ||
50 | 80 | ||
Training No. 2 | PVP DMG Reduction | 3 | – |
20 | 21 | ||
26 | 31 | ||
34 | 45 | ||
50 | 80 | ||
Training No. 3 | HP | 25 | – |
120 | 12 | ||
150 | 23 | ||
180 | 37 | ||
250 | 60 | ||
Training No. 4 | HP | 35 | – |
180 | 16 | ||
210 | 27 | ||
250 | 40 | ||
350 | 62 | ||
Training No. 5 | Resist Immobility | 1% | – |
2% | 9 | ||
3% | 13 | ||
6% | 23 | ||
Training No. 6 | Resist Critical Rate | 1% | – |
2% | 75 | ||
Training No. 7 | PVE Additional Attack | 8 | – |
20 | 14 | ||
32 | 24 | ||
48 | 36 | ||
75 | 61 | ||
Training No. 8 | PVP Additional Attack | 8 | – |
20 | 11 | ||
32 | 21 | ||
48 | 33 | ||
75 | 55 | ||
Training No. 9 | PVE SKILL AMP. | 2% | – |
4% | 90 | ||
8% | 211 | ||
Training No. 10 | PVP SKILL AMP. | 2% | – |
4% | 70 | ||
8% | 191 | ||
Training No. 11 | PVE Critical Damage | 2% | – |
4% | 45 | ||
8% | 80 | ||
16% | 176 | ||
Training No. 12 | PVP Critical Damage | 2% | – |
4% | 30 | ||
8% | 70 | ||
16% | 161 |
-
Arrival Skill – Epic
- Unlock Arrival Skill 4th slot (Epic slot)
- Essence of Wing (Epic) x 5 required to grant Arrival Skill
- Available Arrival Skill & Percentage Rate
Stat | Order | Stat | |
Option | Number | ||
Stat 1 | 0 | Arrival Skill Buff Time UP | 15 secs |
1 | Arrival Skill Buff Time UP | 8 secs | |
2 | Arrival Skill Buff Time UP | 4 secs | |
3 | Arrival Skill Buff Time UP | 2 secs | |
4 | Max Critical Rate Up | 2% | |
5 | Max Critical Rate Up | 1% | |
6 | Accuracy | 600 | |
7 | Accuracy | 480 | |
8 | Accuracy | 360 | |
9 | Accuracy | 240 | |
10 | Accuracy | 120 | |
11 | Attack Rate | 600 | |
12 | Attack Rate | 480 | |
13 | Attack Rate | 360 | |
14 | Attack Rate | 240 | |
15 | Attack Rate | 120 | |
Stat 2 | 0 | Resist Critical DMG | 70% |
1 | Resist Critical DMG | 35% | |
2 | Resist Critical DMG | 18% | |
3 | Heal | 900 | |
4 | Heal | 600 | |
5 | Heal | 300 | |
6 | Evasion | 450 | |
7 | Evasion | 360 | |
8 | Evasion | 270 | |
9 | Evasion | 180 | |
10 | Evasion | 90 | |
11 | Defense Rate | 450 | |
12 | Defense Rate | 360 | |
13 | Defense Rate | 270 | |
14 | Defense Rate | 180 | |
15 | Defense Rate | 90 |
- Dungeon Drop Item changed for Automata Lab SCA-76
- Relic Box
- Before: Demonite Low Epic
- After: Demonite High Epic, Dragonium Normal
- Legacy Box
- Before: Demonite High/Low Epic, Palladium Epaulet (Guardian/Fighter/Sage)
- After: Demonite High Epic, Dragonium Low Epic, Demonite Epaulet (Guardian/Fighter/Sage)
- Legendary Box
- Before: Demonite High Epic, Demonite Epaulet (Guardian/Fighter/Sage)
- After: Dragonium Low/High Epic, Dragonium Epaulet (Guardian/Fighter/Sage)
- Reward for clearing Dungeon (Ultimate level) 20 times has been changed to Option Scroll Cube (Ultimate)
- Reward changed for the following dungeons:
- Forgotten Temple B3F
- Mirage Island
- Flame Nest
- Ancient Tomb
- Frozen Canyon
- Mirage Island (Awakened)
- Terminus Machina
- Garden of Dust
- Automata Lab SCA-76
- Option Scroll Cube (Ultimate):
Class | Type |
Weapon | Random |
Attack | |
Magic Attack | |
Attack Rate | |
Critical Damage | |
Critical Rate | |
Minimum Damage | |
Additional Attack | |
Sword Skill Amp. | |
Magic Skill Amp. | |
Armor | Random |
HP | |
MP | |
Attack | |
Magic Attack | |
Defense | |
Attack Rate | |
Defense Rate | |
Critical Damage | |
Critical Rate | |
Max HP Steal Limit Up | |
Max MP Absorb Up | |
Max Critical Rate Up | |
HP Steal | |
MP Absorb | |
Evasion | |
Auto HP Restore | |
Auto MP Restore | |
Sword Skill Amp. | |
Magic Skill Amp. | |
Bike | HP |
Critical Damage | |
Critical Rate | |
Max Critical Rate Up | |
Ignore Penetration | |
Accuracy | |
Penetration | |
Resist Critical DMG | |
Resist Skill Amp. | |
Ignore Resist Critical DMG | |
Ignore Resist Skill Amp. |
- Platinum Buff Stat Adjustment
Stat | Lv.1 (Normal) | Lv.2 (Rare) | ||
Before | After | Before | After | |
HP | 300 | 300 | 300 | 350 |
Defense | 20 | 30 | 30 | |
Resist Critical DMG | 5% | 10% | 10% | |
Resist Skill Amp. | 3% | 4% | ||
DMG Reduction | 30 | 30 | ||
All Attack | 10 | |||
Skill Amp. | ||||
Critical Damage | ||||
Attack Rate | ||||
Accuracy | ||||
Penetration | ||||
Evasion | ||||
Ignore DMG Reduction | ||||
Critical Rate | ||||
HP Steal | ||||
Max HP Steal Limit Up | ||||
Resist Critical Rate | ||||
Max Critical Rate Up |
New Ultimate Equipment ‘Dragonium’ added
- Level Requirement: Weapon, Armor, Epaulet all level 185
- Stat by equipment:
- Weapon 7 Types
Name | Attack | Magic Attack | Attack Rate | |||
Basis | Slot + 20 Enhance | Basis | Slot + 20 Enhance | Basis | Slot + 20 Enhance | |
Dragonium Orb | 391 | 749 | 442 | 822 | 725 | 1,831 |
Dragonium Crystal | 397 | 755 | 403 | 783 | 1,225 | 2,331 |
Dragonium Blade | 442 | 822 | 384 | 742 | 725 | 1,831 |
Dragonium Katana | 403 | 783 | 374 | 732 | 1,225 | 2,331 |
Dragonium Great Sword | 884 | 1,644 | 768 | 1,484 | 1,450 | 3,662 |
Dragonium Daikatana | 806 | 1,566 | 748 | 1,464 | 2,450 | 4,662 |
Dragonium Chakram | 442 | 822 | 394 | 752 | 975 | 2,081 |
- Armor 36 Types
Armor Type | Defense | Defense Rate | HP |
Ignore Penetration (From +16) |
|||
Basis | Slot + 20 Enhance | Basis | Slot + 20 Enhance | Basis | Slot + 20 Enhance | ||
Dragonium Armor (Plate, Gauntlet, Greaves, Visor) |
475 | 855 | 243 | 585 | 445 | 817 | 3 / 6 / 9 / 12 / 15 |
Dragonium Battle (Coat, Glove, Boots, Headgear) |
398 | 778 | 368 | 710 | 395 | 767 | |
Dragonium Martial (Suit, Hands, Shoes, Headpiece) |
314 | 694 | 578 | 920 | 345 | 717 |
- Epaulet 4 Types
- i) Dragonium Epaulet of Guardian
Defense | Defense Rate | Evasion | HP | DMG Reduction | Ignore Penetration | Debuff | Resist Suppression |
320 | 290 | 750 | 1,300 | 50 | 35 | 5% | 5% |
- ii) Dragonium Epaulet of Laws
Defense | Resist Critical Rate | Resist Skill Amp. | HP | Resist Critical DMG | Resist Knock Back | Resist Down | Resist Stun |
240 | 12% | 15% | 1,300 | 40% | 5% | 5% | 5% |
iii) Dragonium Epaulet of Fighter
Attack | Attack Rate | Sword Skill Amp. | HP |
250 | 400 | 15% | 650 |
- iv) Dragonium Epaulet of Sage
Magic Attack | Attack Rate | Magic Skill Amp. | HP |
250 | 400 | 15% | 650 |
- Dragonium Core 3 Types added
- Material Core (Dragonium)
- Quartz Core (Dragonium)
- Astral Core (Dragonium)
- Items gained by extracting Dragonium equipment
Equipment Type | Item List | Extraction Requirement |
Dragonium Magic Weapon | Weapon Option Scroll(Ultimate) | Slot Item |
Upgrade Core(Piece) | – | |
Force Core(Piece) | – | |
Perfect Core(Ultimate) | Enhance +15 and above | |
Quartz Core(Dragonium) | Normal Item | |
Astral Core(Dragonium) | Epic Item | |
Luminous Fragment | Epic Item | |
Dragonium Sword Weapon | Weapon Option Scroll(Ultimate) | Slot Item |
Upgrade Core(Piece) | – | |
Force Core(Piece) | – | |
Perfect Core(Ultimate) | Enhance +15 and above | |
Material Core(Dragonium) | Normal Item | |
Astral Core(Dragonium) | Epic Item | |
Luminous Fragment | Epic Item | |
Dragonium Armor | Armor 속성 주문서(Ultimate) | Slot Item |
Upgrade Core(Piece) | – | |
Force Core(Piece) | – | |
Perfect Core(Ultimate) | Enhance +15 and above | |
Material Core(Dragonium) | Normal Item | |
Astral Core(Dragonium) | Epic Item | |
Luminous Fragment | Epic Item |
- Additional rules for Normal Upgrade, Divine Upgrade, and Extreme Upgrade are same as current Ultimate item
- Related Achievement added
Category | Achievement Name | Description | Count | Reward |
Item | Dragonium set | Complete Dragonium Armor set | 1 | Achievement score 40 points |
Dragonium Epaulet | Loot Dragonium Epaulet | 1 | Achievement score 60 points |
Costume added
Type | Name | Gender |
Costume |
[Costume] Dragonium Plate [Costume] Dragonium Plate |
M/F |
[Costume] Dragonium Coat [Costume] Dragonium Coat |
||
[Costume] Dragonium Suit [Costume] Dragonium Suit |
||
[Costume] Dragonium Suit(DM) [Costume] Dragonium Suit(DM) |
||
Hair |
[Costume] Dragonium Visor [Costume] Dragonium Visor |
M/F |
[Costume] Dragonium Headgear [Costume] Dragonium Headgear |
||
[Costume] Dragonium Headpiece [Costume] Dragonium Headpiece |
||
[Costume] Dragonium Headpiece(DM) [Costume] Dragonium Headpiece(DM) |
||
Weapon |
[Costume] Dragonium Orb [Costume] Dragonium Orb |
M/F |
[Costume] Dragonium Katana [Costume] Dragonium Katana |
||
[Costume] Dragonium Blade [Costume] Dragonium Blade |
||
[Costume] Dragonium Crystal [Costume] Dragonium Crystal |
||
[Costume] Dragonium Daikatana [Costume] Dragonium Daikatana |
||
[Costume] Dragonium Great Sword [Costume] Dragonium Great Sword |
||
[Costume] Dragonium Chakram [Costume] Dragonium Chakram |
New Achievements added
Category | Achievement Name | Description | Count | Reward | Note |
Normal | Feast of the Stars: Desire | Stellar Link ‘Desire’ gained | 10 | Achievement score 5 points | New |
30 | Achievement score 8 points | ||||
Feast of the Stars: Grief | Stellar Link ‘Grief’ gained | 10 | Achievement score 5 points | New | |
30 | Achievement score 8 points | ||||
Feast of the Stars: Rage | Stellar Link ‘Rage’ gained | 10 | Achievement score 10 points | New | |
30 | Achievement score 15 points | ||||
Achievement Ace | Reach achievement score 12,000 points | 1 | Title – Achievement Ace (Option X) | Expansion | |
Achievement Master | Reach achievement score 14,000 points | 1 | Title – Achievement Master (Option X) | ||
Achievement Hero | Reach achievement score 16,000 points | 1 | Title – Achievement Hero (Option X) | ||
Achievement Pro | Reach achievement score 18,000 points | 1 | Title – Achievement Pro (Option X) | ||
Achievement Champion | Reach achievement score 20,000 points | 1 | Title – Achievement Champion | ||
Moment of Stars: Selena | Stellar Link Imprint Trial | 80 | Achievement score 15 points | New | |
400 | Achievement score 20 points | ||||
800 | Title – Moonlight (Defense +3) | ||||
1,200 | Achievement score 25 points | ||||
1,800 | Achievement score 35 points | ||||
2,400 | Title – Feel the moonlight when it rises (Defense +6) | ||||
3,200 | Achievement score 50 points | ||||
4,000 | Achievement score 65 points | ||||
5,000 | Title – The Moon is beautiful (Defense +12) | ||||
Moment of Stars: Sole | Stellar Link Conversion Attempt | 5 | Achievement score 45 points | New | |
10 | Achievement score 55 points | ||||
20 | Achievement score 70 points | ||||
30 | Achievement score 85 points | ||||
40 | Title – Bask in the sun when it rises (Penetration +5) | ||||
55 | Achievement score 105 points | ||||
70 | Achievement score 125 points | ||||
85 | Achievement score 145 points | ||||
100 | Title – Tomorrow’s Sun will rise tomorrow (Penetration +10) | ||||
Item | Constellation Collector | Gain ‘Luminous Fragment’ by extraction | 1,000,000 | Achievement score 15 points | New |
3,000,000 | Achievement score 20 points | ||||
6,000,000 | Title – Counting Stars in the night (Cancel Ignore DMG Reduction +1) | ||||
12,000,000 | Achievement score 30 points | ||||
18,000,000 | Title – Struggling by a Star (Cancel Ignore DMG Reduction +2) | ||||
26,000,000 | Achievement score 45 points | ||||
36,000,000 | Achievement score 60 points | ||||
48,000,000 | Title – Thrilled by a star (Cancel Ignore DMG Reduction +4) | ||||
64,000,000 | Achievement score 80 points | ||||
82,000,000 | Achievement score 100 points | ||||
100,000,000 | Title – On a Starry Night (Cancel Ignore DMG Reduction +8) | ||||
Dungeon | Till the end | Enter Infinite Ordeal | 1 | Achievement score 10 points | New |
10 | Achievement score 15 points | ||||
30 | Achievement score 20 points | ||||
50 | Achievement score 25 points | ||||
100 | Achievement score 35 points | ||||
200 | Title – Enter Player (HP +5, Cancel Ignore Penetration +1) | ||||
300 | Achievement score 45 points | ||||
500 | Achievement score 55 points | ||||
700 | Achievement score 65 points | ||||
1,000 | Come on come on (HP +10, Cancel Ignore Penetration +2) | ||||
1,500 | Achievement score 80 points | ||||
2,000 |
Title – Nothing special, just familiar (HP +15, Cancel Ignore Penetration +3) |
||||
3,000 | Achievement score 100 points | ||||
5,000 | Title – Surprised? I’m surprised (HP +20, Cancel Ignore Penetration +5) |
Dungeon Related Collection added
Collection | Collection Mission | Mission Item | Mission Reward | Completion Reward | |
Item | Count | ||||
Frozen Canyon | A valley that can feel the cold | Palladium Weapon +9 | 9 | Force Gem x 10 |
Attack Rate [30%] 20 [60%] 35 [100%] 70 |
Demonite Weapon +9 | 9 | ||||
Palladium Suit +9 | 9 | ||||
Demonite Suit +9 | 9 | ||||
Powerful undead hidden in the valley | Upgrade Core(Highest) | 300 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 150 | ||||
Force Core(Ultimate) | 400 | ||||
Beyond the ominous energy that covers the sky | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
Astral Bike Card – QW7 | 1 | ||||
Ritual of Nazabrum once again thwarted | Essence Rune (Ignore Resist Skill Amp.) | 1 | Force Gem x 20 | ||
Defeated the resurrected Nazabrum | Crystal of Ice | 300 | Force Gem x 15 | ||
Ancient Tomb | Ruins beyond the cave | Palladium Weapon +9 | 9 | Force Gem x 10 |
Defense [30%] 12 [60%] 50 [100%] 130 |
Demonite Weapon +9 | 9 | ||||
Palladium Glove +9 | 9 | ||||
Demonite Glove +9 | 9 | ||||
Revived ancient warriors and monsters | Upgrade Core(Highest) | 300 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 150 | ||||
Force Core(Ultimate) | 400 | ||||
Guardians and one blinded by treasure | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
Astral Bike Card – QW7 | 1 | ||||
Beyond Anubis the Keeper of Death | Essence Rune(Ignore Evasion) | 1 | Force Gem x 20 | ||
Defeated the silent Sphinx | Crystal of Earth | 300 | Force Gem x 15 | ||
Flame Nest | A fiery nest of demons | Palladium Weapon +9 | 9 | Force Gem x 10 |
HP [30%] 20 [60%] 60 [100%] 150 |
Demonite Weapon +9 | 9 | ||||
Palladium Boots +9 | 9 | ||||
Demonite Boots +9 | 9 | ||||
A legion of demons never seen before! | Upgrade Core(Highest) | 300 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 150 | ||||
Force Core(Ultimate) | 400 | ||||
Advance and destroy the burning demons | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
Astral Bike Card – QW7 | 1 | ||||
An aura of evil felt from the deepest depths | Essence Rune(Ignore DMG Reduction) | 1 | Force Gem x 20 | ||
Defeated evil spirit dwelling in the flames | Crystal of Fire | 300 | Force Gem x 15 | ||
Terminus Machina | A base found across a collapsed underground passage | Palladium Weapon +9 | 9 | Force Gem x 10 |
Ignore Evasion [30%] 15 [60%] 25 [100%] 50 |
Demonite Weapon +9 | 9 | ||||
Palladium Helmet +9 | 9 | ||||
Demonite Helmet +9 | 9 | ||||
Resistance of the hidden machine army | Upgrade Core(Highest) | 300 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 150 | ||||
Force Core(Ultimate) | 400 | ||||
Beyond the underground legacy | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
Astral Bike Card – QW7 | 1 | ||||
Who is the commander of the machine army that was in slumber? | Essence Rune(Ignore Resist Critical DMG) | 1 | Force Gem x 20 | ||
Defeated the machine army’s Commander | Crystal of Wind | 300 | Force Gem x 15 | ||
Garden of Dust | Spirits dance in the corrupted garden | Palladium Weapon +9 | 9 | Force Gem x 10 |
Cancel Ignore Penetration [30%] 8 [60%] 18 [100%] 40 |
Palladium Suit +9 | 9 | ||||
Palladium Glove +9 | 9 | ||||
Palladium Boots +9 | 9 | ||||
Palladium Helmet +9 | 9 | ||||
Purification of Elemental Spirits | Upgrade Core(Highest) | 400 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 200 | ||||
Force Core(Ultimate) | 600 | ||||
Break the thorns and pass through the contaminated area | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
An unknown temple beyond the garden | Vampiric Earring +9 | 1 | Force Gem x 20 | ||
Defensive Earring +8 | 1 | ||||
Hidden power in the temple’s deepest place | Essence Rune(DMG Reduction II) | 1 | Force Gem x 20 | ||
Contamination of Isolated Thorns | Essence Rune (Sword Skill Amp. II) | 1 | Force Gem x 20 | ||
Essence Rune (Magic Skill Amp. II) | 1 | ||||
Mirage Island (Awakened) | An island transformed by impact | Demonite Weapon +9 | 15 | Force Gem x 10 |
Ignore Resist Critical DMG [30%] 4% [60%] 9% [100%] 19% |
Demonite Suit +9 | 15 | ||||
Demonite Glove +9 | 15 | ||||
Demonite Boots +9 | 15 | ||||
Demonite Helmet +9 | 15 | ||||
More Powerful Mutants | Upgrade Core(Highest) | 1000 | Force Gem x 10 | ||
Upgrade Core(Ultimate) | 500 | ||||
Another encounter with the Island Guard | Astral Bike Card – PW5 | 1 | Force Gem x 15 | ||
Astral Bike Card – QW7 | 1 | ||||
Explore the new path | Ring of Luck +4 / Critical Ring +4 | 1 | Force Gem x 20 | ||
Power found in an unknown temple | Essence Rune(Cancel Ignore Penetration) | 1 | Force Gem x 20 | ||
Face with the Island’s manager | Laxar’s Brooch | 25 | Force Gem x 20 |
Essence Rune – Intelligence II Item added
- Request Recipe added
Required Friendship | Recipe Name | Registration Cost | Ingredient | Rate | Time | Property | |
Ingredient Item | Count | ||||||
– | Essence Rune – Intelligence II |
10,000,000 Alz or Chloe’s Token x 5 |
Essence of Dragon of Light | 100 | 100% | 6 secs | Tradeable |
Essence of Dragon of Darkness | 100 |
- Requirement for training & Stats by level
Rune Name | Rune Level | Stat | Required AP | Ingredient | |
Item | Count | ||||
Intelligence II | 1 | Intelligence +1 | 20 | Divine Stone | – |
2 | Intelligence +2 | 50 | 2 | ||
3 | Intelligence +3 | 80 | 2 | ||
4 | Intelligence +4 | 110 | 2 | ||
5 | Intelligence +5 | 140 | 2 | ||
6 | Intelligence +6 | 170 | 2 | ||
7 | Intelligence +7 | 200 | 2 | ||
8 | Intelligence +8 | 230 | 2 | ||
9 | Intelligence +9 | 260 | 2 | ||
10 | Intelligence +10 | 290 | 2 | ||
11 | Intelligence +11 | 320 | 4 | ||
12 | Intelligence +12 | 350 | 6 | ||
13 | Intelligence +13 | 380 | 8 | ||
14 | Intelligence +14 | 410 | 10 | ||
15 | Intelligence +15 | 440 | 14 | ||
16 | Intelligence +16 | 470 | 14 | ||
17 | Intelligence +17 | 500 | 14 | ||
18 | Intelligence +18 | 530 | 14 | ||
19 | Intelligence +19 | 560 | 14 | ||
20 | Intelligence +20 | 590 | 20 |
Battle Style Change Kit – Dark Mage added
- ‘Dark Mage’ added to class that can be changed with Battle Style Change Kit
- Dark Mage character must be changed to the quick slot state when first created
- Character class changes to Dark Mage and the Dark Mage skill book is provided
ATK Skill Book Package I | ATK Skill Book Package II | Support Skill Book Package I | Support Skill Book Package II | Universal/Specialized Skill Book Package I |
Revenge of Nature | Darkmatter Fallen | Defensive Posture | Silence | Demon Trigger Specialty Stage 2 |
Spirit Swarm | Border of Absorption | Crumble body | Bone Shield | Demon Trigger Specialty Stage 3 |
Soul Intake | Reaper of Harvest | Curse of Bleeding | Petrified One | Dark Mage Mastery |
Border of Venom | Spirit Redemption | Leg fracture | Art of Blood Thrust | Circle Crafting |
Butcher’s Hell | Vanquish of Evil | Bloodless | Calamity Soul | Amplifier |
Border of Dystrophy | Corps Explosion | Skin Weakness | Bloody Breath | Force Overlord |
Offering of Hell | Hell’s Requiem | Vitality Mastery Lv. 1 | ||
Mana Mastery Lv. 1 | ||||
Force Control Lv. 1 | ||||
Ruling Force Lv. 1 |
64bit Client added
- How to check Client: shortcut key Ctrl + U
Event Pass
Procedure
1. Gain points by completing missions in the Mission tab
2. Points are stacked, and upon reaching a certain number, you advance to the next stage
3. Acquire the rewards for every stage reached:
- If Normal, only obtain rewards from Normal rewards
- If Premium, obtain all rewards
Detail
- Event Pass is an account based content.
- Any user with a minimum of one Level 1 character in their account may participate in the event.
- Event lasts 8 weeks, and after the Event Pass ends, player must start a new Event Pass.
Mission Type | Mission | Number/Count | Point |
Daily Mission | Gain AP | 20 | 50 |
Gain DP | 20 | 50 | |
Daily Login | 1 | 50 | |
Weekly Mission (1/3/5/7th Week) |
Consume AP | 30 | 95 |
Consume DP | 5 | 95 | |
Loot Alz | 10,000 | 95 | |
Earn Luminous Fragment from Extraction | 5,000 | 95 | |
Gain WEXP | 75 | 95 | |
Consume WEXP | 50 | 95 | |
Daily Login | 3 | 125 | |
Normal Enhancement Attempt | 10 | 100 | |
Force Essence Craft Request | 100 | 150 | |
Create Guild Treasure | 5 | 150 | |
Monster hunted | 1,000 | 150 | |
Quest completed | 5 | 150 | |
Clear Daily Dungeon | 4 | 100 | |
Participate Mission War | 5 | 100 | |
Dungeon Completed | 20 | 125 | |
Enter Dungeon | 20 | 125 | |
Daily Mission Completed | 4 | 150 | |
Loot Fragment of Chaos | 50 | 150 | |
Use Heroic Holy Water (15 min.) | 5 | 250 | |
Earn Challenge Mission Score | 200 | 300 | |
Weekly Mission(2/4/6/8th Week) | Consume AP | 50 | 125 |
Consume DP | 25 | 125 | |
Loot Alz | 1,000,000 | 125 | |
Earn Luminous Fragment from Extraction | 7,000 | 125 | |
Gain WEXP | 100 | 120 | |
Consume WEXP | 75 | 120 | |
Daily Login | 3 | 125 | |
Normal Enhancement Attempt | 10 | 100 | |
Force Essence Craft Request | 50 | 125 | |
Create Guild Treasure | 2 | 125 | |
Monster hunted | 500 | 125 | |
Quest completed | 3 | 125 | |
Clear Daily Dungeon | 4 | 100 | |
Participate Mission War | 5 | 100 | |
Dungeon Completed | 20 | 125 | |
Enter Dungeon | 20 | 125 | |
Daily Mission Completed | 6 | 175 | |
Loot Fragment of Chaos | 70 | 175 | |
Use Holy Water of Critical Strike (15 min.) | 15 | 170 | |
Earn Challenge Mission Score | 150 | 235 |
Condition
- Normal condition
- Initial condition at the start of Event Pass
- Only gains Normal Reward
- Premium condition
- Used force gems to gain Premium status
- When using Premium, player gains both Normal Rewards and Premium Rewards
- When player obtains Premium, premium buff skills are applied 3-1. Buff skills are time-limited and are deleted at the end of the Event Pass period.
Reward
- How to get Rewards
- Clear daily missions, weekly missions to earn points
- Use force gems to purchase daily points until you reach the next stage of rewards
※There is a daily limit on purchasable points, and the limit resets every day at 05:00. On the last week of the event, there is no daily limit on purchasing points.
Mission
1) Daily Mission
- Resets every day at 10:00
- Same mission with fixed descriptions, shown up to maximum of 99 missions
2) Weekly Mission
- Resets on a specific weekday at 10:00
- Once reset, different missions from the previous week are given
Palestra Inferna
Information
- Single player dungeon, clear as many stages possible, and gain Alz Reward depending on how many stages are cleared
- Entry Level: Lv. 200
- Entry Item: Key of the Mighty Fighter
- Seller: Remote Special Shop / Bloody Ice Peddler Unon
- Price: 3,000,000 Alz + Remnants of Battle x2+ Stain Clone x3
- Remnants of Battle distributed as Challenge Mission Reward
- Weekly Purchasing Limit: 3
- Entry Point: Bloody Ice (X: 76, Y: 24)
- Number of player(s): 1
- Reward: DP 12
- Time limit: 3 minutes
- 1.5 minutes added per defeated boss
- Victory condition: Break Final Boss Legendary Box
- Defeat condition: Over time limit
- Limit of Daily Dungeon Play = None
- Dungeon Booster not available to use
Dungeon Process & Reward
- Dungeon consists of 17 waves
- Dungeon begins with boss battle, repeated cycle of 3 monsters and then a boss battle
- Defeat boss, break box, to increase time limit by 5 minutes
- Rewards in each boss box drops 3 depending on drop rate
- No time limit on all waves, and all enemies must be defeated to proceed to the next wave.
- For certain waves, CABAL Ranger randomly spawns among three locations.
- After appearing, CABAL Ranger disappears after 15 seconds.
- If player defeats CABAL Ranger during that time, 3 items are dropped depending on drop rate.
Wave | Monster Spawn | Note | Reward |
1Wave | Outrageous Clicher (1) | Treasure Chest of Clicher spawns once defeated | Shiny Piece of Ruby Shiny Piece of Amber Shiny Ruby Shiny Amber |
2Wave | Fighter Jumar Karbo (20) | – | Shiny Piece of Ruby Shiny Piece of Amber |
3Wave | Blazing Lavestama (20) | – | Shiny Piece of Amber Shiny Piece of Topaz |
4Wave | Burning Volcanic Hound (16) Burning Fire Elemental (4) |
Burning Fire Elemental must be caught in order, and if previous monster isn’t defeated, subsequent Burning Fire Elemental will be invincible, Hint of order provided by dialogue, Random location – CABAL Ranger – Yellow spawns,If all monsters are not defeated within 1 minute, stronger boss appears in next wave |
Shiny Piece of Amber Shiny Piece of Topaz Shiny Amber Shiny Topaz |
5Wave | Berserker Detestatus (1) | Treasure Chest of Detestatus spawns once defeated | Shiny Piece of Topaz Shiny Piece of Emerald Shiny Topaz Shiny Emerald |
6Wave | Mighty Volcanic Guardian (10) Mighty Warrior Pakss (10) |
– | Shiny Piece of Topaz Shiny Piece of Emerald |
7Wave | Mighty Dark Mage (10) Mighty Warrior Karir (10) |
– | Shiny Piece of Emerald Shiny Piece of Sapphire |
8Wave | Warrior of Fighting Spirit Jayrion (17) Warrior of Fighting Spirit Serbat (2) Warrior of Fighting Spirit Einrocksia (1) |
Spawns in order and with the following number per group: 7 – 7 – 6, Random location – CABAL Ranger – Green spawns |
Shiny Piece of Emerald Shiny Piece of Sapphire Shiny Emerald Shiny Sapphire |
9Wave | Outrageous Kimzark (1) Outrageous Balrog (1) |
Treasure Chest of Kimzark spawns once defeated | Shiny Piece of Sapphire Shiny Piece of Aquamarine Shiny Sapphire Shiny Aquamarine |
10Wave | Guardian of Madness (10) Demon Warrior of Madness (10) |
– | Shiny Piece of Sapphire Shiny Piece of Aquamarine |
11Wave | Dark Archer of Madness (10) Dark Spirit of Madness(10) |
– | Shiny Piece of Aquamarine Shiny Piece of Amethyst |
12Wave | Beholder of Madness (16) Evil – Arrogance (1) Evil – Jealousy (1) Evil – Wrath (1) Evil – Greed (1) |
Random location – CABAL Ranger – Blue spawns | Shiny Piece of Aquamarine Shiny Piece of Amethyst Shiny Aquamarine Shiny Amethyst |
13Wave | Unbreakable Guardian Golem | Treasure Chest of Guardian Golem spawns once defeated | Shiny Piece of Amethyst Shiny Piece of Jade Shiny Amethyst Shiny Jade |
14Wave | Unbreakable Rock Golem (10) Unbreakable Steel Golem (10) |
– | Shiny Piece of Amethyst Shiny Piece of Jade |
15Wave | Furious Earth Spirit (10) Enraged Earth Spirit (10) |
– | Shiny Piece of Jade Shiny Piece of Black Quartz |
16Wave | Ruthless Servant Gargoyle (10) Ruthless Stone Gargoyle (10) |
After fixed period of time, electricity trap triggered, Random location – CABAL Ranger – Red spawns |
Shiny Piece of Jade Shiny Piece of Black Quartz Shiny Jade Shiny Black Quartz |
17Wave | Ruthless Groteus (1) | Treasure Chest of Groteus spawns once defeated | Shiny Piece of Black Quartz Shiny Piece of Diamond Shiny Black Quartz Shiny Diamond |
Reward Item
Item | Price (Alz) | Item | Price (Alz) |
Shiny Piece of Ruby | 500,000 | Shiny Ruby | 5,000,000 |
Shiny Piece of Amber | 1,000,000 | Shiny Amber | 10,000,000 |
Shiny Piece of Topaz | 2,000,000 | Shiny Topaz | 20,000,000 |
Shiny Piece of Emerald | 3,000,000 | Shiny Emerald | 30,000,000 |
Shiny Piece of Sapphire | 5,000,000 | Shiny Sapphire | 50,000,000 |
Shiny Piece of Aquamarine | 7,000,000 | Shiny Aquamarine | 70,000,000 |
Shiny Piece of Amethyst | 10,000,000 | Shiny Amethyst | 100,000,000 |
Shiny Piece of Jade | 30,000,000 | Shiny Jade | 300,000,000 |
Shiny Piece of Black Quartz | 50,000,000 | Shiny Black Quartz | 500,000,000 |
Shiny Piece of Diamond | 100,000,000 | Shiny Diamond | 1,000,000,000 |
Achievement
– | Achievement Name | Description | Count | Reward | |
Dungeon | Gold Rush | Enter Palestra Inferna | |||
1 | Achievement score: 15 | – | |||
10 | Achievement score: 20 | – | |||
30 | Achievement score: 30 | – | |||
50 | Achievement score: 40 | – | |||
100 | Title – Picked up tons of money | Defense +4, All Attack +3 | |||
200 | Achievement score: 50 | – | |||
300 | Achievement score: 65 | – | |||
500 | Title – Struck by money | Defense +8, All Attack +6 | |||
700 | Achievement score: 90 | – | |||
1000 | Title – Money rolling in | Defense +13, All Attack +11 |
Holia Treestie
Entry Level |
Lv.170 and above, BSLV 11 and above, Force Wing (Unique) Lv. 100 and above character Can obtain MXP |
Time | 30 minutes |
Difficulty |
Edge of Phantom ~ Illusion Castle Radiant Hall (Apocrypha) Recommended Combat Power: 637,000 |
Entry Point | Port Lux (X: 23, Y: 25), same as current Force Wing dungeon |
Entry Item |
Mystical Feather (account based) |
Seller & Price | Remote Special Shop / Bloody Ice Peddler Unon 2,000,000 Alz + Force Essence x 80 |
Player(s) | 2 |
Daily Entry Limit | 2 times / Can be reset twice (Price: 15/30 Force Gem) |
Daily Play Time | None |
Guild Treasure | Guild Treasure (Lv. 8), Gold box point 10, Consume BP 4000 |
DP Reward | 7 DP |
Other Limitation(s) |
Cannot use Dungeon Booster No limit on usage of Odd Circle/Protection of Veradrix |
Region 1
Area 1 – Boss 1 | |||
Order | Spawn | Description | Drop Box |
1 | Holy Gatekeeper Kalathor |
1) Upon dungeon entry, boss is immediately spawned 2) HP 66% / 33% Magic Attack cast -> DMG over time 1000, Defense -500 Debuff 10 seconds 3) Box drops upon defeat 4) After breaking the box, destroy the gate |
Relic Box |
Region 2
Area 2 – Boss 2 | |||
[Area 2 Normal Monster – Mutated Angel] [Area 2 Boss – Punisher Peritius] [Punisher Peritius HP 50% Pattern – Sword of Judgement] [Failed to destroy Sword of Judgement] |
|||
Order | Spawn | Description | Drop Box |
1 | Mutated Angel |
1) Mutated Angel spawned 2) When defeated, Boss 2 appears |
– |
2 | Punisher Peritius |
1) Boss spawned 2) When HP is at 50%, boss uses mana and summons Sword of Judgement 2-1) Attack thwarted if Sword of Judgement is destroyed 2-2) If player is unable to destroy Sword of Judgement, they are killed after 10 seconds -> This pattern appears only once, and damage in proportion to the casting time of the sword of judgment is applied -> Even if player is killed, they can proceed through the dungeon 3) When HP is at 25%, extra monsters spawn, mutated angels with slightly stronger stats |
Relic Box |
Region 3
Area 3-1 – Normal Monster | |||
[Area 3-1 Normal Monster – Gardener Ristee] | |||
Order | Spawn | Description | Drop Box |
1 | Gardener Ristee |
1) Spawns in a circle around the tree 2) Must all be defeated to move to Area 3-2 3) The gate automatically breaks once all monsters are defeated |
– |
3-2 Region
Area 3-2 – Boss 3 | |||
[Area 3-2 Trap – Fake Legacy Box] [Area 3-2 Trap – Monster Spawn] [Area 3-2 Boss – Predator of the Sky Mantalion] |
|||
Order | Spawn | Description | Drop Box |
1 | Legacy Box |
1) Fake Legacy Box with dialogue is spawned 2) When Legacy Box is destroyed, monsters are spawned |
– |
2 | Gardener Ristee |
1) When Legacy Box is destroyed, monsters are spawned 2) After all monsters are defeated, boss appears |
– |
3 | Predator of the Sky Mantalion |
1) After all monsters are defeated, boss appears 2) Legacy box spawned upon boss defeat 3) Portal can be used after destroying the box |
Relic Box |
Region 4
Area 4-1 – Sky Ruler Hix | |||
[Area 4-1 – Sky Ruler Hix] | |||
Order | Spawn | Description | Drop Box |
1 | Sky Ruler Hix |
1) Hix spawned with provocative dialogue 2) Proceed to Area 4-2 after defeat |
– |
4-2 Region
Area 4-1 – Sky Ruler Hix |
[Area 4-2 – Sanctuary Guard Dracoon] [Area 4-2 Boss – Sanctuary Guard Exetius] [Area 4-2 Trap – Assassin of Hix] [Area 4-2 – Hix’s dialogue & Legendary Box] |
Order | Spawn | Description | Drop Box |
1 | Sanctuary Guard Dracoon |
1) Spawned over three separate times 2) Defeat all monsters to summon boss monster |
– |
2 | Sanctuary Guard Exetius |
1) More monsters spawned 5 seconds after the start of the boss battle 2) 15 seconds into the battle, Hix appears with dialogue, and then ‘Assassin of Hix’ is spawned 2-1) Player is killed if attacked by Assassin -> Assassin has Resist Absolute Damage x 2 -> Player can continue to play the dungeon after being killed. 3) After defeating the boss, Sky Ruler Hix appears and then disappears after dialogue 4) Legendary Box appears, and dungeon ends after breaking the box |
Legendary Box |
Item Drop
Box or Monster | Item Name |
Relic Box | Force Core(High) |
Force Core(Highest) | |
Force Core(Ultimate) | |
Force Wing Elixir(2,000,000) | |
Force Wing Elixir(3,000,000) | |
Force Wing Elixir(4,000,000) | |
Legacy Box | Force Core(High) |
Force Core(Highest) | |
Force Core(Ultimate) | |
Force Wing Elixir(2,000,000) | |
Force Wing Elixir(3,000,000) | |
Force Wing Elixir(4,000,000) | |
Legendary Box | |
Force Core(Highest) | |
Force Core(Ultimate) | |
Force Wing Elixir(2,000,000) | |
Force Wing Elixir(3,000,000) | |
Force Wing Elixir(4,000,000) | |
Essence of Wing(Epic) | |
Sanctuary Guard Exetius | Fragment of Memory x 2 |
Dungeon Achievement
Achievement Name | Description | # of Clear(s) | Reward | Reward |
Hidden Automata Lab |
Complete Automata Lab SCA-76 | 1 | Achievement score 25 points | Achievement score 700 points, PVE Ignore Penetration +20, All Attack increase +40 Resist Skill Amp. +6% |
10 | Achievement score 30 points | |||
30 | Achievement score 35 points | |||
50 | Achievement score 45 points | |||
100 | Title – Deep inside of the Lab (Ignore PvE Penetration +1, All Attack Increase +5, Resist Skill Amp. +1%) |
|||
200 | Achievement score 60 points | |||
300 | Achievement score 70 points | |||
500 | Title – Monsters that enhanced with machine (Ignore PvE Penetration +3, All Attack Increase +8, Resist Skill Amp. +1%) |
|||
700 | Achievement score 85 points | |||
1000 | Title – Defense system neutralized (Ignore PvE Penetration +5, All Attack Increase +10, Resist Skill Amp. +1%) |
|||
1500 | Achievement score 100 points | |||
2000 | Achievement score 115 points | |||
3000 | Achievement score 135 points | |||
5000 | Title – Those who revealed the secret of hidden Lab (Ignore PvE Penetration +11, All Attack Increase +17, Resist Skill Amp. +3%) |
Monster HP
Monster | HP | Note |
Holy Gatekeeper Kalathor | 1,457,151 | – |
Mutated Angel | 290,738 | – |
Punisher Peritius | 1,889,520 | – |
Sword of Judgement | 25,000 | Resistance damage proportional to skill casting time 2500 |
Mutated Angel 2 | 320,487 | Peritius HP 25% pattern summon |
Gardener Ristee | 234,073 | Same health for 1st, 2nd appearance |
Predator of the Sky Mantalion | 1,623,492 | – |
Sanctuary Guard Dracoon | 310,573 | All the same health |
Sanctuary Guard Exetius | 2,201,254 | – |
Assassin of Hix | 3,000 | Resist Absolute Damage 1000 (3 hits) |
Dungeon Guild Treasure
- Guild Treasure [Dungeon] Category > Holia Treestie added
- Treasure Level: 8
- Consume BP: 4000
- Gold Treasure Box Point: 10
Mission War
- Bug (obtaining 2000 Country Score points for activating Sanctum Terminal instead of completely occupying Central Sanctum) has been fixed
* Reference
- Occupy Central Sanctum: includes both ‘Sanctum 100% Occupying Point’ & ‘Points gained during Occupation’
- i) Sanctum 100% Occupying Point: 2,000 points
- ii) Points gained during Occupation: 500 points after first minute, then 500 points for every 2 minutes
- Activate Sanctum Terminal: Successful Occupation of Sanctum Terminal (each time 50 points)
- Enemy Kills – Country Score Improvement
- Current server score process:
- If level is the same,
– Obtain 10 Country Score per 1 Kill
- If there is a difference in level,
- i) 10 * (((Target User Level – Attacker User Level) / 10) + 1)
- ii) 10 points for every 10 levels of difference
iii) Level difference only used with Normal level
- Changes
- If they are different levels, only calculate the higher one
Ex) Attacker Normal Level, Target Myth Level, only calculate Myth Level score
- Changes by Level Range
Level Range | Opponent has higher level | Same Level | Opponent has lower level |
Normal Level | 30 | 30 | 30 + 10 points for every 10 levels of difference |
Transcendence Level | 30 | 30 | 30 + 5 points for every 5 levels of difference |
Myth Level | 30 | 30 | 30 + 5 points for every 1,000 of Holy Power |
- Calculations based on level base
- i) When Attacker (Normal level) & Target level is different,
– 30 + 10 * {(Target User Level – Attacker User Level) / 10)}
– 30 points per 1 kill + 10 points for every 10 levels of difference
– Decimal: round down
- ii) When Attack (Transcendence level) & Target (Normal level),
– 30 points per 1 kill
iii) When Attacker (Myth level) & Target (Myth level) and Target level is higher,
– 30 + 5 * {(Target User Level – Attacker User Level) / 5}
– 30 points per 1 kill + 5 points for every 5 levels of difference
– Decimal: round down
- iv) When Attacker (Normal level) & Target (Transcendence level),
– 30 + 5 points per Target’s 5 transcendence levels
- v) When Attacker (Myth level) & Target (Transcendence level),
– 30 points per 1 kill
- vi) When Attacker (Myth level) & Target (Myth level) and Target has higher Holy Power,
– 30 + 5 * {(Target User Holy Power – Attacker User Holy Power) / 1000}
– 30 points + 5 points for every 1,000 of Holy Power
– Decimal: round down
vii) When Attacker (Transcendence level) & Target (Myth level),
– 30 points + 5 points for every 1,000 of Holy Power
- Mission War Ranking System Improvement
- Score ranking system ends simultaneously when Mission War ends, and final ranking shown in UI
- Mission War Result Window (Shortcut Alt + R)
– Only show player’s own final ranking
- Member List Window (Shortcut V)
- i) During Mission War: Display real-time ranking
- ii) After Mission War ends: Display final ranking of users
- Mission War final ranking target
- At the end of the Mission War, all users who are connected to the Mission War channel (lobby, battlefield) are counted.
- Users who left the channel during the war and did not return to the channel before the end of the war are excluded from the count.
- Ranking tally has nothing to do with the Mission War timer, and ends as soon as the result window is displayed.
- Results are reset when the mission war channel is closed.
- Officer’s support cube (WExp) price & component changed
- Price changed
- Before: 1,000,000 Alz + 300 WExp
- After: 1,000,000 Alz + 500 WExp
EPISODE XXXV
Celestia
Required Level | Lv. 190 and above, BSLV 11 and above |
Duration | 30 minutes |
Difficulty |
Higher than Mirage Island (Awakened) but lower than Automata Lab SCA-76 Can obtain MXP |
Location of Entry | Pontus Ferrum (X:95, Y:128), same as Maquinas Outpost |
Entry Item | Dimensional Ship’s Key (account bind) |
Seller and Price | Remote Shop / Peddler Unon 3,500,000Alz + Divine Stone x 3 |
DP Reward | 21DP |
Player(s) | 5 |
Item Limitation |
Odd Circle: 10 times Protection of Veradrix: 10 times |
Daily Entry Limitation | 30 |
Daily Play Time | 16 hours / Recharge max 4 hours |
Rewards |
[Mon ~ Fri] A. 5 times: Legendary Cube – Celestia B. 10 times: Option Scroll Cube (Ultimate) C. 1~10 times: Holyroid (50%, Lv. 91 and above)
[Sat ~ Sun] A. 5 times: Legendary Cube – Celestia B. 10 times: Option Scroll Cube (Ultimate) C. 15 times: Legendary Cube – Celestia / Option Scroll Cube (Ultimate) D. 1~10 times, 15 times: Holyroid (50%, Lv. 91 and above) |
Reward Box | Relic Box x 2 / Legacy Box x 2 / Legendary Box x 1 |
Region 0
Order | Spawn | Description |
1 | None | 1) Use the warp gate to move to next area |
Region 1
Order | Spawn | Description | Drop Box |
1 | Experiment FLA-3751 |
1) Boss pattern – when using wide range attack, 80%chance of down effect 2) After boss defeat, Relic Box spawns 3) Destroy relic box, gate automatically destroyed |
Relic Box |
Region 2
Order | Spawn | Description | Drop Box |
1 | MONAD’s Fragment |
1. Multiple Cluster Experiment MONAD spawned 2. Defeat all for boss to spawn |
|
1 | Cluster Experiment MONAD |
1) Boss pattern – when HP at 50%, auto kill 2) After defeat, MONAD’s fragment spawns again 3) Defeat 2nd MONAD’s fragment, Weakened Experiment MONAD spawns |
– |
2 | Weakened Experiment MONAD |
1) Weakened Experiment MONAD (less HP) 2) Defeat boss, relic box spawns 3) Destroy Relic Box to use warp gate |
Relic Box |
Region 3
Order | Spawn | Description | Drop Box |
1 | Assistant Seeker |
1) Defeat 1 Assistant Seeker with dialogue 2) Defeat the next 5 Assistant Seekers by spawn order (check the dialogue for defeat order) 3) Defeat all Assistant Seeker for boss to spawn |
|
2 | Aion who has forgotten the truth |
1) Boss pattern – wide range attack stun (100%, 4 seconds) 2) Boss pattern – activates at HP 2/3, 1/3 – Before attack, the following dialogue shows: Aion is building up energy for a powerful attack. – Next attack is Special Pattern Attack: damage based on HP (50%) 3) After boss defeat, Legacy Box spawns 4) Destroy Relic Box, gate automatically breaks |
|
Region 4
Order | Spawn | Description | |
1 | Servant of Abyss |
1) Servant of Abyss multiple spawns 2) Defeat all Servant of Abyss for boss spawn |
– |
2 | Furious Abyss Vitos |
1) Boss pattern – Bleeding attack at regular intervals (1000, 10 seconds, HP Decrease Debuff) 2) Boss pattern – HP 75% / 50% / 25% summons Wave of Abyss If hit by Wave of Abyss 1 explosion damage, damage based on HP (49%), depending on where it is hit player can be hit by 2 explosions 3) Boss defeat, Legacy Box spawn 4) Destroy Legacy Box to use warp gate |
Legacy Box |
Region 5
Order | Spawn | Description | Drop Box |
1 | Pluma de Ergon |
1) 3 Pluma de Ergon spawn 2) Defeat Pluma de Ergon for boss spawn |
– |
2 | Keeper of Emptiness Perius |
1) Boss pattern – when boss HP at 75%(middle) / 50%(left) / 25%(right) total of 3 patterns activate 2) High damage wide-range attack & summons Empty Flames 3) If touched by Empty Flames, damage based on 70% of HP (no Debuff icon) 4) Defeat boss, Legendary Box spawn |
Legendary Box |
Item Drop
Box or Monster | Item Name |
Relic Box | Demonite Armor(High Epic) |
Dragonium Armor(Normal) | |
Palladium Epaulet(Guardian/Fighter/Sage) | |
Slot Extender(Highest / Ultimate) | |
Force Core(Ultimate) | |
Upgrade Core(Highest / Ultimate) | |
Faded Black Jewel | |
Legacy Box | Demonite Armor(High Epic) |
Dragonium Armor(Normal/Low Epic) | |
Demonite Epaulet(Guardian/Fighter/Sage) | |
Slot Extender(Highest / Ultimate) | |
Astral Bike Card(PW5 / QW7) | |
Force Core(Ultimate) | |
Upgrade Core(Highest / Ultimate) | |
Legendary Box | |
Dragonium Armor(Low Epic) | |
Dragonium Armor(High Epic) | |
Dragonium Epaulet(Guardian/Fighter/Sage) | |
Slot Extender(Highest / Ultimate) | |
Astral Bike Card(PW5 / QW7) | |
Upgrade Core(Highest / Ultimate) | |
Defensive Earring +8 | |
Vampiric Earring +8 | |
Amulet of Resist +6 | |
Ring of Luck +4 | |
Critical Ring +4 | |
Essence Rune(Ignore Penetration ll) | |
Keeper of Emptiness Perius | Perius’ Empty Heart (Tradable) |
Dungeon Achievement and Title
Achievement Name | Description | Clear(s) | Reward | Total Reward |
Metal Clan’s Laboratory | Celestia clear |
1 | Achievement score 20 points | Achievement score 630 points HP + 100 Cancel Ignore Evasion + 190 Cancel Ignore Penetration + 30 |
10 | Achievement score 25 points | |||
30 | Achievement score 35 points | |||
50 | Achievement score 45 points | |||
100 | Title – Other dimension’s laboratory (HP + 15, Cancel Ignore Evasion +10, Cancel Ignore Penetration +2) |
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200 | Achievement score 55 points | |||
300 | Achievement score 65 points | |||
500 | Title – Test subjects escaping (HP + 20, Cancel Ignore Evasion +30, Cancel Ignore Penetration +5) |
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700 | Achievement score 80 points | |||
1000 | Title – Those who neutralized the Defense System (HP + 25, Cancel Ignore Evasion +50, Cancel Ignore Penetration +8) |
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1500 | Achievement score 85 points | |||
2000 | Achievement score 100 points | |||
3000 | Achievement score 120 points | |||
5000 | Title – Those who revealed the secret of hidden Lab (HP + 40, Cancel Ignore Evasion +100, Cancel Ignore Penetration +15) |
Dungeon Guild Treasure
- Guild Treasure [Dungeon] category: Celestia added
- Treasure ranking: 13
- BP spent: 5500
- Golden Treasure Box point: 16
Perius’ Earrings
Basic
- Can be worn by Lv. 150 and above, Honor Lv. 14 and above
- Highest grade earrings that can be made with Perius drop items in Celestia Dungeon.
- Unable to wear items of the same attribute
Craft Request
- Perius’ Empty Heart > chance drop by ‘Celestia’ boss monster
- Drosnin’s Magic Core can be obtained by destroying Drosnin’s Earrings
- Perius’ Earrings > tradable regardless of tier
Required Friendship | Fee | Ingredient | Time | Success Rate |
0 |
200,000,000 Alz / Chloe’s Token |
Perius’ Empty Heart x 1 Stain Clonex20 Drosnin’s Magic Core x 3 |
8 secs | 100% |
Appearance | Name | Description | Bind |
Sealed Perius’ Earrings |
When used: -Ascending Perius’ Earrings(Lv. 1/2/3) -Eroding Perius’ Earrings(Lv. 1/2/3) Gain 1 by random |
Account bind |
Extraction | ||
Item Name | Extracted Item | Amount |
Ascending Perius’ Earrings(Lv. 1) | Circuit Jewel(LV 6) | 1 |
2 | ||
Eroding Perius’ Earrings(Lv. 1) | 4 | |
10 | ||
Ascending Perius’ Earrings(Lv. 2) | Circuit Jewel(LV 7) | 1 |
2 | ||
Eroding Perius’ Earrings(Lv. 2) | 4 | |
10 | ||
Ascending Perius’ Earrings(Lv. 3) | Circuit Jewel(LV 7) | 1 |
2 | ||
Eroding Perius’ Earrings(Lv. 1) | 4 | |
10 |
ADDITIONAL FEATURES
Dungeon Rewards Added
- Holyroid (Under Lv. 91) (Character bind) reward added for higher dungeon rounds.
- Additional recurring reward dungeon list:
Dungeon Name | EXP | # of times (Weekday) | # of times (Weekend) |
Abandoned City | 5% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Garden of Dust | 10% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Mirage Island(Normal) | 15% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Forgotten Temple B3F | 25% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Mirage Island(Awakened) | 35% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Automata Lab SCA-76 | 50% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Tower of the Dead B3F: Add Reoccurring Rewards
- Added Holyroid(Under Lv. 91), shared rewards with Tower of the Dead(Elite) Dungeon
Dungeon Name | EXP | # of times (Weekday) | # of times (Weekend) |
Tower of the Dead B3F | 3% | 1~10 | 1~10 (Sat) / 15 (Sun) |
Item Protection
- Item Protection feature added
- In protection mode, the cursor turns into a lock icon
- Items that can be protected:
Item Types for Protection Mode | ||
Type Name | Type Name | Type Name |
Magic Weapon | Epaulet | Board Card |
One handed Sword | Bike Card | Charm |
Two handed Sword | Earring | Effector |
Suit | Bracelet | Chakram |
Glove | Epaulet 2 | Talisman |
Boots | Summoning Pet | Unique Costume |
Headgear | Avatar Item | Headgear |
Headgear | Dialogue Bubble Item | Carnelian |
Ring | Link Weapon | Arcana |
Amulet | Belt | Brooch |
Items in a protected state can only be equipped or moved in the inventory and cannot be used, changed, or destroyed.
- Cannot upgrade
- Cannot use as craft ingredient
- Cannot be extracted
- Cannot be sent through mail
- Cannot be put in storage
- Cannot be exchanged via Agent Shop
- Cannot be exchanged via personal trade
- Cannot be registered on Collection
- Cannot be used to purchase an item
- Number of protected items count shown in green.
- Protected items keep their protected state in the following conditions:
- Unequipped item
- Move within inventory
- Periodical items can be protected but will disappear after the duration ends.
- Content that requires protected items as ingredients will separately indicate the number of protected items needed.
Myth Mastery Best Slot Level Color Label
- Myth Mastery best slot level color added.
- Best slot border rules
MLv border color | ||
Max. Level | Level | Border Color |
2 | 1 | Blue |
2 | Purple | |
3 | 1 | Red |
2 | Blue | |
3 | Purple | |
5 | 1~2 | Orange |
3 | Red | |
4 | Blue | |
5 | Purple | |
10 | 1~2 | Orange |
3~5 | Red | |
6~8 | Blue | |
9~10 | Purple |
New Dungeon ‘Celestia’ added
-
Essence Rune(Ignore Penetration II) added
Level | Required AP | Required Divine Stone(s) | Stats | |
1 | 450 | 0 | Ignore Penetration | 13 |
2 | 475 | 5 | 21 | |
3 | 500 | 5 | 29 | |
4 | 525 | 5 | 37 | |
5 | 550 | 10 | 45 | |
6 | 575 | 10 | 53 | |
7 | 600 | 15 | 61 | |
8 | 625 | 15 | 69 | |
9 | 650 | 20 | 77 | |
10 | 675 | 20 | 85 |
New Accessory ‘Perius’ Earrings’ added
Remote Special Shop – Added Items
Name | Price |
AP Saver (0/100) |
100,000,000 Alz |
Wexp Saver (0/500) |
100,000,000 Alz |
Potion of Honor Medal | AP 500 |
Essence Rune Cube (DP) |
DP 60 |
Cube of Wing | DP 40 |
Old Magic Book (Low) | 1,500,000 Alz AP 150 Upgrade Core(High) x 1 |
Mysterious Cube (Normal) |
5,000,000 Alz AP 200 Upgrade Core(Highest) x 10 |
Mysterious Magic Book (Normal) | 3,000,000 Alz AP 150 Upgrade Core(High) x 2 |
- Same items and prices as those sold by current magic/miscellaneous goods/DP merchants.
- Changed so that protected item found on Collection UI has no red dot icon.
- If the collection’s requirement item is being protected, there should be no red dots within the collection.
PVP Battle (For Level 200)
- Battle will be in 3v3 format
- Battle will be going through without the no-item, and no Battle Mode.
- PVP Battle Ticket is required when you enter the competition.
- The first team to et 10 kills within the time limit or the most kills after the time limit is over wins.
- Competition can be matched only at 11:00 AM ~ 1:00 PM, 8:00 PM ~ 10:00 PM.
- You will gain the rewards as you competition result, and the special title will be given by the ranking.
Item | Price |
Elixir of Honor (5,000,000) | 3 |
Time Reducer (1 hour) | 4 |
Merit Medal Exchange Ticket x1 | 5 |
Wexp Saver (1000) | 8 |
Gold Insignia Elixir (100) | 20 |
Elixir of Unity (100) | 25 |
[Costume] Golden Champion Wing – Force Wing | 500 |
End of Season reward (Title)
The PvP battle season ends at 00:00 every Monday, and temporary titles (1 week) are awarded to 1st to 3rd place according to the previous season rankings.
Ranking – Title | 1 – God of War | 2 – Fighter | 3 – Overlord |
Stats | HP + 500 Defense + 120 Ignore Penetration + 80 Critical DMG + 20% |
HP + 400 Defense + 90 Ignore Penetration + 60 Critical DMG + 15% |
HP + 300 Defense + 60 Ignore Penetration + 40 Critical DMG + 10% |
CHANGES
Remove “Change Appearance” from Core Alchemist NPC Menu.
Improvement of Normal Enhancement & Rate Adjustment
- Enhancement Rate changed
Upgrade Core | |||||||
Enhancement Level | Change Rate (%) | Required core(s): | |||||
+2 | +1 | 0 | -1 | -2 | |||
0 | – | 100 | 0 | – | – | 1 | |
1 | – | 100 | 0 | – | – | 1 | |
2 | – | 90 | 10 | – | – | 2 | |
3 | – | 80 | 20 | – | – | 2 | |
4 | – | 70 | 30 | – | – | 3 | |
5 | – | 61 | 39 | – | – | 3 | |
6 | – | 50 | 50 | – | – | 4 | |
7 | – | 40 | 60 | – | – | 4 | |
8 | – | 38 | 24 | 38 | – | 5 | |
9 | – | 34 | 20 | 46 | – | 5 | |
10 | – | 30 | 8 | 27.8 | 34.2 | 6 | |
11 | – | 30 | 6 | 25.5 | 38.5 | 7 | |
12 | – | 30 | 4 | 23.6 | 42.4 | 8 | |
13 | – | 30 | 2 | 21.2 | 46.8 | 9 | |
14 | – | 30 | – | 20 | 50 | 10 |
Enhanced Core | |||||||
Enhancement Level | Change Rate (%) | Required core(s) | |||||
+2 | +1 | 0 | -1 | -2 | |||
0 | 100 | – | – | – | – | 1 | |
1 | 100 | – | – | – | – | 1 | |
2 | – | 100 | – | – | – | 2 | |
3 | – | 100 | – | – | – | 2 | |
4 | – | 100 | – | – | – | 3 | |
5 | – | 100 | – | – | – | 3 | |
6 | – | 50.4 | 49.6 | – | – | 4 | |
7 | – | 40.4 | 59.6 | – | – | 4 | |
8 | – | 38.5 | 24 | 37.5 | – | 5 | |
9 | – | 34.5 | 20 | 45.5 | – | 5 | |
10 | – | 30.6 | 8 | 61.4 | – | 6 | |
11 | – | 30.7 | 6 | 63.3 | – | 7 | |
12 | – | 30.8 | 4 | 65.2 | – | 8 | |
13 | – | 30.9 | 2 | 67.1 | – | 9 | |
14 | – | 31 | – | 69 | – | 10 |
Superior Core | |||||||
Enhancement Level | Change Rate (%) | Required core(s) | |||||
+2 | +1 | 0 | -1 | -2 | |||
0 | 100 | – | – | – | – | 1 | |
1 | 100 | – | – | – | – | 1 | |
2 | 2 | 98 | – | – | – | 2 | |
3 | 2 | 98 | – | – | – | 2 | |
4 | 2 | 98 | – | – | – | 3 | |
5 | 4 | 96 | – | – | – | 3 | |
6 | 4 | 50 | 46 | – | – | 4 | |
7 | 4 | 40 | 56 | – | – | 4 | |
8 | 5 | 38 | 24 | 33 | – | 5 | |
9 | 5 | 34 | 20 | 41 | – | 5 | |
10 | 6 | 30 | 8 | 57 | – | 6 | |
11 | 7 | 30 | 6 | 56 | – | 7 | |
12 | 8 | 30 | 4 | 58 | – | 8 | |
13 | 9 | 30 | 2 | 60 | – | 9 | |
14 | 10 | 30 | – | 60 | – | 10 |
Changes to earned Upgrade Points when upgrade fails
Upgrade Points | ||
Enhancement Level | Before | After |
0 | 0 | 0 |
1 | 100 | 70 |
2 | 200 | 140 |
3 | 300 | 210 |
4 | 400 | 280 |
5 | 500 | 350 |
6 | 600 | 420 |
7 | 700 | 490 |
8 | 800 | 560 |
9 | 900 | 630 |
10 | 1000 | 700 |
11 | 1100 | 770 |
12 | 1200 | 840 |
13 | 1300 | 910 |
14 | 1400 | 980 |
Labyrinth Dungeon Drop List changed
- Sealed Agent Yul’s earring (box) > drops Agent Yul’s earring (10 hours) or Agent Yul’s earring (1D) at 50% rate.
Pandemonium Dungeon Map Partial Change
- Map modified to reduce confusion regarding the direction of the 1st boss area.
- Modified to show the order of progression by the floor pattern.
Drosnin’s Earrings Drop Rate Change
- Drop rate increased for better supply of Drosnin’s Earrings (ingredient for Celestia dungeon Perius’ Earrings)
Warrior/Dark Mage Skill Change
- Warrior/Dark Mage battle mode > is STR restored as it increases?
- Dark mage’s Defensive Posture Skill
– Cast time: 1.5 secs -> immediately
– Cool time: 35 secs -> 60 secs
Legend Arena Battle Style Stat Change
Battle Style | Before Stat | After Stat | Note |
Wizard | 140 | 145 | Amount of points earned 5% increase |
Gladiator | 130 | 145 | Amount of points earned 15% increase |
Force Gunner | 135 | 138 | Amount of points earned 3% increase |
Heroic/Extreme Holy Water Name Change
- Heroic Holy Water -> Heroic Holy Water (2H)
- Extreme Holy Water -> Extreme Holy Water (2H)
Automata Lab SCA-76 Drop Adjustment
- Relic Box
# | Before | After |
1 | Demonite Armor(High Epic) | Demonite Armor(High Epic) |
2 | Dragonium Armor(Normal) | Dragonium Armor(Low Epic) |
3 | Palladium Epaulet | Demonite Epaulet(Low Epic) |
- Legacy Box
# | Before | After |
1 | Demonite Armor(High Epic) | Dragonium Armor(Low Epic/High Epic) |
2 | Demonite Epaulet | Demonite Epaulet |
Dragonium Epaulet |
FIXED
Fixed error where the achievement of defeating an enemy member of state in Mission War was counted in general PVP
- Achievement
Achievement Name |
Fighter of Battlefield |
Combatant of Battlefield |
Battlefield Fighter |
Player icon size & location change
Essence Rune > tool tip > location error fixed
Essence Rune | Location |
EXP | Forbidden Island (Awakened) Essence Rune Cube(DP) |
Skill EXP | Forbidden Island (Awakened) Essence Rune Cube(DP) |
Party EXP | Forbidden Island (Awakened) Essence Rune Cube(DP) |
Pet EXP | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Alz Drop Amount | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Alz Drop Rate | Forbidden Island (Awakened) Essence Rune Cube(DP) |
Alz Bomb Drop Rate | Forbidden Island (Awakened) Essence Rune Cube(DP) |
Attack Rate | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Defense Rate | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Down Resistance | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Resist Knock Back | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Resist Stun | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
STR | Tower of the Dead B1F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
DEX | Volcanic Citadel Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
INT | Tower of the Dead B2F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
HP | Illusion Castle Underworld Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
MP | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Attack | Altar of Siena B1F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Magic Attack | Altar of Siena B1F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Defense | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Max HP Absorb Up | Forgotten Temple B1F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Max MP Absorb Up | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
HP Absorb Up | Forbidden Island Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
MP Absorb Up | Forbidden Island (Awakened) Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Sword Skill Amp. | Forgotten Temple B2F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Magic Skill Amp. | Forgotten Temple B2F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Max Critical Rate Up | Altar of Siena B2F Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
Critical Damage | Illusion Castle Radiant Hall Officer’s support Cube(Wexp) Essence Rune Cube(DP) |
DMG Reduction | Maquinas Outpost Essence Rune Cube(DP) |
Accuracy | Tower of the Dead B3F Essence Rune Cube(DP) |
Penetration | Abandoned City |
Ignore Penetration | Tower of the Dead B3F (Part.2) |
HP II | Illusion Castle Underworld(Apocrypha) |
Attack II | Mirage Island |
Magic Attack II | Mirage Island |
Defense II | Illusion Castle Radiant Hall(Apocrypha) |
Sword Skill Amp. II | Garden of Dust |
Magic Skill Amp. II | Garden of Dust |
Critical Damage II | Edge of Phantom |
Ignore Resist Critical Rate | Forgotten Temple B3F |
Ignore DMG Reduction | Flame Nest |
Ignore Accuracy | Forbidden Island (Awakened) |
Normal DMG Up | Acheron Arena |
Ignore Evasion | Ancient Tomb |
Ignore Resist Skill Amp. | Frozen Canyon |
Cancel Ignore Penetration | Mirage Island (Awakened) |
Ignore Resist Critical Damage | Terminus Machina |
DMG Reduction II | Garden of Dust |
Penetration II | Automata Lab SCA-76 |
Ignore Penetration II | Celestia |
Fixed wrong stats for Automata Lab Achievement Title: ‘PVE Ignore Penetration’ was applied as ‘PVP Ignore Penetration’ instead
Achievement Name | Description | Clear(s) | Reward | Total Reward |
Hidden Automata Lab | Automata Lab SCA-76 Clear |
1 | Achievement score 25 points | Achievement score700 points PVE Ignore Penetration +20 All Attack Increase +40 Ignore Resist Skill Amp. +6% |
10 | Achievement score 30 points | |||
30 | Achievement score 35 points | |||
50 | Achievement score 45 points | |||
100 | Title – Deep inside of the Lab (PvE Ignore Penetration +1, All Attack Increase +5, Ignore Resist Skill Amp. +1%) |
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200 | Achievement score 60 points | |||
300 | Achievement score 70 points | |||
500 | Title – Monsters that enhanced with machine (PvE Ignore Penetration +3, All Attack Increase +8, and Ignore Resist Skill Amp. +1%) |
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700 | Achievement score 85 points | |||
1000 | Title – Those who neutralized the Defense System (PVE Ignore Penetration +5, All Attack Increase +10, Ignore Resist Skill Amp. +1%) |
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1500 | Achievement score 100 points | |||
2000 | Achievement score 115 points | |||
3000 | Achievement score 135 points | |||
5000 | Title – Those who revealed the secret of hidden Lab (PvE Ignore Penetration +11, All Attack Increase +17, Ignore Resist Skill Amp. +3%) |