REWARDS:

  • CHAMPION
    • The Conqueror Title (15D)
      • HP+300, Resist Critical DMG+24%, Resist Skill Amp+14%, Resist unable to move+7%, Resist Down+7%, Resist Knock Back+7%, Resist Stun+7%
    • [Force Wing Costume] Mischievous Ghost Wing of Fatal Critical DMG
      [Epic +11% Penetration +45] (15 Days) (Account Bind)
    • [Unique Costume] Nevareth Pirate [Penetration +100] (15 Days) (Account Bind)
    • Demonite Weapon (Account Bind)
      • 20 Normal Upgrade | 7/7 Extreme Upgrade | +15 Divine Upgrade 30D
        • x2 One-Handed Weapon
          • Epic Critical DMG +27%
          • Slot 1: Critical DMG +16%
          • Slot 2: Critical DMG +16%
          • Slot 3: Critical Rate +8%
        • x1 Two-Handed Weapon
          • Epic Critical DMG + 54%
          • Slot 1: Critical DMG + 32%
          • Slot 2: Critical DMG +32%
          • Slot 3: Critical Rate +16%
    • x1 Arcana of Chaos +20 (15 Days) (Account Bind)
    • x1 Arcana of Laws +20 (15 Days) (Account Bind)
    • x2 Enchant Safeguard (Ultimate) (7D) (Account Bind)
    • x1 Blessing Bead Superior (30 Days) (Account Bind)

 

  • 1ST RUNNER UP
    • The Conqueror Title (7D)
      • HP+300, Resist Critical DMG+24%, Resist Skill Amp+14%, Resist unable to move+7%, Resist Down+7%, Resist Knock Back+7%, Resist Stun+7%
    • [Force Wing Costume] Mischievous Ghost Wing of Fatal Critical DMG [Epic +11% Penetration +45] (7 Days) (Account Bind)
    • [Unique Costume] Nevareth Pirate [Penetration +100] (7 Days) (Account Bind)
    • Demonite Weapon (Account Bind)
      • 20 Normal Upgrade | 7/7 Extreme Upgrade | +15 Divine Upgrade 15D
        • x2 One-Handed Weapon
          • Epic Critical DMG +27%
          • Slot 1: Critical DMG +16%
          • Slot 2: Critical DMG +16%
          • Slot 3: Critical Rate +8%
        • x1 Two-Handed Weapon
          • Epic Critical DMG + 54%
          • Slot 1: Critical DMG + 32%
          • Slot 2: Critical DMG +32%
          • Slot 3: Critical Rate +16%
    • x1 Arcana of Chaos +20 (7 Days) (Account Bind)
    • x1 Arcana of Laws +20 (7 Days) (Account Bind)
    • x1 Enchant Safeguard (Highest) (7 Days) (Account Bind)
    • x1 Blessing Bead Superior (15 Days) (Account Bind)
  • CONSOLATION
    • x1 Arcana of Chaos +20 (7 Days) (Account Bind)
    • x1 Arcana of Laws +20 (7 Days) (Account Bind)
    • x1 Enchant Safeguard (High) (7 Days) (Account Bind)
    • x1 Blessing Bead Superior (7 Days) (Account Bind)

 

WHEN: December 23, 2023 at 1:00 PM (Online Tournament)

HOW TO REGISTER:

  • To express your intent to participate, complete the registration form HERE.
  • Registration Period: December 12-14, 2023, 11:59 PM
  • No Duplicate Battle Classes:
  • Teams must ensure their lineups have no duplicate battle classes.
  • Upload the team logo and member photos:
  • Team logos and individual member photos must be uploaded to Google Drive. Photos should be clear, high-definition images taken against a white background, with team members wearing their official jerseys or black shirts.

 

 

MECHANICS:

 

  • First-Come-First-Served Registration Basis (MERCURY SERVER ONLY)
  • No Registration Fee
  • Own Accounts
  • Participating team should have 5 players of no same character class to form a team.
  • Only the first eight (8) teams to register will be accommodated.
  • Tournament Map: 5v5 Battle Arena (Penta Montes)
  • Each round is for 10 minutes with 30 kills maximum. No item and BM. The match will start once all the players have entered the arena.
  • To determine who will be the host of a match, each team captain will party a GM and roll dice. The captain with the highest dice will be the host. The host will start the match on the GM’s cue.
  • All team members should be at the tournament area once the GM calls their Team name. Teams will only be given 10 minutes as delay period to gather their members. Teams who will cause any delay in the overall tournament will be disqualified.
  • A round will be restarted if and only if a player gets disconnected BEFORE a FIRST kill is made by any of the team. If a player gets disconnected after a kill is made, the round will continue.
  • Each match will be conducted through a knockout elimination system
    • Semi-Finals = Best of 3
    • Finals = Best of 5
    • If there’s only 3 teams available, the match will be conducted through a round robin system.
      • The winning team will move on to the next round until only one champion remains.
  • The use of any TPP during the tournament will deem the user’s team DISQUALIFIED.

 

PLAYER’S RESPONSIBILITY AND GUIDELINES (Tournament Guidelines)

 

  • Teams must designate a Team Captain who will handle all decisions for the team.
  • Officials will consider decisions made by the team captain as final for the entire team.
  • Technical issues that occur past the 1 minute mark during an ongoing match will not be entertained. The team shall continue to play within the tournament mechanics.

 

SUBSTITUTION GUIDELINES 

 

  • A participating team is eligible for one (1) substitute players which will be declared on the pre-registration period.
  • Substitute players can only play when 1 main player is not available.
  • Substitute players must be not the same with other members class.
  • These substitutes are not entitled to play for other teams
  • There is no age limit BUT qualified substitutes must be 18 years old or above.

 

TECHNICAL ISSUES AND DISCONNECTION

  • Any game disconnection/interruption that will happen past the 1 minute mark will no longer be entertained by the tournament marshal.
  • Any technical difficulties during the match, the captains shall arrive with a decision. If in any case, no mutual decision has been made, the tournament marshal has the FINAL SAY.

 

FOULS

 

  • Zoning Foul– This is defined as moving your character in an unauthorized area or refusing to follow move orders issued by the GM in-game.
    • 1st Offense: Warning
    • 2nd Offense: User will not be able to play 1 round
    • 3rd Offense: Team Disqualification
  • Skill Foul– This is defined as using skills in the tournament area before the countdown by the head marshal.
  • Striking Foul– This is defined as striking any of the GMs in game.
    • 1st Offense: Warning
    • 2nd Offense: User will not be able to play 1 round
    • 3rd Offense: Team Disqualification
  • Technical Foul– This is defined as engaging in any behavior that is unsportsmanlike and includes excessive profanity or violence against property or individuals including the marshals.
    • Auto Team Disqualification

 

DISQUALIFICATION RULES

 

  • If two (2) or more members fail to arrive at scheduled match, the present complete team will be declared as the automatic winner.
  • Intentional disconnection (ALT F4/Manual DC) will lead to the forfeiture of the match.
  • Players are expected to behave in a respectful and sportsmanlike manner at all times.
  • Teams/members of the team exhibiting unruly conduct will be disqualified, handing the opposing team the match.
  • Premium Item Rewards are set to Character or Account Binding.
  • PlayPark has the right to hold and not give all prizes to disqualified teams.
  • The decision of the Referees, Game Masters, and tournament officials is FINAL.
PlayPark Tournament Rules and prizes are subject to change without prior notice.