MECHANICS:

  • Tournament Map: 5v5 Battle Arena (Penta Montes)
  • Each round is for 10 minutes with 30 kills maximum. No item and BM. The match will start once all the players have entered the arena.
  • To determine who will be the host of a match, each team captain will party a GM and roll dice. The captain with the highest dice will be the host. The host will start the match on the GM’s cue.
  • All team members should be at the tournament area once the GM calls their Team name. Teams will only be given 10 minutes as delay period to gather their members. Teams who will cause any delay in the overall tournament will be disqualified.
  • A round will be restarted if and only if a player gets disconnected BEFORE a FIRST kill is made by any of the team. If a player gets disconnected after a kill is made, the round will continue.
  • Each match will be conducted through a knockout elimination system
    • Finals = Best of 5
  • The use of any TPP during the tournament will deem the user’s team DISQUALIFIED.

 

PLAYER’S RESPONSIBILITY AND GUIDELINES (Tournament Guidelines)

 

  • Teams must designate a Team Captain who will handle all decisions for the team.
  • Officials will consider decisions made by the team captain as final for the entire team.

 

SUBSTITUTION GUIDELINES 

 

  • A participating team is eligible for one (1) substitute players which will be declared on the pre-registration period.
  • Substitute players can only play when 1 main player is not available.
  • These substitutes are not entitled to play for other teams
  • There is no age limit BUT qualified substitutes must be 18 years old or above.

 

TECHNICAL ISSUES AND DISCONNECTION

 

  • Users are allowed to return if the disconnection happened before the 1 minute mark and if there are no casualties in both teams.
  • Any game disconnection/interruption that will happen past the 1 minute mark will no longer be entertained by the tournament marshal.
  • Any technical difficulties during the match, the captains shall arrive with a decision. If in any case, no mutual decision has been made, the tournament marshal has the FINAL SAY.

 

FOULS

 

  • Zoning Foul– This is defined as moving your character in an unauthorized area or refusing to follow move orders issued by the GM in-game.
    • 1st Offense: Warning
    • 2nd Offense: User will not be able to play 1 round
    • 3rd Offense: Team Disqualification
  • Skill Foul– This is defined as using skills in the tournament area before the countdown by the head marshal.
  • Striking Foul– This is defined as striking any of the GMs in game.
    • 1st Offense: Warning
    • 2nd Offense: User will not be able to play 1 round
    • 3rd Offense: Team Disqualification
  • Technical Foul– This is defined as engaging in any behavior that is unsportsmanlike and includes excessive profanity or violence against property or individuals including the marshals.
    • Auto Team Disqualification

 

DISQUALIFICATION RULES

 

  • If two (2) or more members fail to arrive at scheduled match, the present complete team will be declared as the automatic winner.
  • Intentional disconnection (ALT F4/Manual DC) will lead to the forfeiture of the match.
  • Players are expected to behave in a respectful and sportsmanlike manner at all times.
  • Teams/members of the team exhibiting unruly conduct will be disqualified, handing the opposing team the match.
  • Premium Item Rewards are set to Character or Account Binding.
  • PlayPark has the right to hold and not give all prizes to disqualified teams.
  • The decision of the Referees, Game Masters, and tournament officials is FINAL.
PlayPark Tournament Rules and prizes are subject to change without prior notice.

 

REWARDS:

 

CHAMPION 
    • Special Title: The Conqueror – (60 Days)
      • HP+300, Resist Critical DMG+24%, Resist Skill Amp+14%, Resist unable to move+7%, Resist Down+7%, Resist Knock Back+7%, Resist Stun+7%
      • x1 Master’s Palladium Armor Set [180 Days] – (Account Bind) Max Normal Upgrade | Max Extreme Upgrade | Max Divine Upgrade
        • Headgear Stat:
          • Epic: Critical Damage +18%, Resist Critical DMG +8%, All Skill Amp Up +3%
          • Slot: Critical DMG +40%, Critical Rate 10%
        • Boots Stat:
          • Epic: All Skill Amp. UP+11%, Resist Skill Amp +4%, Max Critical Rate+3%
          • Slot: All Skill Amp. UP+30%
        • Gloves Stat:
          • Epic: All Skill Amp. UP+11%, Resist Critical Rate+4%, Max Critical Rate+3%
          • Slot: All Skill Amp. UP+30%
        • Suit Stat:
          • Epic: All Skill Amp. UP+11%, HP +250, Max Critical Rate+3%
          • Slot: All Skill Amp. UP+30%
  • Yul’s Accessories with CU15 – (60 Days) – Account Bind
    • x1 Necklace of Agent Yul CU 15/15 [60 Days] – Account Bind
    • x2 Earring of Agent Yul CU 15/15 [60 Days] – Account Bind
    • x2 Bracelet of Agent Yul CU 15/15 [60 Days] ] – Account Bind
  • CABAL Champion T-Shirt