Episode XXIII

Episode XXIII

* Main Contents

1. Guild Dungeon

A. Guild dungeon ‘Flame Dimension’

i. Difficulty (Level)

a. It’s in 5 levels: easy/normal/hard/heroic/awakened
b. It resets to random level at 00:00 (server time) everyday
c. For each level, clear reward is different

– The level can be changed using force gem (to be updated)

ii. Entry limit

a. From 7 to 25 players

iii. Dungeon flow and monster information
iv. Guild dungeon process

a. To open guild dungeon:

– Dungeon master gets to ‘Trial Entrance’ via NPC Terren
– From ‘Guild Dungeon’ UI (tombstone shaped dungeon portal), select desired dungeon to open
– When dungeons open, members who are on-line will be informed by system message, guild chat and right corner below

b. Open cost: 1 Blazing Crystal



– Price: 4,000,000 Alz (Available in guild shop)
– Requirement: Guild level 6 above

c. Daily open limit: Total 30 times per 1 guild
d. To join guild dungeon party:

– Click ‘Join Party’ from guild dungeon UI and the character will be placed to Trial Entrance automatically
– Go to Trial Entrance directly then click ‘Join Party’

e. Join cost: 1 Blazing Crystal

– The item disappears when joining party, and it won’t be restored even if one leaves the party

f. Joined members can use/apply buff not being affected by total number of party
g. No additional member can join the party that entered dungeon already
h. To enter guild dungeon:

– Dungeon master clicks ‘Enter Dungeon’ button from guild dungeon UI
– Members in Trial Entrance with same channel will be entered in 10 seconds automatically
– If one fails to enter automatically or requirement is not met, click dungeon warp to enter manually

i. Dungeon entry limit

– Dungeon entry time limit: 10 minutes after dungeon opens
– If not entered within 10 minutes, the dungeon will be abandoned, the party will be dismissed and the entry item won’t be restored

v. Dungeon clear reward

a. Bless of Unity Lv.1

– All members will obtain it when dungeon is cleared
– Lasts 24 hours from the point which last party has cleared
– Stats




b. Cube of Blaze





– Party members will obtain it when dungeon is cleared and differential rewards will be given based on the difficulty
– Obtained cube can be opened from guild dungeon UI after 7 hour and 50 minutes
– Cube opens in order of looting and can be stored up to 3 maximum
– Unwanted cube can be deleted and it can’t be restored after (Next reward will be available for open in 8 hours)
– Can’t obtain while using personal trade, agent shop, personal shop
– Cube drops Essence of Chaos Guardian in certain rates

c. Token of Unity




– Drops with random items from Cube of Blaze and differential reward will be given based on difficulty
– Token of Unity are used for purchasing below items





vi. Tips for Dungeon

a. Color of monster’s dialogue can be used as guides

– Orange dialogue: Indicates patterns of monsters
– Red dialogue: Indicates phase change caused by boss HP
– Yellow balloon: Indicates key monster that has to be eliminated to go further
– Red balloon: Indicates regular dialogue

vii. To dismiss the party after dungeon clear:

a. Dungeon master can disband manually
b. In 10 seconds after dungeon clear, all party members will be moved to Trial Entrance and be dismissed automatically

viii. Event items do not drop in guild dungeon

B. New area, UI and guild member rank system

i. New guild icon / menu located on bar below

a. Guild UI shows up when clicked













ii. Guild member rank system

a. New rank ‘Guild Admin’ has almost same authority with guild master
b. Authority based on guild member rank








c. Maximum number of guild manager is different based on guild level




d. Dungeon master

– Has authority to open guild dungeon
– Only guild master and guild admin can have this authority

iii. ‘Guild Dungeon’, ‘Guild Treasure’ tab in guild UI

a. Each tab displays available guild dungeons that are opened and guild treasure in progress with remaining time

b. Support UI shows various information about guild dungeon

– Displays opened dungeon, number of joined guild member and dungeon can be entered from it
– Displays Dungeon count time when entering Dungeon

iv. Guild dungeon area ‘Trial Entrance’

a. Guild member and characters above lv. 160 can enter this area
b. Can be entered via new NPC Terren (X:14, Y:65) from Bloody Ice

– New NPC Terren








c. Guild dungeon can only be opened from this area

2. Guild Quest ‘Mission Festival’ System

A. ‘Mission Festival’ tab and UI added in Guild window

i. Guild members can check personal/guild ranking, guild point and mission list information from Mission Festival tab
ii. When Mission Festival period ends, participated members can check reward information from Mission Festival tab
iii. Announcement will show 5 minutes before/after Mission Festival period to notify ranking calculation time













B. Mission Festival Period and Participation

i. Period

a. Mission Period (7D) → Reward Period (3D) → Event Close (On standby until next event)
b. Once a month, from after Friday update to Monday 9am

ii. Participation

a. Requirement: Lv. 150 above (Must be joined in guild before event runs)
b. One representative character per account can join guild event

C. Mission List and Detail

i. Mission List

a. Total 30 missions exist
b. Each mission has different time limit and guild points to earn

ii. Mission Detail


















iii. Mission Complete

a. When mission starts, it will disappear from the mission list that guild members share
b. On empty mission slot, new mission will appear after 30 minutes of cool time
c. Mission complete limit

– Each member can complete up to 7
– 20 Force Gem can extend one count, up to 2 maximum
– Abandoned or failed missions won’t recover mission counts

d. Ongoing mission can be abandoned
e. Guild point is earned when mission is cleared
f. Mission Instant Renewal

– Mission can be instantly renewed by using 5 force gem
– Its feature can be used by all guild members who are participating the event
– Renewal count is limited to 100 and shared among all guild members (May change in the future)

g. Delete mission

– Guild master, guild admin can delete mission
– Empty mission slot turns to standby status for recreation

D. Mission reward

i. All rewards will be sent via in-game mail (Unopened mails will be deleted on expiration)
ii. Guild level rewards

a. Guild level

– Guild level gets determined by total guild point earned among all members
– Total 12 levels exist by guild point distribution

b. Rewards based on guild level

– You can receive all rewards on level you reached (When you reach level 3, rewards from 1~3 are all receivable)
– On ranking rewards, only one of 5 star items can be selected/received
– Members who completed mission at least once will be rewarded
– Reward item list




























c. Badge of Unity

– Link weapon item that can be received for guild point/ranking reward by participating the event
– Stats




iii. Guild ranking rewards

a. Ranking calculation criteria

– Individual: Personal guild point → Number of missions that completed → Joined date
– Guild: Total guild points of top 100 members

b. Rewards based on ranking

– Only top 3 ranked guilds can receive
– Rewards will only be sent to top 100 users from top 3 guilds that have the most guild points in total
– Rewards will be sent via in-game mail automatically when event ends
– Reward item list









iv. Other rules

a. Members who leave guild during Mission Festival period

– One’s gained points will be gone
– Can’t participate the event even if rejoin the guild

b. Members who are not participating

– Can still check guild ranking, point, and mission status

3. New ‘Astral Bike – QW7’

A. Image






B. Requirement: Lv. 160
C. Drop information

i. Legendary box/cube in Forgotten Temple B3F
ii. Legendary box/cube in Mirage Island

D. Bike warehouse

i. Bike exclusive and personal warehouse can all be used independently
ii. Warehouse opens from QW7 and PW5 is same

a. Warehouse Keeper menu has changed from ‘Open PW5 Exclusive Inventory ‘ to ‘Open Bike Exclusive Warehouse’

iii. Bike Warehouse cannot be used

a. When bike warehouse is empty
b. From other bikes that don’t have warehouse feature

E. Upgrade

i. Cost for upgrade is same as original
ii. Stats for each upgrade level











F. Add slot option

i. Option can be given to selected slot using Bike Option Scroll (Ultimate)
ii. Cost for adding option



iii. Option / stats









G. Add epic option

i. Add epic option using Bike Epic Converter(Ultimate) (Can be used on +7 upgrade level and 2 slots above)
ii. Bike Epic Converter Box(Ultimate) crafting recipe




iii. Epic option / stats






iv. Destroy/Extract

a. Bike Option Scroll(Ultimate) can be obtained in chance 

4. Chaos Upgrade on Amulet

A. Chaos upgrade can be done on amulets after adding Chaos option using Chaos Converter

i. Chaos Converter can be used on unequipped amulets
ii. Applied amulets

a. Orphidia’s Amulet
b. Amulet of Resist +4, +5
c. Amulet of Pain +6, +7
d. Amulet of Guard +10
e. Vamparic Amulet +6

B. Can be upgraded up to level 15
C. Upgrade result

i. Success: Add chaos Level +1
ii. Failure: Remove chaos type (Original item will not be affected)

D. Upgrade information
E. Chaos Safeguard – Amulet

i. It can be requested via Craft Merchant Chloe in Port Lux



ii. Essence of Chaos Guardian – Amulet

a. Drops from final boss of Eternal Chaos Arena
b. Drops in ‘Cube of Octane (easy~awakened) for guild dungeon reward

F. Stats on each upgrade level






G. Chaos Upgrade Amulets can be sealed by using Chaos Seal Stone
H. New Category in agent shop.

i. Upgrade Items > Chaos Safeguard > Chaos Safeguard – Amulet
ii. Craft Items > Enchant Safeguard Material > Essence of Chaos Guardian(Amulet)

5. Legend Arena Change and Addition

A. New daily reward

i. Will be given based on daily play record of Legend Arena
ii. Will be given based on ranking of daily best score

a. Daily ranking refreshes every 2 hours from midnight
b. At midnight, rewards will be sent via in-game mail based on final ranking of the day before (reward mail will be stored indefinitely until it gets opened)
c. Final ranking of previous day will display from 00:00 to 02:00 everyday

iii. Daily reward will be given to top 30 characters for each battle style
iv. Daily reward by ranking







B. Season reward change

i. Season reward ‘Token of Baldus’ has changed to ‘Honor of Nevareth’
ii. Honor of Nevareth

a. Will be given at midnight on Monday when the season is over (Unopened mails will be deleted after 7 days)
b. 7D durational item. Character Bind

iii. For each battle style, top 100 users will be rewarded
iv. Season reward presents in rank 1~6, and it will be given based on ranking
v. Season reward by ranking
















C. Exclusive Buff

i. Obtains randomly when entering Legend Arena
ii. Attained buff only applies in Legend Arena and it will be disappeared when dungeon is finished or abandoned
iii. Attainable buff kind and chance

D. Gameplay Improvement

i. Season Target score increased to 5,000

a. Players have to score 5,000 at least to clear the dungeon

ii. Legend Arena’s time limit shortened down to 2 minutes

a. Boss monster’s attack pattern has been changed due to shortened time limit

E. Daily Entry Limit and Reward change

i. Daily entry limit for Legend arena has now changed to 7 from 5
ii. Daily reward can now be received at 3 / 5 / 7 (was 2 / 4 / 5 originally)

F. Legend Arena UI changed

i. Daily Ranking tab added on main UI
ii. Daily Ranking reward menu added in rewards list from main UI

* Additional Features

1. Added limitations on item dividing (Rolling a Dice or Immediate Settlement)

A. Changed to block receiving Special Giftbox item reward while distributing the items in a party.
B. Changed to stop auto-receive feature in Special Giftbox reward items while distributing the items in a party.
C. Changed to block using guild warehouse while distributing the items in a party.
D. Changed to block combining items while distributing the times in a party.

2. Added text balloon in Mirage Island dungeon
3. New Costumes Added









* Fixes and Changes

1. Changed Character Lv1~30 difficulty

A. Reduced Quest Mission Difficulties







B. Lowered the stat of monsters below Lv. 30 in Beginner village and Quest Dungeons

2. Improved random village coordinate function
3. Changed and added on Bike/Board functions

A. Separated Epic option and slot option by bike grade

i. Removed Accuracy and Penetration option from available slot option/epic option in Blue/RW3 Bike.
ii. Removed Critical DMG Resistance and Resist Critical Rate option from available slot option/epic option in PW5 Bike.

B. Added Bike Option Scroll (Ultimate) to drop when extracting some bikes.

i. Astral Board Card – K Red
ii. Astral Board Card – K Violet
iii. Astral Board Card – K Red Crystal Edition
iv. Astral Bike Card – PW5

C. Bike Parts (Ultimate) drop added

i. Legendary box and cube from Forgotten Temple B3F
ii. Legendary box and cube from Mirage Island

4. Improved Honor Medal

A. Changed Honor Medal info to account base.

i. Changed Honor Medal info to account base from character base.
ii. Honor Medal Info is shared by the account characters that have reached Honor Rank 20
iii. However, Honor Medal slot options are applied by characters

B. Reset Honor Medal Info

i. Reset Honor Medal Info for all characters with 1 or more Honor Medal points
ii. Honor Medal info that was applied to each character is sealed with the Honor Medal Seal Chest and sent by mail.

C. Honor Medal Seal Chest

i. Item that seals or apply the Honor Medal Info
ii. The item is tradable. Right click to apply.
iii. Honor Medal Slot options are not sealed, after sealed level is reset.
iv. Using Honor Medal Seal Chest with Honor Medal Info stored

a. When right-click seal chest, stored Honor Medal Info will apply to the account
b. The current Honor Medal slot info stays the same, only the slot option level changes by the Honor Medal info

5. Removed Bind-option on Cursed Ring of Dr. Mazel
6. Improved the view of Chaos Seal Stone in agent shop by types
7. Special Giftbox changes and improvements
8. Fixed an error of game disconnection when entering Panic Cave(Awakened)
9. Fixed an error of game disconnection when auto-potion was used at the same time dungeon was paused.
10. Fixed an error that could have killed the chat server while renewing character name
11. Fixed an error that changed Character’s birthday info and reset the gift-receiving info
12. Fixed an error that expansion icon was not correctly displayed when slot was expanded using Slot Extender.
13. Fixed an error that to Jing-na’s treasure chest in Forbidden Island(Awakened) dungeon had a total probability greater than 100%
14. Fixed an error that Gem of Liberation dropped from Legendary Cube – Pandemonium had option 0
15. Fixed an error that could have sent quest complete packets without killing the quest monster.

A. Fixed an error that NPC, which is available after certain monster is dead, was available even before the monster spawned.
B. Related NPC

i. Maquinas Outpost

a. NPC that summons ARM-05 Arma Obvit in Elaborate Information Network quest

16. Fixed an error that some attack FX was breaking through the floor

A. Issued dungeon and FX lists

i. Hazardous Valley (Awakened) : Meteor trap area (Awakened Troll Hunter)
ii. Pandemonium: Guardian Manticore’s Meteor Pattern (activates at HP below 50%)
iii. Forgotten Temple B3F: Shock area
iv. Mirage Island: Meteor trap area (Guardian Char Chor area)
v. Flame Dimension: Meteor Trap pattern (activates at Boss HP below 50%))

17. Fixed an error that skill train/untrained options were displayed wrong information
18. Fixed an error that required number of Force essence was not renewed while Force Wing auto-growth is checked
19. Fixed an error that male Merry Christmas costume appeared abnormally when equipped.
20. Fixed an error that some valentine theme objects were not alpha-handled
21. Fixed an error that pet training was possible on Anima Gem.

Cabal Reloaded Demonite: A New World of Darkness Patch Notes

Cabal Reloaded Demonite: A New World of Darkness Patch Notes



  1. Chaos Upgrade for Accessory
  2. Chaos Upgrade
  3. Chaos Type: New upgrade type for Chaos Upgrade
  4. Chaos type can be applied by using ‘Chaos Converter’

iii.      Chaos Upgrade type applied to current earring item

→ Upgrade with Chaos Core

  1. When Chaos Upgrade fails, only Chaos Upgrade type is deleted

→ Chaos Converter can be used again


  1. Chaos Converter

* Item used to apply Chaos Type

  1. How to Use

–        Right-click Chaos Converter → Select item to apply Chaos Type → Complete

  1. Condition

–        Earring (Lv.6 and above),  Drosnin’s Earring

–        Earring of Guard: +6, +7, +8, +9

–        Vampiric Earring: +6, +7, +8, +9

–        Force Regeneration Earring: +6, +7

–        Defensive Earring: +6, +7

–        Item without Chaos Type

–        Item must be unequipped

iii.         How to Receive Item

–        Purchase at NPC Store(Grocer Deighton) / Special Store

* Price: Shiny Jewel of Nix +  Alz


–        Shiny Jewel of Nix: Craft

– ‘Shiny Jewel of Nix’ added under normal Craft category in Agent Shop

– How to receive Broken T-ara of Nix: Dropped in Pandemonium

  1. Chaos Level
  2. Chaos Upgrade Level: +1 ~ Max +9
  3. Chaos Level starts from +1 after Chaos Type is applied with Chaos Converter

iii.      Tool-tip and item name color changed when Chaos Level become higher

  1. When Chaos Upgrade fails, Upgrade Point can be received according to level
  2. Chaos Upgrade UI
  3. How to upgrade

–        Open Upgrade UI

–        Right-click Chaos Core

–        Click ‘Item Upgrade’ button

–        Register Chaos type applied item in Upgrade UI

–        Put required number of Chaos Core

–        Click ‘Item Upgrade’ button

  1. Result

–        Success : 1 level higher

–     Fail: Chaos type deleted (Does not destroy item)

  1. Chaos Seal Stone


  1. How to use

*      Before

–        Purchase ‘Chaos Seal Stone’

–        Right-click item -> Click earring item applied with Chaos Type

–        Save the Chaos Upgrade Level and option of item in Chaos Seal Stone

*      After

–        Right-click Chaos Seal Stone containing level and stats

–        Click earring item available for Chaos type applying

–        Saved level and stats in Chaos Seal Stone will be applied

–        Chaos Seal Stone will be deleted



  1. Vehicle Costume Stats, Epic Option Added
  2. Option, epic option cannbe applied in Bike Costume
  3. ‘Vehicle Costume’ added in ‘Inventory’ > ‘Costume’ > ‘Options applied costume’

(If there is no displayed costume,costume applied in option applied costume slot will be shown instead)

  1. Vehicle Costume slot extend
  2. Maximum 3 slots can be extended in Vehicle Costume
  3. Slot will be extended with ‘Bike Costume Slot Converter’, 1 slot can be extended with certain rate

iii.       When slot extend fails, only Bike Costume Slot Converter will be deleted

  1. Vehicle Costume Option
  2. Option can be applied in Bike Costume slot
  3. 10 types of option can be applied

iii.        Vehicle Costume with slot extend can be applied with option by using ‘Vehicle Costume Option Scroll’



  1. Seal Vehicle Costume Option
  2. Vehicle Costume option can be sealed
  3. Safety Kit / Costume Capsule / Costume Capsule Seal Stone item added for Vehicle Costume

–      Vehicle Costume Safety Kit

Can be applied to Vehicle Costume with option

Applied option can be sealed by using Costume Capsule

Costume Capsule item made with Safety Kit is account bind

–        Vehicle Costume Capsule

Item with Vehicle Costume option

Saved option can be applied on Vehicle Costume of choice

However, Vehicle Costume must have more slots than saved options

When used, original Vehicle Costume options disappear and saved options in Vehicle Costume Capsule are applied

–        Vehicle Costume Capsule Seal Stone

When used, account bind Costume Capsule will change to tradable

  1. Vehicle Costume Epic Option
  2. Epic Option can be applied in Vehicle Costume
  3. Epic Option can be applied by using ‘Vehicle Costume Epic Converter’ on Vehicle Costume
  4. Can be only used on Vehicle Costume with over 2 slots
  5. 8 types of Epic Option

iii.         Vehicle Costume Epic Option Stat

  1. How to Seal Vehicle Costume Epic Option
  2. Applied epic option on Vehicle Costume can be sealed by using ‘Vehicle Costume Epic Seal Stone’
  3. Vehicle Costume Epic Seal Stone can be used on other Vehicle Costume and applies sealed Epic Option
  4. How to Reset Vehicle Costume Epic Option
  5. Vehicle Costume Epic Option can be reset
  6.    Applied epic option can be reset by using ‘Vehicle Costume Epic Reset Scroll’
  7. UI change


  1. New slot for Vehicle Costume in ‘Options applied Costume’
  2. Vehicle option stats in ‘Options applied costume’ slot will be applied
  3. If ‘Displayed Costume is empty, costume in ‘Options applied costume’ will be shown
  4. New Related Item
  5. Vehicle Costume Slot Converter
  6. When using, Vehicle Costume slot will be extended
  7. Sold by Craft Merchant Chloe at Port Lux
  8. Price: Broken Vehicle Card (x20)
  9. Mystery Cube (Normal)
  10. Random box which drops ‘Broken Bike Card’ or ‘Vehicle Costume Option Scroll’ with certain rate
  11. Sold by Keller (Core Alchemist) in Bloody Ice
  12. Price: 15,000,000 Alz + 100 AP


  1. Agent Shop Category Added
  2. New category added for Vehicle Costume in Agent Shop
  3. Category (Upgrade Items)

–        Option Scroll (Vehicle Costume)

–        Vehicle Costume Epic Converter

–        Reset Scroll (Vehicle Costume)

  1. Category (Unbinding / Sealing)

–        Vehicle Costume Capsule Seal Stone

–        Vehicle Costume Epic Seal Stone

  1. Category (Random Items)

–        Mystery Cube

–        Vehicle Costume Epic Converter Box

  1. Category (Costume Items)

–        Vehicle Costume Capsule


  1. New DX Dungeon, Pandemonium
  2. Dungeon Information
  3. Level Requirement: Lv. 190 and above
  4. Entry Item: Devil’s Invitation


–        Bloody Ice Grocer NPC Deighton

iii.         Entrance: Porta Inferno (X,Y: 219, 230)

  1. Entry Limit: 5
  2.  Dungeon Reward: DP 6
  3. Time Limit: 30 minutes

vii.       Daily Entry Limit Count: 50 times

viii.      Dungeon Complete: Kill the final boss and destroy the Legendary Box

  1. Dungeon Fail: Dungeon time over


  1. Dungeon Reward
  2. Broken Tiara of Nix (drops after killing the final boss with certain rate)
  3. Other items in Relic/Legacy Box including Equipment(Mithril/Archridium), Force Core(Highest), Slot Extender(High/Highest)
4.     Pet Option Upgraded
A.     Normal Pet Option Upgraded
B.     Pet (Covenant) Option Upgraded
C.     Upgraded Honor Medal Stat
D.     Resist Skill Amp. stat for Hero Grade Honor Medal Upgraded
5.     Upgraded Basic Stats of Weapon / Armor

i.         Weapon: Above Shadow Titanium Grade

ii.         Armor: Above Rare, Drei Frame Grade
B.     Craftman’s / Master’s Weapon Option Upgraded
i.         Stat (All Attack UP)
ii.         Other option are not changed

C.     Upgraded Master’s Armor Stats

 i.         Suit
a.      Upgraded Stat of ‘HP UP / Defense UP’
 ii.         Glove
a.      Upgraded stat of ‘Resist Critical Rate / Defense UP’
iii.         Boots
a.      Upgraded stat of ‘Resist Skill Amp. / Defense UP’
 iv.         Helmet
a.      Upgraded stat of ‘Resist Critical DMG’
               v.         No change for Craftman’s Armor
D.     Upgraded Stat of Extreme Upgrade
                 i.         One-Handed Weapon / Two-Handed Weapon / Armor: Higher Stat for Extreme Upgrade Level 2 ~ 6
                ii.         Vehicle Item : Higher Stat for Extreme Upgrade Level 2 ~ 5


iii.         Unique Grade Equipment (Lycanus) Stat Changed



  • Main Contents
  1. New Equipment Grade “Demonite”
    1. New equipment set with higher grade of Palladium
    2. Item Available at
      1. Demonite lower epic equipment & Demonite Epaulet of Fighter/Sage/Guardian: Mirage Island Dungeon
      2. Demonite Epaulet of Laws: Officer’s Support Cube (WEXP)
    3. Required Level: 170
    4. Set Effect: When equipped 4 parts, Defense +25 / Defense Rate +70
    5. Basic Stats
      1. Weapon/Armor

*Upgrade 0, no slots

Category Type Stats
Attack Magic Attack Attack
Weapon Orb 311 337 655
Crystal 317 323 942
Katana 323 294 942
Blade 337 289 655
Daikatana 646 588 1884
Greatsword 674 578 1310
Chakram 337 289 732
Category Type Stats
Defense Defense


Armor Gauntlet 390 175 343
Greaves 390 175 343
Visor 390 175 343
Plate 390 175 343
Gloves 338 234 293
Boots 338 234 293
Head Gear 338 234 293
Coat 338 234 293
Hand 264 351 243
Shoes 264 351 243
Head Piece 264 351 243
Suit 264 351 243


  1. Epaulet
Epaulet Stats Value
Demonite Epaulet of Fighter Attack 180
Attack Rate 300
Sword Skill Amp. 11%
HP 500
Demonite Epaulet of Sage Magic Attack 180
Attack Rate 300
Magic Skill Amp. 11%
HP 500
Demonite Epaulet of Guardian Defense 240
Defense Rate 200
Evasion 700
HP 900
DMG Reduction 34
Ignore Penetration 29
Resist Silence 4%
Resist Suppression 4%
Demonite Epaulet of Laws Defense 205
Resist Critical Rate 11%
Resist Skill Amp. 9%
HP 900
Resist Critical DMG 15%
Resist Knock Back 4%
Resist Down 4%
Resist Stun 4%


  1. Applying Options
    1. Add Slot: Use a Slot Extender(Ultimate) to add one slot
    2. Applyoption to empty slots by Weapon / Armor Option Scroll (Ultimate)

*Use Force Core (Ultimate) to improve the success rate

  • Slot Addition Cost
Slot Cost(alz)
Add 1st Slot 14,000,000
Add 2nd Slot 28,000,000
Add 3rd Slot 56,000,000


  1. Epic Option

*Demonite with low grade epic option will be available at this time

Option Epic Grade
1 2
HP/MP 150 160
Attack / Magic Attack / All Attack 35 40
Defense 35 40
Attack Rate 250 275
Defense Rate 90 100
Critical Rate 3% 4%
Critical DMG 8% 9%
Sword / Magic Skill Amp. / All Skill Amp. 4% 5%
HP / MP Absorb/ Recovery 3 4
Evasion 300 400
Resist Critical Rate 1% 1%
Add. DMG 4 6
Minimum DMG 5 6


  1. Normal Upgrade
    1. Use Upgrade Core (Ultimate) to upgrade
    2. Higeher stats according to Upgrade Level
Category Type Upgrade Stats
Attack Magic




Weapon Magic Weapon 1~3 9 10 28
4~6 12 13 37
7~9 15 16 46
10~12 18 19 55
13~15 21 22 64
16 29 30 76
17 20 21 68
18 21 22 70
19 22 23 72
20 23 14 74
One-Handed Weapon 1~3 10 9 28
4~6 13 12 37
7~9 16 15 46
10~12 19 18 55
13~15 22 21 64
16 30 29 76
17 21 20 68
18 22 21 70
19 23 22 72
20 14 23 74
Two-Handed Weapon 1~3 20 18 56
4~6 26 24 74
7~9 32 30 92
10~12 38 36 110
13~15 44 42 128
16 60 58 152
17 42 40 136
18 44 42 140
19 46 44 144
20 48 46 148
Category Upgrade Stat
Defense Defense


HP Ignore Penetration
Armor 1~3 10 11 6
4~6 13 13 15
7~9 16 15 24
10~12 19 17 33
13~15 22 19 42
16 30 17 3
17 21 18 3
18 22 19 3
19 23 20 3
20 24 21 3


  • Required cores for upgrade
Level Core Type / Quantity
Upgrade Core Perfect Core Enhanced Core Superior Core
0 → 1 1 1 1 1
1 → 2
2 → 3
3 → 4 2 2 2
4 → 5
5 → 6
6 → 7 3 3 3
7 → 8
8 → 9
9 → 10 4 4 4
10 → 11
11 → 12
12 → 13 5 5 5
13 → 14
14 → 15
15 → 16 20 3 10 10
16 → 17 30 15 15
17 → 18 40 20 20
18 → 19 50 25 25
19 → 20 60 30


Iv. Required Enchant Safeguard(Ultimate) for upgrade

Level Core Type / Quantity
Upgrade Core Enhanced Core Superior Core
0 → 1 0 0 0
1 → 2
2 → 3
3 → 4 1 0 0
4 → 5
5 → 6
6 → 7 1 1 1
7 → 8
8 → 9
9 → 10
10 → 11
11 → 12
12 → 13
13 → 14
14 → 15
15 → 16 0 0 0
16 → 17 2 2 2
17 → 18 3 3 3
18 → 19 4 4 4
19 → 20 5 5 5


  1. Divine Upgrade(Demonite)
    1. Stats
Category Stats Divine Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Weapon All Attack Up 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92
Attack Rate 15 30 45 60 90 120 150 180 210 230 250 270 290 300 330
Critical Up 1% 2% 3% 4% 5% 6% 9% 11% 15%
Accuracy 100 115 150 165 180 195
Penetration 15 35 55
Suit HP UP 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220
Defense 24 30 36 42 48 54 60 66 72 78 84 90 96 102 108
DMG Reduction 10 15 20 25 30 35 40 55 70
Resist Skill Amp 4% 5% 6% 7% 8% 9%
All Skill Amp 1% 2% 5%
Gloves HP UP 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220
Defense 24 30 36 42 48 54 60 66 72 78 84 90 96 102 108
All Attack Up 30 35 40 45 50 55 60 65 70
Accuracy 30 40 50 60 70 80
All Skill Amp 1% 2% 5%
Boots HP UP 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220
Defense 24 30 36 42 48 54 60 66 72 78 84 90 96 102 108
Ignore Accuracy 70 80 90 100 115 130 145 160 185
Max HP Steal per hit 5 10 15 18 21 24
Ignore Penetration 30 70 110
Helmet HP UP 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220
Defense 24 30 36 42 48 54 60 66 72 78 84 90 96 102 108
Defense Rate 210 240 280 330 380 430 480 530 580
Resist Critical DMG 8% 10% 12% 14% 16% 18%
Resist Critical Rate 1% 1% 3%

*Weapon stats in below chart are based on one-handed weapon (Double the stat for two-handed weapon)


  1. Required Divine Stone for Upgrade
Upgrade Require Divine Stone
1 → 2 4
2 → 3
3 → 4 6
4 → 5
5 → 6
6 → 7 12
7 → 8
8 → 9
9 → 10 24
10 → 11
11 → 12
12 → 13 36
13 → 14
14 → 15
  1. Extreme Upgrade
    1. Extreme Upgrade expanded up to +7 Grade
    2. Stat for Extreme Upgrade +7
Category Option Stat


Attack Rate 700
All Attack 280
Accuracy 650
Critical DMG 50%
Penetration 160
Armor Defense 280
Defense Rate 420
DMG Reduction 120
All Skill Amp 20%
Ignore Penetration 160


  • Alz is required for the one-handed/armor item to reach extreme upgrade +7. (Two-handed Weapon cost 140 million Alz)
  1. Item Destroy
    1. When item is destroyed,Demonite Core (Material/Astral/Quartz) and Option Scroll (Ultimate) drops at certain rate
  2. Demonite related items added to agent shop


  1. NewDX Dungeon ‘Mirage Island’ added
    1. Information
Required Level LV.190 & BSLV.11 and above
Run Time 45 min
Location Port Lux (X:237, Y:9)
Entry Item Drifting Bottle (Account Bind)
Bloody Ice NPC Peddler Unon, 12 million Alz
DP Reward 10 DP
Entry Member Max 5 Players
Daily Play Time Limit Weekday: 16 Hours

Weekend: 16 Hours


  1. Main Drop Item
    1. Demonite equipment and Epaulet with low Epic Grade
    2. UltimateGrade Core
  • Essence Rune- Attack II, Magic Attack II


  1. Dungeon Clear Achievement Condition
Achievement Condition Complete


Journey to Find Ultimate Source, 1st Mirage Island Clear 3 Achievement Score 5 Points
10 Achievement Score 8 Points
30 Achievement Score 8 Points
50 Achievement Score 10 Points
70 Achievement Score 10 Points
100 Title – The Closer One to Ultimate Secret I
(Resist Skill Amp. +3%, Resist Critical DMG 9%)
Journey to Find Ultimate Source, 2nd Mirage Island Clear 300 Achievement Score 20 Points
500 Achievement Score 20 Points
1,000 Title – The Closer One to Ultimate Secret II
(Resist Skill Amp +6%, Resist Critical DMG 18%)
Journey to Find Ultimate Source, 3rd Mirage Island Clear 2,500 Achievement Score 35 Points
5,000 Achievement Score 35 Points
10,000 Title – The Closer One to Ultimate Secret III
(Resist Skill Amp. +9%, Resist Critical DMG 27%)
25,000 Achievement Score 35 Points
50,000 Title – The Closer One to Ultimate Secret IV
(Resist Skill Amp. +12%, Resist Critical DMG 36%)


  1. New Content “Force Wing” Added
    1. Required Level : Lv. 130
    2. Holy WaterItem required to use Force Wing
    3. When Holy Water is used, white wing appearson the back of character
    4. Force Wing Icon will display on the right side of Character Info UI
    5. When clicking other character with Force Wing, Force Wing Icon will appear
    6. Holy Water Quest
Quest Type Normal
Quest Name Yerte’s Great Achievement
Quest NPC Port Lux Core Alchemist Yerte
Required Level Lv.130
Quest Detail Basic information on Force Wing
Quest Complete Condition Deliver “Luxury Jewelry Box” Item to Alchemist Yerte
Quest Reward Holy Water (Character Bind)


  1. New Quest Item “Luxury Jewelry Box” request recipe
Required Amity Request Name Register Cost Amity Gained Time Craft Material Binding


Material Quantity
0 Luxury Jewelry Box Auto Register 0 6 sec Upgrade Core (High) 20 Char. Bind
Force Core (High) 20


  1. Force Wing Growth System
    1. Force Wing EXP can be gained when character (Lv. 130+) with force wing hits dummy or monsters
    2. When Force Wing EXP reaches 100%, player can level up Force Wing by using “Force Essence”
      1. Force Wing Max Level : 100
      2. (Current Force Wing Level + 1)amount of Force Essence required to level up
    3. Force Essence Request Recipe is Added
Required Amity Recipe Name Register Cost Amity Gained Time Material Binding


Material Amount
500 Force Essence x 1 10 million Alz 3 6 sec Force Core (Low) 1 Tradable
1000 Force Essence x 2 20 million Alz 3 6 sec Force Core (Low) 1 Tradable
2000 Force Essence x 3 30 million Alz 3 6 sec Force Core (High) 1 Tradable
3000 Force Essence x 4 40 million Alz 3 6 sec Force Core (Highest) 1 Tradable
4000 Force Essence x 5 50 million Alz 3 6 sec Force Core (Ultimate) 1 Tradable


  1. Force Wing Ability based on Level
    1. Gain HP, All Attack, Defense stat based on Force Wing level
    2. Increase + 1 stat per each level
  2. Force Wing Skill
    1. Characteristics
      1. Passive / Buff skills can be learned once Force Wing is activated
      2. Skills can be learned using ‘Skill Scroll’
      3. Force Wing skill can be used in Mission War
      4. Force Wing skill cannot be used in Mission Battle and PvP Battle
    2. Force Wing skill types and how to purchase
      1. 3 types of Skill Scroll can be purchased in Port Lux at NPC Store (Core Alchemist Yerte)
  1. Force Wing Skill Type
Wing Fly Type Passive Skill
Cost 10 million Alz
Effect Movement speed +15
Details Permanently increase character’s movement speed by 15
Wing Assault Type Offensive Buff Skill
Cost 20 million Alz
Effect Wing DMG +10% (Additional DMG based on Force Wing DMG)
Instant cast / Duration 10 sec / Cool time 180 sec
Amplify Character’s final DMG by 10%
*DMG Amplifier effect is not included
Consumes MP 50 / SP 500
Wing Protect Type Defensive Buff Skill
Cost 20 million Alz
Effect Activate Wing Protect
Instant cast / Duration 5sec / Cool Time 180 sec
Block attack once while skill is activated
Consumes MP 50 / SP 500


  1. Limit
    1. Available in Mission War
    2. Not available in Mission Battle and PvP Battle
  1. Force Wing UI


  1. Click Force Wing Icon (On the right side of Character Info) to display UI
  2. Current Force Wing information is shown and level up is available
  • [Level up]/[Auto Growth] Button to Level up Force Wing
    1. Level up: Only use required number of Force Essence to level up
    2. Auto Growth: Use all required number of Force Core in inventory to level up
      1. When you select ‘Auto Growth’ option, as Force Wing EXP reaches 100%
        • Auto levelup when enough Force Essence in the inventory
        • Display insufficient Force Essence message and uncheck auto level up
        • Display total of owned Force Essence in inventory / required Force Essence to level up
        • Display tool-tip when mouse over amount section
      2. Default is set to ‘Auto Growth’
  • Option is based on account
  1. Force Wing Display Option
    1. Show All: Show all player’s Force Wing
    2. Only Show My Force Wing: Only show my character’s Force Wing
    3. Hide All: Hide all player’s Force Wing including my character



  1. Include extra Force Wing EXPgains to Platinum benefits
Services Benefits
Blue Diamond + [GPS] 100%
Red Diamond + [GPS]
  1. Blessing Bead –Force Wing EXP item added
    1. Blessing Bead –Force Wing EXP (200%)
    2. Blessing Bead –Force Wing EXP (1,000%)
  2. Force Wing Costume added
    1. Costume for Force Wing
    2. Force Wing Costume added in ‘Option Applied Costume’

*If Force Wing Costume is not equipped in ‘Displayed Costume’, the costume in ‘Option Applied Costume’ will be displayed

  • Force Wing Costume option added
    1. Extend Force Wing Costume Slot
      1. Force Wing Costume Slot can be extended with certain success rate by using Force Wing Slot Converter
        • Force Wing Slot Converter can be purchasedwith ‘Light Feather x 15’ at Port Lux Craft Merchant Chloe
        • Light Feather item can be obtainedfrom ‘Mysterious Magic Book (Normal)’
      2. Slot can be extendedup to 3 slots
  • When Force Wing Costume Converterfails, only converter item disappears and Force Wing Costume will be kept
  1. How to Apply Force Wing Costume Slot Option
    1. Use‘Force Wing Costume Option Scroll’ in Force Wing Costume with slot
    2. Option type and stats
Option Slot
1 2 3
HP 200 400 600
Defense 30 60 90
DMG Reduction 10 20 30
Critical DMG 3% 6% 9%
Sword Skill Amp. 2% 4% 6%
Magic Skill Amp. 2% 4% 6%
Accuracy 100 200 300
Penetration 15 30 45
Ignore DMG Reduction 20 40 60
Ignore Accuracy 150 300 450


  • Option Apply Cost
Slot Cost (Alz)
0 500,000
1 1,000,000
2 2,000,000


  1. Mysterious Magic Book
    1. Mysterious Magic Book (Normal)
      • Purchase at Port Lux’s Core Alchemist Yerte
      • Price: 5million Alz + 100A


  1. Seal Force Wing Costume Slot Option
    1. Force Wing Costume Safety Kit


  • Seal slot options from Force Wing Costumeapplied with option
  • When used, Force Wing Costume Capsule with sealed options will be created
  1. Force Wing Costume Capsule
  • Item sealed with Force Wing Costume slot option
  • Bind Status: Account Bind
  • Can be used to Force Wing Costume with empty slot
  • Applying Force Wing Costume must have same or more empty slots than sealed option numbers

Iii) Force Wing Costume Capsule Seal Ston

  • Change account bind Force Wing Costume Capsule to be tradable
  1. Force Wing Costume Epic Option
    1. Force Wing Costume Epic option can be applied by using ‘Force Wing Costume Epic Converter’
    2. Can be only used for Force Wing Costume with two or more slots
  • Epic option and stats
Epic Option Epic Level
1 2 3 4
HP 100 150 200 300
Defense 30 40 50 60
All Attack 30 40 50 60
All Skill Amp. 2% 3% 4% 6%
Critical DMG 4% 7% 9% 11%
Normal Attack DMG 5% 8% 11% 14%
Add. DMG 15 30 45 60
Ignore DMG Reduction 20 40 60 80


  1. Force Wing Costume Epic Option Reset/ Seal
    1. Force Wing Costume Epic Reset Scroll


  • Reset the applied Epic Option of Force Wing Costume
  1. Force Wing Costume Epic Seal Stone


  • Seal Epic Option of Force Wing Costume
  • Name of the seal stone will change with the name of sealed Epic Option
  • Sealed Epic Option can be used and applied on other Force Wing Costume


  1. Option changes based on stat increase
    1. Option changes based on STR/DEX/INTincrease
Stat Option
Before After
DMG Reduction DMG Reduction
Resist Knock back
Resist Down
Ignore Penetration
INT Resist Critical Rate Resist Critical Rate
Resist Critical DMG Resist Critical DMG
Resist Skill Amp Resist Skill Amp
Resist Knock back Resist Knock back
Resist Stun Resist Stun
Resist Immobility
Resist Down
Ignore Penetration
DEX Attack Rate Attack Rate
Defense Rate Defense Rate
Evasion Evasion
Resist Immobility
Resist Down


  1. Ability increase based on stats for each battle style
    1. Blue : STR characters
    2. Pink: INT characters
  • Green :DEX characters
  1. Additional ability increase marked in Boldtext
Option Battle Style
Attack/Magic Attack Slight Increase Slight Increase Slight Increase Big Increase Big Increase Big Increase Slight Increase Slight Increase
Resist Knock Back Increase Increase Increase Increase Increase Increase
Resist Down Increase Increase Increase Decrease Decrease Decrease Big Increase Increase
Resist Stun Increase Increase Increase
Resist Immobility Slight Decrease Slight Decrease Slight Decrease Increase Big Increase
Resist Critical Rate
Resist Critical DMG Big Increase Big Increase Big Increase
Resist Skill Amp
Ignore Penetration Increase Big Increase Increase Big Decrease Big Decrease Big Decrease Slight Increase
HP Big Increase Increase Increase
DMG reduction Increase Big Increase
Defense Rate Increase Increase
Attack Rate Big Increase Big Increase
  1. For INT Characters, Magic Attack and Resist Critical DMG increased due to decrease in Resist/Defense ability
  • Additional Patches
  1. Guild UI added
  2. Open Guild UI
    1. Shortcut‘G’
    2. Main Menu  ‘Guild’


  1. Find Guild Tab
    1. Guild can be searched by guild name or certain conditions

*Beginner Guild cannot be searched

  1. Using “Find Guild”, players can apply to join the guild even when if the guild master is offline
  • Guild with no rank information will display as “-“
  1. Search result for the guilds willdisplay by “recent advertisement,” and guilds without advertisement will be listed by level
  1. Manage Request Tab
    1. Can check the information of the applicants and can either approve or decline
    2. Applicants can check or cancel theapplication
  1. Setting for fixed viewing rangein dungeon added
    1. Setting to fix viewing range in the dungeons
    2. For dungeon with forced viewing range, the option modifies the set value but does not apply the actual range modified
    3. When changing the setting value, the message ‘Dungeon is limited in viewing range’
    4. Dungeons with fixed viewing range
Dungeon Viewing Range
Catacomb Frost(easy/normal/hard/premium) 5
Catacomb Frost(Awakened)
Illusion Castle Underworld
Illusion Castle Radiant Hall
Mirage Island


  1. Added Ultimate grade item drop added to Forgotten Temple B3F
Drop Box Item
Relic Box Force Core(Ultimate)
Upgrade Core(Ultimate)
Legacy Box Demonite equipment(Normal)
Palladium Epaulet
Force Core(Ultimate)
Upgrade Core(Ultimate)
Slot Extender(Ultimate)
Legendary Box Demonite equipment(Lower Epic)
Demonite Epaulet
Force Core(Ultimate)
Upgrade Core(Ultimate)
Slot Extender(Ultimate)



Changes and Bug Fix

  1. Improved Option Scroll and Item Option/EpicOption
    1. Changed “MP Recovery” to “Magic Attack” in glove option
      1. Improved chance to get “Magic Attack” option when using random option scroll
      2. MP Recovery option already registered in the items are changed to Magic Attack option
    2. Increased some weapon/armor slot’s original and extended ability
Slot Option Slot Medium High Highest
Before Increased Before Increased Before Increased
Attack / Magic Attack 1 25 40 35 55 45 60
2 50 80 70 110 90 120
3 75 120 105 165 135 180
HP / MP Up 1 50 80 70 100 100 150
2 100 130 140 200 200 300
3 150 180 210 300 300 450
Attack Rate 1 100 150 150 200 200 250
2 200 300 300 400 400 500
3 300 450 450 600 600 750
Defense 1 15 25 25 40 35 55
2 30 50 50 80 70 110
3 45 75 75 120 105 165
Defense Rate 1 35 60 50 75 65 90
2 70 120 100 150 130 180
3 105 180 150 225 195 270
Critical Damage 1 10% 12% 10% 14% 10% 16%
2 20% 24% 20% 28% 20% 32%
3 20% 25% 20% 30% 20% 36%
Critical Rate 1 5% 8% 5% 8% 5% 8%
2 10% 16% 10% 16% 10% 16%
3 10% 18% 10% 18% 10% 18%
Sword/ Magic/ All Skill Amp 1 7% 8% 7% 9% 7% 10%
2 14% 16% 14% 18% 14% 20%
3 21% 24% 21% 27% 21% 30%


  1. Increased Bike Slot and Epic Option
Epic Option Epic Bike Type Epic Option Epic Bike Type
Grade Blue RW3 PW5 Grade Blue RW3 PW5
HP + 1 150 200 300 Resist Critical DMG 1 10% 12% 14%
2 200 280 400 2 12% 16% 18%
3 250 360 500 3 16% 20% 22%
5 300 440 600 5 20% 22% 26%
6 520 700 6 26% 28%
7 800 7 30%
Critical DMG 1 4% 7% 10% Resist Skill Amp 1 4% 5% 6%
2 6% 9% 12% 2 5% 7% 8%
3 8% 12% 15% 3 7% 9% 10%
5 10% 14% 16% 5 9% 10% 12%
6 16% 17% 6 12% 13%
7 18% 7 14%
Critical Rate 1 2% 4% 6% All Attack 1 20 35 50
2 3% 5% 7% 2 30 45 60
3 4% 6% 8% 3 40 55 70
5 5% 7% 9% 5 50 65 80
6 9% 10% 6 85 100
7 11% 7 120
Accuracy 1 200 All Skill Amp 1 2% 4% 6%
2 280 2 3% 5% 7%
3 360 3 4% 6% 8%
5 440 5 5% 7% 9%
6 520 6 9% 10%
7 600 7 11%
Penetration 1 35
2 45
3 55
5 65
6 80
7 95


  1. Increased Attack and Magic Attack’s ability granted in Astral Bike Slot
Slot Option Grade Original Extended
Before After Before After
Attack / Magic Attack 1 30 35 35 45
2 60 70 70 90
3 90 105 105 135


  1. Changed Option Scroll availability
    1. Changed the drop rateof gaining some option scrolls when destroying items
    2. Armor Option Scroll – Magic Attack is available when armor item is destroyed
  • Magic Attack option scroll available fromOption Scroll Cube
  1. Removed Account Bind settings from option scrolls received from Option Scroll Cube
  1. Changed Main Menu UI


  1. Background design and frame changed
  2. Icon added to each menu
  3. Changed Menu
    1. Removed SNS page
    2. Removed sub menu : Skill/Soul Ability/Dungeon
  • Separate Community as different category
  1. Changed some menu names
    1. GPS -> Map
    2. Craft -> Craft


  1. Some Tab adjusted within the Buddy UI
  2. Removed Guild UI

*Guild related UI added in other menu

  1. Added Invite list tab
    1. Can request or accept buddy request during offline
    2. Received Buddy Request
      1. Display list of characters requested for buddy
      2. Can accept/decline all or individually
  • Send buddy Request
    1. Display friends requests made
    2. Can cancel request all or individually


  1. Increased maximum number of guild member per level
Guild Level Max Member
Before After
1 30 30
2 60 60
3 90 90
4 120 120
5 150 150
6 150 150
7 150 150
8 150 150
9 150 210
10 150 240
11 150 270
12 150 300





Cabal Reloaded DEMONITE: A New World of Darkness!

Cabal Reloaded DEMONITE: A New World of Darkness!

Cabal_Keyart (1600X408).jpg

Deep in the dungeons of Porta Inferno and heavily guarded by the Monticore, a powerful “Ore” never before seen called Demonite was first discovered. A famous Core Alchemist took the power of the Demonite and forged it to give birth to the three strongest weapons ever in the land of Nevareth. With Demonite at its core, the weapons possessed the power to vanquish even the darkest of demons.

As the Demonite rose from its hiding place, so too did the forces of darkness give rise to a shadowy island. Legions of brave warriors set to cross the mysterious island only to never be heard from again. In this wake of disappearances, the isle became known as the Mirage Island.

With the advancements of Demonite weaponry, leading researchers Yerte and Long who dedicated their lives to Force Technology finally bore fruit in the creation of the Force Wings. Pushing the limits of human power, the Force Wings brought warriors to the very peak of their force.

In the land of war and bloodshed, Slay or Be Slain! Explore a New World of Darkness – Cabal Reloaded Demonite.

Cabal Reloaded Pandemonium

Cabal Reloaded Pandemonium

The Devil's Tower New Login System New Costumes





A. Dungeon information:

Dungeon Name: Devil’s Tower
Level Requirement: Lv. 180 and above / BSLV. 11 and above
Entry Item: Devil’s Key at Bloody Ice Grocer Deighton
Price: 4,000,000 Alz
Location: Porta Inferno (219,230)
Time Limit: 20 minutes
DP Reward: 6 DP
Max Users: 4 players
Daily Limit: Max 2-times per character

B. Drop Item Information:

Item name: The Devil Token (High) – can be used to purchase items at Incubo Evil Store

C. Incubo Evil Store

Location: Devil’s Tower entrance, Devil Merchant NPC Incubo

Items for sale:

* Quartz Core (Topaz) x 127 = 2 Tokens
* Quartz Core (Sigmetal) x 127 = 3 Tokens
* Astral Core (Red Osmium) x 127 = 1 Token
* Astral Core (Sigmetal) x 127 = 1 Token
* Material Core (Red Osmium) x 127 = 1 Token
* Material Core (Sigmetal) x 127 = 2 Tokens
* Upgrade Core (Piece) x 127 = 1 Token
* Force Core (Piece) x 127 = 1 Token
* Upgrade Core (Crystal) x 127 = 10 Tokens
* Force Core (Crystal) x 127 = 10 Tokens

A. Dungeon Information

Dungeon Name: Devil’s Tower (Part 2)
Level Requirement: Lv. 190 and above / BSLv. 11 and above
Entry Item: Revived Devil’s Key at Bloody Ice Grocer Deighton
Price: 8,000,000 Alz
Location: Porta Inferno (219,230)
Time Limit: 20 minutes
DP Reward: 7 DP
Max Users: 4 players
Daily Limit: Max 2-times per character

B. Drop Item Information:

Item name: The Devil Token (Highest) – can be used to purchase items at Secubo Evil Store

C. Secubo Evil Store

Location: Devil’s Tower entrance, Devil Merchant NPC Secubo

* Selling item that can be purchased using the Devil Token (Highest) item

DX Dungeon

A. Dungeon Information

Dungeon Name: Acheron Arena
Level Requirement: Lv. 190 and above / BSLv. 11 and above
Entry Item: Key of Grudged Warrior at Bloody Ice Grocer Deighton
Price: 4,000,000 Alz
Location: Bloody Ice (78, 23)
Time Limit: 20 minutes
DP Reward: 6 DP
Max Users: 3 players

B. Drop Item Information

Essence Rune (Normal DMG Up)

– Amplify normal (non-critical) number by the (%)
– Required Level: Lv. 144 and above
– Ability and Train info

* Level > 1 2 3 4 5 6 7 8 9 10
* Ability > 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
* Train > Required AP > 200 205 210 215 220 225 230 235 240 250
* Train > Upgrade Core (Highest) > 0 10 10 10 15 15 15 20 20 20

Battle Aura Changes:

A. Details

i. All aura types can be learned
ii. Auras are specified for each class and divided by attack types and defense types
a. Earth Aura: Aura mode same as the previous mode.
b. Flame Aura: Attack type aura mode which increase the amplifying kind of ability.
c. Lightning Aura: Attack type aura mode which increase the critical kind of ability.
d. Aqua Aura: Defense type aura mode which uses war type defense ability
e. Ice Aura: Defense type aura mode which increase defenses in dungeons.
f. Wind Aura: Deleted

B. Acquisition method

i. Earned from Quests
Only ‘Earth Aura can be earned from the original quest [Bitter Cold, One].
ii. Earned from requesting craft
“The Soul Key: Craft Merchant Chloe sells for 10,000,000 ALZ**

C. Usage

i. Only one aura mode can be used at a time
ii. All aura mode shares cool down time
iii. Once learned, aura mode cannot be learned again
iv. Consumes “Inner Orb” when casting Aura modes (Except Earth Aura)

– Inner Orb – Available at Bloody Ice Merchant Deighton for 100,000 alz (1ea)

D. Aura Mode Ability

Flame Aura (War/Skill Amp)

Critical Rate: 17%
All Skill Amp: 14%
Attack: 79, Magic Attack: 144
Attack Rate: 2,500
Accuracy: 100
Penetration: 25
Ignore DMG Reduction: 50
Ignore Resist Skill Amp: 6%
Ignore Resist Knock Back: 5%
Ignore Down Resistance: 5%
Ignore Stun Resistance: 5%

Aqua Aura (War/Defense)

Critical Rate 17%
Attack Rate 2,000
Defense: 450
Defense Rate: 200
DMG Reduction: 30
Ignore Accuracy: 100
Resist Skill Amp: 6%
Resist Critical DMG 14%
Ignore Resist Knock Back: 5%
Ignore Down Resistance: 5%
Ignore Stun Resistance: 5%

Lightning Aura (Dungeon/Critical)

Critical Rate: 17%
Critical Damage: 32%
Attack: 79, Magic Attack: 144
Attack Rate: 2,000
Accuracy: 200
Penetration: 30

Ice Aura (Dungeon/Defense)

Critical Rate: 17%
Attack Rate: 2,000
HP: 300
Defense: 450
Defense Rate: 400
Evasion: 200
DMG reduction: 50
Ignore Penetration: 50

Updates and Changes:

– Carnelian Max Enchant Level Expanded

* Expanded Carnelian’s max enchant level from +15 to +20
* Enchant fail penalty on +15 Carnelian
* Failure does not destroy the item. Item grade is maintained for degraded status.
* Will not fall below +15 when enchant failed

– Item ability: Ability > Values: 16,17,18,19,20

* Defense: 100, 120, 130, 145, 170
* Defense Rate: 240, 260, 280, 310, 350
* DMG reduction: 45, 50, 55, 60, 70
* Critical Damage UP: 9%, 10%, 11%, 13%, 16%
* All Skill AMP: 5%, 6%, 7%, 8%, 10%
* Boost HP restoration: 30, 30, 30, 30, 30
* Penetration: 25, 30, 30, 30, 30
* HP Increase: 50, 100, 150, 200, 250

– Title Slot Expansion

* Expanded Title slot from 2 – 4

– Original: Displayed Title, Title with Ability
– Changed: Title Shown, Event Title, War/PvP Title, Ability Title

* Three titles other than the ‘Title Shown’ can be used. Title options (stats) will be applied accordingly.
* Display titles based on the priorities set as follows: Display Title → Event only Title → War / PvP Only Title → Ability-applied Title
* In mission wars, [Bringer] title applies as top priority

– Overlord Quests

* “Guard -Ancient Ghost” NPC and Shop Added in Bloody Ice
Daily Quest ‘Hursurf’s Daily Request I - X’
Activate quest based on the Character’s Overlord Level (Total 10 Level Range)
Essence of Ancient Soul

– Gains certain amount of OXP when used.
– Expires after 3 hours / Character Bind
– Can be exchanged using ‘Hursurf’s Letter + Core Item (can choose) at the Ancient Ghost - Guard NPC store.

– Dungeon Play Time Limit

* Set groups of dungeons and limit each dungeon’s total daily play time.
* Daily dungeon play time is deducted when a dungeon is played. Player will not be able to enter the dungeon if there is not enough time left in daily dungeon play time. However, if dungeon is currently being played, player can re-enter the dungeon even without any dungeon play time left.
* Play time will not decrease when dungeon is paused.
* Dungeon play time is shared with all characters within the account
* Dungeon play time will reset on 0 o’ clock every day.
* Dungeon play time related UI displayed on Dungeon Dialogue
* The Time tab displays the time given by the day of the week and the time added as an event for the selected dungeon group.
* Tooltip displayed to see the remaining dungeon play time of the group by moving mouse over the dungeon list.
* The charging dialogue shows the list of dungeons to the same dungeon group. And allows player to charge play time by selecting goods and time.

– Refill Cost

* Cannot refill play time if remaining time passes on to the next day. (ex: if refill dungeon play time 23:00, cannot refill more than 1 hour.

– Dungeon play time will not decrease when Blessing Bead -EXP (100%) is used.
– When Blessing Bead -EXP is used in the dungeon, the time will not decrease the moment bead is used.
– If Blessing Bead -EXP expires during dungeon playing, the time will start decreasing the moment bead expires.
– When Blessing Bead -EXP is applied, player can enter dungeon even if dungeon play time is 0.

– Daily Dungeon Entry Limit

* Daily dungeon entry limited to 5 times per account
* Once entered the dungeon, the number of entry allowed will be deducted regardless of success/failure of the dungeon. However, player can re-enter the dungeon without losing the entry count when disconnected from the game due to abnormal situation.
* Play can reset daily dungeon entry count using Force Gem. *Some dungeons (ex. Devil’s Tower) cannot be reset.

– Daily entry count resets on midnight every day.
– Normal dungeon is also marked in the form of an elite dungeon (the remaining number of entries) / (the limited number of entries) if the limit is imposed.
– If you have used all of the dungeon entry counts and entry count resets, the dungeon text that appears in the dungeon entry window will be red, and the entry button will be marked as [no entry].
– Displays a message that the number of entries per day exceeds the limit for entry when player tries enter the dungeon with no counts left.

– Increased Honor Score reward after completing Dungeons

New Login System*

*Will be implemented soon

Patch note corrections:

** Changed from 1, 000, 000 Alz to 10, 000, 000 Alz

Main Content

The gates of the huge tower guarded by Keshapone Minisha in the northeastern part of Porta Inferno were opened. Some curious Nevareth warriors bravely entered the tower. Inside the tower, the devil’s laughter and screams constantly echoed all over.

After so many years, a few of the warriors who entered the tower began to return. They were so tired, and their whole bodies were drenched with blood and filled with sword scars. But they laughed: “We did it. This way, we can get stronger.” In their hands was a red metal that looked like a coin, and packs of goldsmith-crafted equipment brightly shining in gold.

The other warriors watched with wonder and were astonished by what they saw. Two demons came along with them. The demons said “Humans, if you want to be strong, come to the Tower of the Devil. I am full of good things you want. Of course, if you can take away the demons and leave the tombs alive. Hahaha!”

Those who survived the trials of the devil spread all over Nevareth to gain stronger equipment and become more powerful. Numerous warriors began to gather in the Tower of the Devil. There were some who were strong, but the number of warriors who lost their lives increased exponentially.

Looking at the warriors entering the Tower of the Devil, the devils were making a sweet smile. The warriors were devoting their lives without a cause—not knowing that they were blinded by the desire to be strong, and were extremely tempted by the devil.

Dungeon Details

Key filled with evil spirits.
You can use it to enter Devil’s Tower

Dungeon Name: Devil’s Tower
Requirements: Level 180 or above
Complete DP: 6
Location: Porta Inferno (X:218 Y:229)

Revived Devil’s Key.
You can use it to enter Devil’s Tower (Part 2)

Dungeon Name: Devil’s Tower (Part 2)
Requirements: Level 190 or above
Complete DP: 7
Location: Porta Inferno (X:218 Y:229)

The Devil’s Tower is a dungeon for the upper level players.

The entrance to the dungeon is in Porta Inferno, and the entry item Devil’s Key is sold by Bloody Ice Grocer Deighton.

In the tower, you can obtain a Token of the Devil, which you can use to buy special items from the two Devil Merchants: Incubo and Sucubo.


New DX Dungeon

The Acheron Arena is a dungeon with a difficulty level slightly lower than the Illusion Castle Underworld (Apocrypha). 

Up to three (3) users can enter, where the first 20 minutes will be given as a time limit. Upon clearing the dungeon, 6 Dungeon Points (DP) can be obtained.

The Essence Rune Normal DMG Up can be acquired in the Legendary Box of the dungeon. The normal attack damage increases when the rune is registered on a character.

The dungeon’s entry item is sold by Bloody Ice Grocer Deighton for 4,000,000 Alz.

Dungeon Details

Nevareth’s honorable sword has a grudge in it.

Dungeon Name: Acheron Arena
Requirements: Level 190 or above
Complete DP: 6
Location: Bloody Ice (X:76 Y:24)


New Costumes

Bike Costumes

View full Episode 19 part 2, 20 and 21 patch notes on dandiely’s blog 



Main Content

Muster Card which gives you the authorization to explore Forgottem Temple B3F,

an academy which was built during a Honorable Age.

Dungeon Name: Forgotten Temple B3F

Requirements: Level 190 or above

Complete DP: 20

Location: Forgotten Ruin (X:193 Y:36)

There had been a discovery of narrow pathway on Forgotten Temple B2F, leading to the deeper part of the dungeon. At the end of the starcase, unknown monster was guarding the huge door.

Most of the Explorers could not proceed because of the fear, then ‘Lmin’ claimed that he would solve the mystery of the Forgotten Temple and enter the door on B3F. However, Lmin never returned.

Few years after, Sage Capella and Sage Procyon combined the force to solve the mystery, sending the top Explorers to study the dungeon.

With difficulty, Explorers finally reached B3F, but they only found ‘Lmin’ who lost any control of himself. Bare escaping the attack of Lmin, the Explorers met Mutant Researcher.

Mutant Researcher explained that the research was explanded to human beyond experiment on the Mutant monsters by the ‘Dr.’ who created the Temple during the Honorable Age.

After the long research, ‘Dr.’ finally solved the mystery of eternal life, reaching the peak of his study. As a result, obedient Mutant monsters were created, including Lmin.

The Explorers promised Mutant Researcher to stop this crazy ‘Dr.’ and with his help, returned to their nations.

Both Capella and Procyon joined their force to stop the ‘Dr.’ at the Forgotten Temple B3F, gathering brave warriors all over the Nevareth.


Edge of Phantom (DX Dungeon)

Epaulet allowing you to enter Edge of Phantom, new base of defeated Undead clan.

Dungeon Name: Edge of Phantom

Requirements: Level 190 or above

Complete DP: 7

Location: Undead Ground (X:146 Y:244)

Etherno Calligo Thanatos.

He was second in command when Undead Clan overpowered Nevareth under Tempus’ command.

When Thanatos was away with the mission, Warriors defeated Tempus and the Undead Clan was dissolved quickly.

From then, Thanatos started to make detailed plans for revival of the Undead Clan.

Thanatos secretly established the base, Edge of Phantom, at the forest of Undead Ground and gathered remaining Undead Clan.

Reports flooded over about Undead monsters being more and more ferocious and acting in order. Instructor O’Conner in Bloody Ice recruited Warriors to investigate the Undead GRound and found the ‘Edge of Phantom’.

Are you prepared to prevent the Undead monsters and Thanatos with his evil conspriracy?

Costumes & Skins

Hats and Masks

Avatar Costumes

Guardian of Light Weapon Skins



A new world is ready for domination. Can you rule the battlefields?
Prove yourselves in Cabal Online’s brand new server – CRUX.
Fitted with all the necessities of war, experience CRUX for that classic look and feel.


  1. Level Cap Lv. 119 only
  2. War Bracket Lv. 80-119 only
  3. Upgrade Cap +12
  4. Gladiator and Force Gunner Class Available
  5. Basic Maps and Dungeons

NOT available:

  • Extreme Upgrade
  • Chaos Upgrade
  • Alz Capsules
  • Potion of Luck
  • Chaos Upgraded Items
  • Minesta’s Charm
  • All Blue and RW3 bikes.
  • Wormhole Generator
  • Server Transfer (temporarily unavailable)


A. Character Class

  • Class Rank: Completer
  • Class Grade: 10
  • Honor Rank: 20
  • Level CAP: Lv.119


The Gladiator is a powerful melee class that relies on the Rage resource to deal close and long-range damage. Rage is accumulated through the continued use of skills, sending the Gladiator into a frenzy. The Gladiator excels at dealing Area of Effect damage and utilizes the unique Chakram weapon, wears heavy armor, and benefits greatly from the Strength Stat.


  • RAGE SHIELD Shield of rage which absorbs damage.
  • ADRENALINE OF RAGE The inner rage boosts the secretion of adrenaline, sending the character berserk immune to pain.
  • GENOCIDER Change into a Genocider with ultimate powers.


Following the philosophy that strength is the greatest asset in battle, the Warrior is a melee class that focuses on physical strength and heavy armor to defeat their enemies. This class utilizes Greatswords and their main stat is Strength.


  • WHIRLWIND Scorches the path with a deadly storm.
  • CAT’S RECOVERY Increase your health restoration speed. 
  • BLOODY SPIRIT Blood-shedding warrior whose mind is consumed by uncontrollable anger.


Putting defense above all else, the Force Shielder is a heavy armor class that utilizes force to make themselves impregnable to damage. Capable of creating powerful Astral Shields, Force Shielders are best on the front lines of war, protecting themselves and their allies from harm. They benefit highly from a balance between Strength, Intelligence, and Dexterity in their Stats.


  • ART OF DEFENSE Stand firm on your spot, and use a reinforced shield to guard yourself.
  • SHADOW SHIELD Your shadow that absorbs damage for a party member.
  • MORTAL BANE Use Astral Shield’s energy to inflict critical damage to an enemy in the exchange of decreased defense.


The true masters of martial arts, the Blader is a class that utilizes the unique dual blade style to render their foes helpless. Utilizing speed and agility, this melee class is a high damage dealing choice. The Blader wears light armor and benefits highly from Dexterity and Strength Stats.


  • ART OF FIERCENESS A powerful attack skill that violently shakes the air.
  • INTENSE BLADE Awaken a weapon’s latent ability to improve the effect of sword skills.
  • INTUITION Increase your intuition, and increase the perfect evasion rate.


Focusing on dealing tremendous damage from afar, the Wizard is a long-range class that utilizes magic to both attacks and defend themselves. Wizards can manifest force to channel powerful single target and Area of Effect skills to rain destruction before they can be harmed. They wear light armor and greatly benefit from the Intelligence Stat.


  • ART OF FORCE CONTROL Increase force controller’s amplification and improve your magic attack strength.
  • SPIRIT INTENSION Reinforce the defense strength of your party member and increase his immunity to attacks.
  • RAISE SPIRIT Reinforce the mind of your party member and restore his SP.



A master of both blade and magic, a Force Blader utilizes both to strike deep at their enemies. This class focuses on speed and precision to overcome any obstacles, and are considered master swordsman, using both Katanas and sharp Blades to their highest form. A Force Blader wears medium armor and benefits highly from Strength and Dexterity Stats.


  • ART OF CURSE My curse will sail against the wind, and enrage the earth.
  • EXECRATION Concentrate your energy, to curse a target, and bind the target on one spot.
  • MANA FREEZE Temporarily limits a target’s adjustable maximum mana.


A rare branch from the Wizard class, the Force Archer is capable of honing in the force of magic to bring dedicated single target damage from a long distance. They strike a delicate balance between physical and magical damage and can support their allies through any danger. A Force Archer wears medium armor and benefits from both Intelligence and Dexterity Stats.


  • ART OF SNIPING Stand firm on your spot, and concentrate your energy to increase the chance of hitting an enemy’s vital point.
  • SHARPNESS Increase damage with sword class weapons.
  • VITAL FORCE Increase the target’s maximum HP.


A special force driven battle style created in secrecy, the Force Gunner specializes in long-ranged sniping skills and powerful Area of Effect damage. Focusing on higher attack speeds and critical attacks, Force Gunners weave physical and magical attacks to destroy their enemies from afar. Force Gunners wear medium armor and benefit from Intelligence and Dexterity Stats.


  • ART OF DESPERADO Strengthen your skills with the invisible un-bounding force.
  • LOCK ON Leaves a mark on the target to attack the weak points.
  • REACTIVE TECHNIQUE Dodge and block enemy’s attacks by using a new lightweight material that reacts to damage.

B. Items

Upgrade CAP: +12 ONLY



  • Weapons: Iron, Damascus, Shadowsteel, Crude, Red, Coraleye, and Citrine
  • Armors: Reinforced, Iron, Shadowsteel, Silk, and Aramid


  • Weapons and Armors: Bluestin, Titanium, and Shadow Titanium
  • Bike: Astral Bike Card – Blue


  • Weapons and Armors: Osmium
  • Bike: Astral Bike Card – Rw3


  • Normal – Level 1 ~ 10
  • Covenant – Level 11 ~ 20

– Pet Level 1 ~ 10: Normal Section (Phase)

– Pet Level 11 ~ 20 “New”: Covenant Section (Phase)


  • No Extreme Upgrade as items are only up to +12
  • No Chaos Upgrade as chaos items are not yet usable
  • Mergaheph’s Ring is dropped but no quest


3. Quests

  • Scenario Quests(Part.1) (Level 30 ~60)
    • Use of Battle Mode 2
    • Astral Board/Bike can be obtained
    • Lake in Dusk
  • Scenario Quests(Part.1) (Level 60 ~80)
    • Players will need equipment upgrade at this level phase*
    • Scenario Quests rewards high amount of EXP *
    •  Ruina Station
  • Level UP – Scenario Quests / Mission Dungeon(MD)
    • Complete Scenario Quests(Part.1) (Level 80 ~100)
    • Unique Item “Mergaheph’s Ring”
    • Tower of the Dead B1F
    • Volcanic Citadel

4. Maps

  • Bloody Ice

  • Desert Scream

  • Green Despair

  • Port Lux

  • Fort Ruina

  • Undead Ground

  • Forgotten Ruin

5. Dungeons


Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.


  • Entry Level: Lvl 30~64
  • Difficulty: 1
  • Entry Class Grade: 4
  • Entry item: Key of Chaos Lv.1
  • Drop Item Grades: Medium (Core)/ High (Core)



Also known as “LID” this dungeon is difficult for players <75, however, its a good place to level your character by killing the Orc. It is a short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 55
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Map Part
  • Drop Item Grades: Low / Medium (Titanium)



Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  •  Entry Level: Lvl 65~94
  •  Difficulty: 1
  •  Entry Class Grade: 7
  •  Entry item: Key of Chaos Lv.2
  •  Drop Item Grades: Medium (Core)/ High (Core)



Also known as “RS” this dungeon is difficult for players <85 however it is the easiest dungeon to level by grinding at the Invader Mechbuffalo (See guide below). It is a relatively short dungeon and a party of 1-3 people is recommended depending on how strong the party members are.

  • Entry Level: Lvl 70
  • Difficulty: 1
  • Entry Class Grade: 1
  • Entry item: Muster Card: Ruina Station
  • Drop Item Grades: Low / Medium (Shadow Titanium)



Also known as “EOD” is a relatively long dungeon and a party of 2-4 people is recommended depending on how strong the party members are. You can begin to solo this dungeon ~110 depending on your strength.

  •  Entry Level: Lvl 85
  • Difficulty: 2
  • Entry Class Grade: 9
  •  Entry item: Epaulet of the Dead
  • Drop Item Grades: Medium(Shadow Titanium)
  •  Special/Unique Item Drop: Mergaheph’s Ring


Also known as “CA”. Chaos Arena is a 20-minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

  • Entry Level: Lvl 95~124
  • Difficulty: 1
  • Entry Class Grade: 10
  • Entry item: Key of Chaos Lv.3
  • Drop Item Grades: High(Core) / Highest(Core)

MISSION WAR (Tiera Gloriosa)

Mission War is a capture-the-flag type game that pits up to 200 players against each other in a single arena. Generally, the nation that uses the best teamwork wins. Players are usually effective only in groups of 3 or more.

  • Level Bracket: 80-119 Only
  • Rank Required: A Master

M.War Schedule

Server Time Everyday
0200 H Tiera Gloriosa
0600 H Tiera Gloriosa
1000 H Tiera Gloriosa
1400 H Tiera Gloriosa
1800 H Tiera Gloriosa
2200 H Tiera Gloriosa